Yber's grand wiki compilation

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Yber

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This is a thread created by me and to be edited by moderators, admins, the dev team and myself. I'll upload stuffs that need to be added to the wiki, acting as a compilation thread. You may post what you'd like to see added below, and I'll make sure to edit this main post.

Once I have the time (probably around october) I'll sit in my laptop and start adding EVERYTHING included here into the wiki. You may however use all the material included here to update it on your own. If you do so, please make sure to confirm so in the posts and leave a link down below to the created/edited article.

ALL OF THE INFORMATION COMPILLED HERE REFERS TO PERISNO 7.0

The stuff will be ordered alphabetically, at some point.
_______________________

The spoilers contain the unit stats and its equipment.


Kingdom of Perisno top tier troops (Player owned faction)


Perisno Champion:

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Perisno Darkforest Archer:

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Perisno Darkforest Cavalry:

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Perisno Great Knight (Noble troop):

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Perisno Holy Champion (Upgraded from Perisno Pilgrim):

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Perisno Ranger Knight (Noble troop):

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Perisno Zealot (Upgraded from Perisno Pilgrim):

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Ankars (Minor spawns) (hostile)
:

Ankars Succubus spawn in the Redwood Nation with armies of up to 80 soldiers. Their unique spawn, the Ankars Queen, spawns between Maccavia, Tolrania and the Reich (coming soon TM).

Ankars Succubus (Doesn't upgrade):

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Ankars Warrior (Doesn't upgrade):

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Ankars Ranger (Doesn't upgrade):

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Assassins of Ral'Daiun (Minor spawns) (hostile)
:

These stealthy individuals can sometimes be found forming large groups of up to 70 men in Tolrania and Redwood. There's no unique spawn as for Perisno 0.7.

Assassin of Ral'Daiun:

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Aurolo Nation  (Raid parties)(neutral)
: //Note: Only hostile to Perisnoan Pioners.

Some bands of these hardened, almost barbaric men may be spotted in the nearby areas of Lesbere and Haringoth Castle.

Aurolo Proven (Doesn't upgrade):

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Aurolo Hurler (Doesn't upgrade):

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Aurolo Proven Warrior (Doesn't upgrade):

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Aurolo Beast Slayer (Doesn't upgrade):

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Bluewood Elvarie (Minor spawns) (hostile)
:

The minority among the Elvarie, the Bluewood usually roam the forests of Forniron and the Redwood nation. They might also be spotted into Falcon domains gathering not more than 50 soldiers.

Elvarie Bluewood Scout (Upgrades into Elvarie Bluewood Infantry):

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Elvarie Bluewood Infantry (Upgrades into Elvarie Bluewood Shadow Guard):

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Elvarie Bluewood Shadow Guard (Upgrades into Elvarie Bluewood Ranger / Elvarie Bluewood Foot Knight ):

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Elvarie Bluewood Ranger (Upgrades into Elvarie Bluewood Noble):

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Elvarie Bluewood Foot Knight (Upgrades into Elvarie Bluewood Noble):

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Bluewood Noble:

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Demonic Worshippers (Minor spawns) (hostile)
:

Heretics and worse things roam all over Perisno, specially focused around Tolrania. They often patrol in small groups of up to 30 men, and less often gather armies of 200 soldiers.

This minor faction also posseses 2 minor spawns, The Dreaded One, who spawns at Galwe after the player is notificed, fighting the Order of Faith, and a Demonic Marshall, who spawns in Tolrania. As for Perisno 0.7, these spawns are bugged and will crush the game upon engagement.

Demon Pilgrim (Upgrades into Demon Worshipper):

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Demon Worshipper (Upgrades into Demon Priest):

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Demon Priest (Upgrades into Demon Lord):

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Demon Lord:

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Desouk Slavers (Raid parties) (hostile)
:

Desouk Slavers patrol in Hakkon and Drahara lands, most often nearby Desouk. Their bands vary from 60 to 200 men.

Desouk Slave (male) (Upgrades into Trained slave):

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Desouk Slave (female) (Doesn't upgrade):

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Desouk Slaver (Doesn't upgrade):

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Desouk Enforcer (Doesn't upgrade):

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Female Mercenary Outlaw Companies (Raid parties) (hostile)
:

Female Mercenary warbands can be found creating havoc among the Redwood Nation. Their armies are formed of up to 100 soldiers.

Once becoming a king, the player may hire one of these companies as backup.

