hellzeris
Banned
Other kingdoms always siege towns and fortresses that were taken only by me. If the object was conquered by AI lords the enemy will ignore it even if it's 10 times closer to their base. Yet they travel huge distances to siege my forts. This looks stupid and annoys me like hell.
Another issue with majority of kingdoms is that their lords move their infantry troops in battles forth and back depending if they're outnumbered or not. If they are, they fall back and wait for reinforcements. Can you believe how long does it take for battle to finish if I'm fighting with NPC allies? FFS! The old all-in charge style was a lot better. It's harder to win with 600 ally troops than my 200 alone.
Last but not least, sieges occur too often. We're at war with 3 factions and I'm defending same 3 objectives over and over for hundreds of days. Feels like there is no end to it. You take back fort and enemies come back with their armies and take it from you. Over and over. Some temporary protection should be implemented.
+ NPC lords and their castles refill garrisons a lot faster.
This mod needs fixing more than ever. Plz.
Another issue with majority of kingdoms is that their lords move their infantry troops in battles forth and back depending if they're outnumbered or not. If they are, they fall back and wait for reinforcements. Can you believe how long does it take for battle to finish if I'm fighting with NPC allies? FFS! The old all-in charge style was a lot better. It's harder to win with 600 ally troops than my 200 alone.
Last but not least, sieges occur too often. We're at war with 3 factions and I'm defending same 3 objectives over and over for hundreds of days. Feels like there is no end to it. You take back fort and enemies come back with their armies and take it from you. Over and over. Some temporary protection should be implemented.
+ NPC lords and their castles refill garrisons a lot faster.
This mod needs fixing more than ever. Plz.