Author Topic: Paradox Signs Mount & Blade  (Read 39917 times)

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Merlkir

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Re: Paradox Signs Mount & Blade
« Reply #30 on: January 24, 2008, 05:54:41 pm »
The best thing are the bumped walls in the town and the artwork by Ganbat...seriously, he's awesome.
Don't make me get all Merlkir on your ass.

"The fire sword is an ancient weapon of mediocre power!" "They are somewhat agitated by your combo attack!"

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Seethus

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Re: Paradox Signs Mount & Blade
« Reply #31 on: January 24, 2008, 05:55:14 pm »
I'm sure Ikisoft is clearing room at their office for these developers Paradox have evidentally produced from their hiding place in their  rectal passage as we speak. I bet they also specifically waited until the game was over 90% completed to get involved specifically so they could influence it's development.

Yup, sounds like a cunning plan to me.



:roll:

I think they might be EA games in disguise.
their motto isn't "challenge everything" for no reason.
Challenge quality  :mrgreen:

Dryvus

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Re: Paradox Signs Mount & Blade
« Reply #32 on: January 24, 2008, 05:58:21 pm »
The best thing are the bumped walls in the town and the artwork by Ganbat...seriously, he's awesome.


Yeah, there's your Nord screen, Vilhjalmr, the guy with the axe. What are you complaining about, you got your screen drawn by Taleworld's own concept artist.
"When the castle falls, all those inside will be put to the sword. Your herds will be butchered, your godswood will be felled, your keeps and towers will burn. I'll pull your walls down, and divert the Tumblestone over the ruins. By the time I'm done no man will ever know that a castle once stood here." Jaime got to his feet. "Your wife may whelp before that. You'll want your child, I expect. I'll send him to you when he's born. With a trebuchet."

Oubliette

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Re: Paradox Signs Mount & Blade
« Reply #33 on: January 24, 2008, 05:58:53 pm »
The best thing are the bumped walls in the town and the artwork by Ganbat...seriously, he's awesome.


Also, a new banner as well!

Seethus

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Re: Paradox Signs Mount & Blade
« Reply #34 on: January 24, 2008, 06:00:47 pm »
The best thing are the bumped walls in the town and the artwork by Ganbat...seriously, he's awesome.


Also, a new banner as well!

I wonder if there will be so much new stuff, you will have no choice but to restart your character?

Vilhjalmr

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Re: Paradox Signs Mount & Blade
« Reply #35 on: January 24, 2008, 06:04:38 pm »
That is always the case, moron. :P

The best thing are the bumped walls in the town and the artwork by Ganbat...seriously, he's awesome.


Fuck you, check out the snow! :D

Archonsod

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Re: Paradox Signs Mount & Blade
« Reply #36 on: January 24, 2008, 06:10:41 pm »
EDIT: What's this Q2 thing? Is it in April? Does that mean the game is basically done, or what?


April - July traditionally, though it can also be July - October if referring to the financial year.

I'm guessing it'll be "when it's done" though ;)
"Supporters of intelligent design think that if they see something they don't understand, it must be God; they fail to recognise that they themselves are part of evolution. It appeals to ignorance, which is why there is a lot of it in American politics at the moment" - Prof Steve Jones

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Armagan

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Re: Paradox Signs Mount & Blade
« Reply #37 on: January 24, 2008, 06:22:24 pm »
Thanks to everyone for the kind remarks and encouragement.

We are very happy and excited about this as well. Our contacts at Paradox Interactive have been very supportive to us and we will continue the development of the game (and releasing beta versions) just as before. Therefore, there will be no adverse affects of the deal.

The final release date we are aiming for is around May. That is not very far away, but we hope to finish the features we have been planning for until then.

I am glad you enjoyed the new artwork. (Ganbat's concept art does rock!) We'll hopefully release a new version in a few weeks and I hope you'll like the content improvements as well. :)

Buxton

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Re: Paradox Signs Mount & Blade
« Reply #38 on: January 24, 2008, 06:23:35 pm »
Loving the new bump maps and shadows on the new buildings.

UV mapping tutorial
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Vilhjalmr

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Re: Paradox Signs Mount & Blade
« Reply #39 on: January 24, 2008, 06:24:23 pm »
*Joy*

WilliamBerne

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Re: Paradox Signs Mount & Blade
« Reply #40 on: January 24, 2008, 06:29:26 pm »
those screenshots look really great!

Nemesis

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Re: Paradox Signs Mount & Blade
« Reply #41 on: January 24, 2008, 06:29:52 pm »
Edit for Villy: *Happy Happy Joy Joy*  :lol: I like the new looks of that town really much.
If you don't need to take a shit, then there's no shit in there, it's not like you've permanently got shit next to your arsehole ready to paratroop behind enemy lines.


Merlkir

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Re: Paradox Signs Mount & Blade
« Reply #42 on: January 24, 2008, 06:32:18 pm »
final release...can't believe it's actually coming :( hope MaB II comes to beta soon :D
Don't make me get all Merlkir on your ass.

"The fire sword is an ancient weapon of mediocre power!" "They are somewhat agitated by your combo attack!"

^remember, cheaper isn't always better.

allthesedamnnamesaretaken

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Re: Paradox Signs Mount & Blade
« Reply #43 on: January 24, 2008, 06:34:17 pm »
May 2008? That doesn't sound like nearly enough time to polish M&B up to its full potential. I hope you guys aren't rushing this out of the studio.

Oh I'm sorry, the correct answer is "naggers". "Naggers".

Nemesis

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Re: Paradox Signs Mount & Blade
« Reply #44 on: January 24, 2008, 06:37:22 pm »
May 2008? That doesn't sound like nearly enough time to polish M&B up to its full potential. I hope you guys aren't rushing this out of the studio.


Or maybe they're working quite a bit harder than you think! What, maybe they even have a secret underground lab filled with people working on MaB!   :shock:  :P
If you don't need to take a shit, then there's no shit in there, it's not like you've permanently got shit next to your arsehole ready to paratroop behind enemy lines.