froggy12 said:so patch 6 coming out soon?
check all weapons for their carry position and post all that need adjustment or moved to back
lordnivek1 said:When you build a wagon it should be on auto follow from the start. Its faster then me so it just runs off and I can never catch it. The few time I have actually got it to follow me it doesn't move at night. So it stops and then I have to stop. I cant pass time fast while I wait for it because as soon as it is daytime it runs off forgetting the follow command and I cant catch up to it ever again. So I have to run in circles around it and hope I can catch it right as it becomes daylight. In short making it so it doesn't move (removing the patrolling it does) unless it is told to follow you and making it move at night with you would help make it useful.
lordnivek1 said:The "Foil" weapon has a higher cutting damage then pierce. This type of weapon would normally have little to no cutting damage with a high pierce damage.
lordnivek1 said:Repeating crossbows I think reloads to fast. It shoots twice, reloads twice as fast as all other crossbows, does the same or more damage, and doesn't cost enough more to make me not just buy that instead of any other crossbow. As always just my opinion
Lor Dric said:Yay!! Got my computer fixed so I can play again, now I can get stuff done a lot easier.
Lor Dric said:Beta 5 will take longer than I thought since I've been playing a campaign I have found many little things that need fixed, plus I'm enjoying playing for a change
Taylan said:Hi all
We need a walkthrought or detailed FAQ about game and mechanics or manual because of complex mod. I started your mod today but cant even find a tool for jobs.
Great mod by the way.
Thanks in advance
Edit 1:
Few questions
1- I created a settlemet but I dont know what to do with it. For example I cant reduce tax rate. Who can train us for taxation knowledge
2- Where are tools for sale.
3- How can I start campaign
4- I can't find Construction Stones.