Mercenary Archer (Upgrades into Mercenary Huntress):

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Mercenary Huntress (Upgrades into Mercenary Master Huntress):

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Mercenary Master Huntress (Upgrades into Mercenary Stalker):

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Mercenary Stalker:

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Foreign Invaders (Raid parties) (hostile)
:

Foreign Invaders spawn in Drahara's coast with armies of up to 150 men. Their unique spawn, King Raflakazan, Spawns between the Reich and Drahara (coming soon TM).

Foreign Grunt (Upgrades into Foreign Invader):

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Foreign Invader (Upgrades into Foreign Warlord):

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Foreign Warlord:

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Knights of the Eagle (Minor spawns) (hostile)
:

Paladins of hope whose power rivals that of a kingdom. They may roam in parties of up to 30 men, and sometimes gather into armies of 200 to battle the demon worshippers.

Eagle Pilgrim (Upgrades into Eagle Retainer):

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Eagle Retainer (Upgrades into Eagle Knight):

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Eagle Knight (Upgrades into Eagle Lord):

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Eagle Lord:

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Illika Falki (Raid parties) (hostile, can be befriended with quests)
:

Illika Falki spawn in the Reich's territory with armies of up to a hundred men. Their unique spawn appears in the Reich.

May be hired as mercenary company if the requirements are met.

Illika Falki Hunter (Upgrades into Illika Falki Raider) (Recruitable if meeting the requeriments):

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Illika Falki Raider (Upgrades into Illika Falki Ranger/ Illika Falki Knight):

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Illika Falki Ranger:

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Illika Falki Knight:

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Lymbard Knights (Minor spawns) (hostile)
:

Outlaw warbands of these fearsome knights gather around Lesbere, Teravin Castle and Haringoth Castle. Their armies, rarely surpassing 60 men, count with a large amount of Sellswords and Mercenary Veteran Crossbowmen.

Lymbard Squire (Doesn't upgrade):

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Lymbard Knight (Doesn't upgrade):

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Mercenary Warband companies (Raid parties) (hostile)


Roaming warbands of outlaws looking for easy money and desperates kings who hire their services. Their armies may gather up to 120 men.

Once becoming a King, the player may hire one of these companies to aid him or act as a patrol.

Mercenary Veteran Crossbowman (Upgrades into Mercenary Sniper):

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Mercenary Sniper:

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Sellsword:

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Mercenary Cavalry (Upgrades into Mercenary Lancer):

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Mercenary Lancer:

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Perisnoan Pioneers (Raid parties) (neutral)
// Note: hostile towards Aurolo parties only:

Mysterious individuals whose groups roam around Lesbere and the Redwood nation most of the time.

Perisnoan Settler (Doesn't upgrade):

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Perisnoan Pioneer (Doesn't upgrade):

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Perisnoan Adventurer (Doesn't upgrade):

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Order of Faith (Unique spawn) (friendly)
:

Spawns during the war between the Demonic Whorshippers and the Knights of the Eagle near Galwe. All the troops are capturable and unique.

Disciple of Faith (Upgrades into Defender of Faith):

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Defender of Faith (Upgrades into Templar of Faith):

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Templar of Faith:

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Paladin of Faith (cannot be obtained through upgrading, does not upgrade):

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Saccar Raiders (Minor spawns) (hostile)
:

Steppe horsemen who attack anyone who dares come close to the Drahara coasts.

Saccar Raiders (Upgrades into Glory Seeking Man/ Perisno recruit):

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Saccar Chieftain:

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Volheere Raiders (Minor spawns) (hostile)
:

Strong pirats whose pillaging takes place around Valahir settlements, Maccavia and the Reich in groups of up to 60 men. Their unique spawn, Ulfheonar, is a fearsome leader.

Volheree Raider (Upgrades into Experienced Volheree Raider/ Volheere Raiding Archer):

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Experienced Volheree Raider (Upgrades into Volheree Barbarian):

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Volheree Raiding Archer:

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Volheree Barbarian

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Ulfheonar (Unique Spawn) (hostile)
:

Ulfheonar spawns near the Valahir territory after the player is notified of his arrival. His army counts with 150 Volheere Berserkers, unique infantry units. He's ransomable if captured for a high amount of aurums. Volheere Berserkers are capturable and recruitable from prisioner stacks.

Army Spawn:

e2E7Aap.jpg

Volheere Berserker: // Note: Volheere Berserkers only spawn in Ulfheonar's army and in Uldin's (companion) if he's made into a vassal.

hGyrBao.jpg

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Wolf Knights (Minor spawns) (hostile)
:

The brotherhood of the Wolf Knights hunt after victims all over Perisno. Usually forming small bands of up to 30 men, they sometimes gather warbands of 80 and even more men.

