Is it a standalone version or a patch?
Nope. As a developer, I can say that I accept only suggestions I like, not based on the status of the suggesting person. Becoming a tester will grant your suggestions no higher priority than anyone else's. The only way to do that is learning to mod.Gryffindor said:V. Your input is valuable to us, so when giving suggestions, we'll give your suggestions, prime priority.
Lord of Shadows said:Here or in Bugs topic.
T.L.S. said:Reports via PM or in this topic?
Michadr said:I will be unitizing this thread> http://perisnoforum.comuf.com/index.php?topic=63.0
for a bug (and fixes) list for this testing version ONLY, and it will keep the clutter down around here.
T.L.S. said:standalone
hardly imagine patches near 3 Gb (unpacked)...
Yes, i would also be interested in that as well. (Just for general posting that is).Vendi86 said:Played Perisno now for a few hours and I'd like to make my first report, but I don't know how to do that picture in a spoiler thing that everyone does, and my report would make A LOT more sense if I could post the screenshots. Can someone give me a crash course on how you post Warband screenshots on the forums here?
Joshua Ryde said:Yes, i would also be interested in that as well. (Just for general posting that is).
Thanks
It wasn't there when i posted.Equinoxdawg said:Joshua Ryde said:Yes, i would also be interested in that as well. (Just for general posting that is).
Thanks
The comment right above yours explains it in more ways than one, what more do you want?
Joshua Ryde said:It wasn't there when i posted.
Sorry.
Their speed already nerfed... and there are bunch of "nasty bandits beating me from begining" posts across the forum... and also answers how to avoid that.When starting out the bandits are too fast, some of them I want to say Bluewood rangers are still traveling at 6.0+ which makes it really tough starting out, as well as Demon Worshippers and some of the mounted bandits as well. I know the mod is meant to be hard but when you're constantly getting captured it's not fun either.
Unfinished location noticed in v. 0.7 dev tread btw. Shall we see it completed in 0.7 or not - mostly devs business.Lastly when I was traveling around the world map I came across Perisno Ruins, (which was an awesomely well done scene btw) and I walked around for a little bit but couldn't find anything or anyone...can anyone shed some light on this? Is it just something to look at?
Lower tree detail and\or their shadows. Btw i have no fps drops on world map in test version.Couple other quick things, and this may just be my computer but I cannot fast travel on the world map without lag even if I turn off HDR mode.
not enought troops, thats for sure. With 80-100+ worked fine. But i forgot to check 2 rows formation, can't say anything about it.I give an order to: form 4 or 5 rows They: do nothing
(all done with around 15-25 troops)
I am not sure. If I feel they are needed, but if we get enough feeback from this one probably not.Are some updates of the test version planed before release?
Gryffindor said:...
Note:
An hour of testing so far, my fps is cold in hell, I'll be needing to improve my specs a little, if anyone has a good comp, be sure test battles in rows, see if the A.I is using it, factions seems to be behaving normally, even if it is a test version, there seems to be a lot of hunting parties moving around the map, it's quite fun to kill animals