Romanum said:Does anyone know how to enable edit mode on the mac launcher? I am trying to get the whole strange set but I for some reason cant see edit mode in configure.
yasonk said:Is there a way to use my current serial number with the mac version (instead of the winebottled)? I'd hate to buy the same game for the same machine, twice.
Jacques Cartier said:yasonk said:Is there a way to use my current serial number with the mac version (instead of the winebottled)? I'd hate to buy the same game for the same machine, twice.
If you have a legit serial number than yes, you should probably be able to. I suggest getting it on steam.
STR NOT FOUND ui_processing_ini_file
No: the reason some mods have white models is because they are using a modified version of the Warband shader file, with new shaders created for those materials. The Mac and Linux versions use a different shader format, so while the official Warband shaders are converted across, the additional mod shaders are not defined, resulting in blank white models. I suspect most mod creators don't know how to convert from HLSL to the GLSL shader format for Mac and Linux, or they don't care. It is not a problem with those operating systems, since running the game using Wine (which is what I have done for many years) works fine with additional shaders.usnavy30 said:I wonder if adding the GLShaders folder to a mod folder will somehow help stop the errors, white textures in-game and all.
shmerl said:I'm not sure if this was reported, but I'll post here.
I recently bought Mount and Blade: Warband on GOG, and tried running the Linux version (1.16. I got all kind of weird errors in the loading screen, like
Code:STR NOT FOUND ui_processing_ini_file
And when the game loads, all the text in the UI shows similar errors. I suspected it has something to do with my large XFS partition (1+TB), since a lot of games on Linux have such kind of bugs.
So I created a small loop partition (also XFS) and run the game from there. It worked like a charm! Can you please fix this?
Common issues with XFS include:
* Forgetting to pass -D_FILE_OFFSET_BITS=64 to gcc (this is usually relevant for 32 bit games on 64 bit systems, which is the case with Warband and my OS).
* Not knowing that XFS doesn't support dirent::d_type and tripping over DT_UNKNOW in readdir_r
Usually one of those two is a source of such problems. Can you please direct this to developers? I have links which describe these issues in more detail, but the forum doesn't let me to posting them.
Thanks!
morarmis said:I'm getting regular, but unpredictable crashes playing on OS X El Capitan. The majority of the time I do not get a crash report from OS X, I just find myself on the desktop as if I had shut the program down.
Crash report:
Crashed Thread: 8 com.apple.NSEventThread
Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Thread 8 Crashed:: com.apple.NSEventThread
0 com.apple.CoreFoundation 0x95eab30a __CFRunLoopServiceMachPort + 410
1 com.apple.CoreFoundation 0x95eaa651 __CFRunLoopRun + 1521
2 com.apple.CoreFoundation 0x95ea9df6 CFRunLoopRunSpecific + 390
3 com.apple.CoreFoundation 0x95ea9c5b CFRunLoopRunInMode + 123
4 com.apple.AppKit 0x923fffa2 _NSEventThread + 291
5 libsystem_pthread.dylib 0x98513794 _pthread_body + 138
6 libsystem_pthread.dylib 0x9851370a _pthread_start + 155
7 libsystem_pthread.dylib 0x98510fa6 thread_start + 34
System specsModel: MacBookPro8,3, BootROM MBP81.0047.B2A, 4 processors, Intel Core i7, 2.4 GHz, 16 GB, SMC 1.70f6
Graphics: Intel HD Graphics 3000, Intel HD Graphics 3000, Built-In
Graphics: AMD Radeon HD 6770M, AMD Radeon HD 6770M, PCIe, 1024 MB
ShaneRoach said:Well....
Seems dead here in Linuxville for Warband, but I updated my install yesterday and everything seems to work fine (including TF2) except Mount and Blade: Warband.
If anyone has any clue. When I try to start it, it shows running, syncing, and stops in the Steam console. No splash screen. No nothing. I moved Steam back to normal and then to Beta again which seems to be the standard way of fixing something wrong with the Steam app. I suppose I will eventually try uninstalling and reinstalling M&B, but that certainly is a chore.
I tried running it by starting mb_warband_linux in home/shane/.steam/steam/SteamApps/common/MountBlade Warband. Nothing
Trying it from the command line - ./mb_warband_linux: error while loading shared libraries: libGLEW.so.1.10: cannot open shared object file: No such file or directory
Any idea why this would be gone of if it has anything to do with anything anywhere?
sh -c `cd ~/.steam/steam/steamapps/common/MountBlade\ Warband/ && env LD_LIBRARY_PATH="$HOME/.steam/steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu:$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu:." ./mb_warband_linux`
sh -c `cd ~/.steam/steam/steamapps/common/MountBlade\ Warband/ && env LD_LIBRARY_PATH="$HOME/.steam/steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu:$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu:." ./mbw_config_linux`
sh -c `cd ~/.steam/steam/SteamApps/common/MountBlade\ Warband/ && env LD_LIBRARY_PATH="$HOME/.steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu:$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu:." ./mb_warband_linux`
ShaneRoach said:Trying the above with some minor typo/path corrections (possibly specific to Debian?), I still get
Code:sh -c `cd ~/.steam/steam/SteamApps/common/MountBlade\ Warband/ && env LD_LIBRARY_PATH="$HOME/.steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu:$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu:." ./mb_warband_linux`
./mb_warband_linux: error while loading shared libraries: libgcrypt.so.11: cannot open shared object file: No such file or directory
It seems for some reason a ton of library files have disappeared from this folder that this game wants. Worked fine about a month ago.
Does anyone have a list of them anywhere?
P.S. I added the following files to /.steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu:$HOME/.local/share/Steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu
libcurl-gnutls.so.4 libGLEW.so.1.10 libSDL2-2.0.so.0 libtxc_dxtn.so libwayland-client.so.0 libwayland-cursor.so.0 libwayland-egl.so.1 libxkbcommon.so.0
This was based off of advice from the following link
http://www.gog.com/forum/mount_blade_series/error_while_loading_shared_libraries_libglewso110_cannot_open_shared_object_file
More or less reinforcing my suspicion this is to do with missing librabry files. But again, I have upgraded and downgraded Steam, so I am not sure why my file list should be incomplete. If I uninstal and reinstal steam, do I end up having to do the same for all the games?
Thanks for your help.
LD_LIBRARY_PATH
$ find -name *libgcrypt.so.11*
ShaneRoach said:Well....
Seems dead here in Linuxville for Warband, but I updated my install yesterday and everything seems to work fine (including TF2) except Mount and Blade: Warband.
If anyone has any clue. When I try to start it, it shows running, syncing, and stops in the Steam console. No splash screen. No nothing. I moved Steam back to normal and then to Beta again which seems to be the standard way of fixing something wrong with the Steam app. I suppose I will eventually try uninstalling and reinstalling M&B, but that certainly is a chore.
I tried running it by starting mb_warband_linux in home/shane/.steam/steam/SteamApps/common/MountBlade Warband. Nothing
Trying it from the command line - ./mb_warband_linux: error while loading shared libraries: libGLEW.so.1.10: cannot open shared object file: No such file or directory
Any idea why this would be gone of if it has anything to do with anything anywhere?
Swyter said:The Last Days working on Linux right now