Senatvs Popvlvs Qve Romanvs (Submod for Perisno)

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PwnApfel

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A shady man rides his horse through the night in Perisno, He wanders off the main cobbled road into the forest of Formiron. As he marches through the forest, A large camp which construction resembles a fort hidden in the forest itself appears after a few minutes riding through the forest. The guard opened the gate and greets him as he approaches the camp. The camp was full of tents and soldiers, In the middle stands a red tent which front stands a pole standing tall with a flag written "SPQR" on top and "Praetorium Perisnoica" on the bottom. The shady man dismounts his steed and heads to the red tent. Around him stands legionaires, And auxilliaries, Some were doing their duties and some were relaxing. As he closes by the red tent, A tall man wearing a hamata designed for a centurion salutes him "Ave Imperator, Our men are hardened and battle ready, Give us the order and we shall march the land" "Good" the shady man replied. He turns around towards the whole camp as the soldiers stands up looking at him "Are you ready for pax Perisnoica?!" he shouted, His men cheered and raises their hand to the air.
Are you ready to unite this land using a lore unfriendly hostile mod for the glory of Rome?!

This submod replaces most of the Perisno troops with Roman soldiers (Not from the third legion whatsoever, I made new units. Also, Perisno squires and any units the Perisno squires can be upgraded to was left intact, And the pilgrims too) I also added 4 new units, Praetorian, Centurion (The praetorian and the centurion are basically the same unit, Added centurion because... Well you can play a bit Roman realism with him), Leves (Let's just call them the noob velites), And velites (javelin thrower), The velites and leves are quite weak and only good at skirmishing. Also, Parties that had old Perisnoan unit in it has been editted to use the new Roman units

All Roman units shouldn't be overpowered, If they are however, Let me know. I also included a SPQR banner (Optional) and modified items_kind (buffed the gladius and hasta since that's the only thing they'll be carrying and it was quite weak imo)

Edit: I forgot, Basically the Perisnoan recruit you usually get has been replaced by plebians (Latin for "people", Or peasant if you prefer lol), Levy grade fighters (Militia, etc) has been replaced with 2 cohorts, The end tier fighters (warriors, champion) has been replaced by legionares, Cavalry replaced by Ala, And archer replaced by Sagitariius

Download
http://www.mediafire.com/download/4cgdzixo8gmdf2t/Pax_Perisnoica.rar
 
Remember to make another copy of Perisno before adding these files!

The old fight_while_mounted1.ogg would have been perfect for this  :smile:
http://www.youtube.com/watch?v=zj_kRsTUwJc
 
MelanieWard said:
Remember to make another copy of Perisno before adding these files!

The old fight_while_mounted1.ogg would have been perfect for this  :smile:
http://www.youtube.com/watch?v=zj_kRsTUwJc

Talking about Rome themed song, I have few good ones from some modules in .ogg format, If anyone's interested i'll upload it :razz:
 
Interesting. This should be fun to play for people who like Roman themed mods. Added to submod thread- http://forums.taleworlds.com/index.php/topic,284936.msg7184782.html#msg7184782
 
Michadr said:
Interesting. This should be fun to play for people who like Roman themed mods. Added to submod thread- http://forums.taleworlds.com/index.php/topic,284936.msg7184782.html#msg7184782

You should change the link to this thread so people won't get confused what does the mod do
 
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