Wolf Page (Upgrades into Wolf Squire):
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Wolf Squire (Upgrades into Wolf Knight):

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Wolf Knight (Upgrades into Wolf Constable):

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Wolf Constable:

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Household and unique Troops: (some units will be reclassified after their unique spawn is included)

Unique troops that can only be recruited through prisioner stacks.

Ankars Matriarch's Guard (belongs to the Ankars Queen unique spawn):

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Calarius Kingsman (Count Calarius, default Tolrania vassal) (includes a comparison screen with the recruitable Tolranian Kingsman):

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Divine Aethling (Spawns in Divine Aethlings (hostile), Maccavia Aethling elites and Queen Trisna's army)

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DynYTtt.jpg

Hakkon Inquisitor (Spawns in Hakkon Inquisition (hostile), Hakkon Inquisition elites, Royal General Hakkon III's army):

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Kiarjan Mauler (Spawns in a certain Maccavian lord's army):

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Redwood Elite (Redwood Elites spawn, mostly found among the Princess of the Redwood Nation and Queen Arlina):

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Tolranian Champion (Spawns in King Torlian's army only):

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Sectarian Dragon Priest (Spawns in certain quests only):

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KO8UyRj.jpg


 
Thank you for the corrections.

Unique spawns troops will be ordered by tier.
Household troops have been ordered alphabetically, aswell as the Perisno top tier troops.

Currently this thread doesn't contain a huge amount of information, but it will. Using the ctrl + F command is advised, all the troop names are carefully typed.

As more parties and minor factions are added, they'll be reclassified into spoilers and sections.

Tomorrow I'll include the Eagle Knights, Foreign Invaders, Bluewood elvaries, lymbard knights and the Aurolo warrios if I can find them (they spawn only in the lategame and are hard to see in the map even with cheats)
 
I'd like to have mod's permission to double and triple post in this thread, with the aim of giving status updates and such.
 
The purpose of this thread is to gather all the ingame information available about the not so mainstream aspects of Perisno, such as household troops, unique spawns, minor factions and eventually complete quest guides. Once that's done, everything will be transplanted to the wiki, which is currently outdated and offers from little to no information.

Despite this statement, I'll accept reasonable requests, since this is a compilation (I'm not going to screen every single bit of armor and weapon each unit has, but I can offer a general guideline about how to use troops efficiently or how to fight with X faction against Y. I could also make a guide regarding each King's unique quests or the optimal companion groups).

In the short run though, I'm aiming for basically minor factions and unique troops.
 
For now, screenshots with equipment are quite useless. Best description - just numbers (h/b/f defence, mount stats if mounted, weapon stats), but making this - quite pain in the ass...
And little advice - to collect screenshots of the troops stats, run game in debug mode and open all existing troops list throught menu. It spares you a lot of time with capturing/hiring all top-tiers, minor factions troops etc.
 
T.L.S. said:
For now, screenshots with equipment are quite useless. Best description - just numbers (h/b/f defence, mount stats if mounted, weapon stats), but making this - quite pain in the ass...
And little advice - to collect screenshots of the troops stats, run game in debug mode and open all existing troops list throught menu. It spares you a lot of time with capturing/hiring all top-tiers, minor factions troops etc.

Need an excuse to play while preparing my finals :razz:

Equipment is shown so that the player knows what items he needs to buy in order to roleplay/ have an idea about how the unit behaves in the field.
 
Updated with bluewood, aurolo (seem to spawn by the day +200, you can see them with the maphack cheat in the Islands near Forniron battling Perisnoan pioners), desouk slavers, eagle knights, foreign invaders, lymbard knights.

Tomorrow I'll be adding Saccar, Volhere, Ankars, Female and male merc companies and illika falki.
 
aurolo (seem to spawn by the day +200, you can see them with the maphack cheat in the Islands near Forniron battling Perisnoan pioners)
They spawning from  the begining as fas as i know, sometimes even on the coast near Lesbere - Freelancer outpost line
 
Updated.

Added a brief description of every minor faction.

Added another unique spawn.

Added Assassins of Ral Daiun.

Could someone tell me if the Ankars units are upgradable?

There might not be any new update tomorrow.

 
I'll see into the merc tracker.

At the moment I'm working on what the player may encounter on the map only. At some point I might add all the troop trees though, including the merc one, freelancer, zann outpost and whatever else that is added.

I just noticed i f'd up the format on the volheere raiders.

Fixing. fixed.
 
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