Hi, I am a reasonably new player of Mount & Blade Warband, being a long-time Linux user and only recently finding the M&B:W beta available on Steam.
I am not exactly sure where this may be most relevant (I'm a little confused as to which version is currently being worked / bugreported... 0.97 beta from SVN or 1.03 Kill the Peasants edition)
For what it is worth, this post refers to the 1.03 KTP edition, which performs much better for me than the SVN 0.97 beta
I'd like to make it clear that I find this mod to be quite magnificent, and it performs *almost* flawlessly on my Ubuntu 12.04 rig.
Also, thanks with all my heart for making a .exe file that can be unpacked in *nix with 7zip
I am aware that mods for M&B:W are primarily Windows oriented, so I hope I am not providing info that is unwelcome.
I have only seen a couple of (mildly) immersion-breaking posts to the on-screen info, a DEBUG message occasionally when entering a tavern telling me that a Ransom Broker is present at entrance 19 or 20 (or some such), also a similar DEBUG message when bandits spawn at the beginning of a bring back the kidnapped girl mission.
It's not like I don't *really* know I'm playing a game so no big deal there.
I also experienced a couple of error messages, as follows.
When I paid the ransom for a kidnapped girl and she joined my party, it spawned the following:
SCRIPTERROR ON OPCODE 2204: Invalid Party ID: 2271;LINE NO: 165:
At Game menu menu_simple_encounter
At Game menu menu_simple_encounter
While travelling on the map screen I saw the following:
SCRIPTERROR ON OPCODE 1610: Invalid Troop ID: 3632;LINE NO: 8:
At script: cf_recruit_individual_merc.
At script: cf_recruit_individual_merc.
At script: cf_recruit_individual_merc.
At script: hire_men_to_kingdom_hero_party.
At script: hire_men_to_kingdom_hero_party.
At script: hire_men_to_kingdom_hero_party.
At script: hire_men_to_kingdom_hero_party.
At Simple trigger trigger no: 22.
At Simple trigger trigger no: 22.
At Simple trigger trigger no: 22.
I have taken screenshots of both these events if needed.
These may be Linux-specific issues if there is some upper/lower case differences when referencing the same things.
These errors don't appear to have had any negative impact on my game, the girl travelled with the party and the mission completed successfully.
Perhaps someone else can enlighten me as to possible consequences of the second error... I'm thinking maybe no "Named" characters will spawn for me to recruit as companions? (purely guessing)
When it comes to the menus, some will appear as I believe they are meant to, for example when visiting a Looted village, the menu screen will show the medieval image pic_looted_village.dds
Also the tournament screen will show the pencil drawing of the knight with outstretched arm to the crowd correctly (haven't been able to find that actual image yet though)
However, unfortunately when visiting a town my screen will look like this (rather than lag the page with hotlink images, I'll just post the links):
http://s18.postimg.org/999y9yoyx/Menu_old.jpg
I did have some success using GIMP to edit the pic_cataholic_town.dds and adding a new alpha layer mask, but it isn't ideal.
So my easy-fix for this was to simply "steal" the pic_town1.dds from the vanilla/native M&B:W textures folder, paste it into the 1257AD_1.03 textures folder, and rename it to pic_cataholic_town.dds
resulting in this:
http://s1.postimg.org/4poaigfq7/Menu_new.jpg
I plan to replace other menu-screen black-boxes in a similar fashion, as I find them, it makes a huge difference for battle menus etc.
Hopefully I didn't take up too much of anyone's time and that this is perhaps in some way valuable to others.
And truly, thank you to everyone involved in the creation of this mod, allowing my dreams of Bravehearting-it-up against Longshanks to become reality.
P.S. Similarly to hoboistice, I have noticed a Kettle Helmet being a pure-black silhouette, additionally I have noticed Nordic Sword and Nordic Axe to appear the same way.
Edit: I just realised that I have AD1257 mod installed via SVN from http://dev1257.googlecode.com/svn/trunk/ (from http://forums.taleworlds.com/index.php/topic,169881.0.html The New Subversion thread) NOT from http://anno1257.googlecode.com/svn/trunk/ (from http://forums.taleworlds.com/index.php/topic,307553.0.html The Final Version thread) Doh!