JamesThompson
So for my mod of NW, I was attemping to replace a hat.
I made a new hat with a new texture in OpenBRF, and replaced one of the hats with the mesh name. For some reason the hat is off the head and it's very weird. I have some screenshots.
I don't know why this is, it worked for every other soldier I replaced.
I made a new hat with a new texture in OpenBRF, and replaced one of the hats with the mesh name. For some reason the hat is off the head and it's very weird. I have some screenshots.
I don't know why this is, it worked for every other soldier I replaced.