OSP 3D Art (sword,axe,scimatar,bows,morningsatr) added shaders

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total 15 items or more.NOTE: the bows not rigged
mb7.jpg

303guh3.jpg
2hyv2fc.jpg
295fsqg.jpg
23iav01.jpg
gurz1
oi6f09.jpg

gurz2
sctaqg.jpg
os1
33u7rxv.jpg

os2
2s0crgx.jpg

os3
wklcfr.jpg

os4
vpub5u.jpg

os5
2aa0nl5.jpg

os6
2vdqy6b.jpg

os7
zx16r5.jpg

os8
2e0iv7o.jpg
pala1
xposcp.jpg

pala2
2hzhjiw.jpg

pala4
27yve2v.jpg

pala5
2vnl6qp.jpg
topuz1
2csidrt.jpg

Download
https://yadi.sk/d/rGXuEix2ecV2v
credit
Lor Dric -shaders,speculars
frozenpainter
 
my friend frozenpainter gave me permisson to re-do textures on these cool weapons
let me know if this is alright first I combined all brf files into one called frozenweapons, and the textures themselves don't look bad, it is the shader that was used, it needs specular files so next I will make those and load them into the material page and see how they look.I already changed all the material numbers to the right ones, I might make normalmaps as well if they need them, is this ok frozenpainter?



 
I used your shader and almost all your textures, just added speculars and setup materials, let me know if you want adjustments done
 
jacobhinds said:
Not bad, but going over them once in opennrf with "compute normals" will prevent the blunt look of the weapons.

done and files sent back to frozenpainter for approval

these are one and two handed weapons they are shown as two handed weapons in pics to speed up testing I only had to buy one weapon and then changed the mesh each restart
 
Frozenpainter is one of the best item creators at the Turkish forum :smile: Best luck!
 
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