kraggrim said:In scripts.txt, the 50 is probably base moral, the 12 is probably leadership bonus, the 15 probably leadership bonus when king. That's presuming it's the same as native, which it may not be.
Reforged/2.00.000000 0.000000 24.000000 0 135 2133 2 1224979098644774912 0 2133 2 1224979098644774913 100 6 3
0.000000 0.000000 29.000000 0 133 2133 2 1224979098644774912 0 2133 2 1224979098644774913 100 6 3 1224979098644774914
itm_practice_lance Spear Spear 1 Spear_M_03 0 2251800891883524 31243728790228224 420 8202 2.250000 80 0 0 0 3 18432 93 0 146 0 284 530
0
0
itm_practice_lance Common_Sword Common_Sword 2 Sword03 0 Scabbard03 3458764513820540928 2251799817879554 9223388564182532111 790 286740 1.250000 100 0 0 0 3 25600 90 0 95 0 272 25
0
0
itm_practice_lance Spear Spear 1 Spear_S_04 0 2251800891883524 31243728790228224 380 8202 2.250000 100 0 0 0 3 16384 95 0 107 0 284 528
0
0
kalarhan said:How to change the morale penalty on "Claim Loot First" if you are a bastard greedy thief :
File: menu.txt
Menu: total_victory
Look for this: (use regex search on Notepad++ or Sublime Text)
(2110 2 12\d* 7 1 3 93\d* \d+ )(\d+)( 32 2 72\d* 0)
Replace with:
\1XX\3
XX is your fixed value. You will change it from a dynamic value based on how much you stolen from your man to a fixed number like 10 (loses 10 morale).
kalarhan said:@tordiato: if you use regex to search/replace you can publish tweaks that should be compatible over new patchs (unless devs change that particular script).
kalarhan said:kraggrim said:kraggrim said:Added "Change the village recruit type of to be based on the faction owning the village" to front page.
Kalarhan, any idea how to do this tweak for towns/castles?
Had a look myself but couldn't find where it is.
1.04 new recruting system now takes renown, relations, religion, charisma, leadership, ....... into account to choose which troop AND how many soldiers
But it seens conquered towns/castles are not switching to the player support faction culture.Seens like a bug.I will ask on the feedback thread.
I modded it to get the player's faction instead.But gonna wait on devs reply.
Presentations.txt for 1.04beta (earlier version)
This:
Code:prsnt_vc_submenu_recruits2 0 0 2 -60.000000 183 2133 2 144115188075857079 0 2133 2 144115188075857080 0 2133 2 144115188075857081 0 2133 2 144115188075857082 0 520 3 1224979098644774912 360287970189639680 16 521 3 1224979098644774913 144115188075856183 19 520
Change to this:
Code:prsnt_vc_submenu_recruits2 0 0 2 -60.000000 183 2133 2 144115188075857079 0 2133 2 144115188075857080 0 2133 2 144115188075857081 0 2133 2 144115188075857082 0 520 3 1224979098644774912 360287970189639680 16 2204 2 1224979098644774913 144115188075856183 520
Update from the devs:
JuJu70 said:No culture remains the same.