I am having a major issue with character creation at the moment and I am at a loss as to the cause. If anyone can help me solve this I will be extremely grateful.
I have created a character creation tree for each of the factions in the mod rather than one for all and the problem is that the starting stats which come up when you get to choose your skills are way too high, equivalent to a level 30+ character and that is without adding any more in. This is for all choices.
I experimented by removing nearly all of the skill raises from the code for the options I am testing with. In fact the only raises which should happen making the selections I have is strength +3, agility +1 charisma +1 and small raises to firearms, crossbow and one handed weapons in proficiencies. There are no skill raises at all for the options chosen yet this is the starting skills screen:
That is insane, especially as you can still add more to it. Even if all the skill raises were left in it would not equal nearly that much.
Does anyone have any idea what could be causing this? I cannot see anything in the game menus.py which is doing this, it all looks legit and I have tested in so many ways. The final way I just tried suggests it is something else entirely. Any thoughts appreciated.
I have created a character creation tree for each of the factions in the mod rather than one for all and the problem is that the starting stats which come up when you get to choose your skills are way too high, equivalent to a level 30+ character and that is without adding any more in. This is for all choices.
I experimented by removing nearly all of the skill raises from the code for the options I am testing with. In fact the only raises which should happen making the selections I have is strength +3, agility +1 charisma +1 and small raises to firearms, crossbow and one handed weapons in proficiencies. There are no skill raises at all for the options chosen yet this is the starting skills screen:
That is insane, especially as you can still add more to it. Even if all the skill raises were left in it would not equal nearly that much.
Does anyone have any idea what could be causing this? I cannot see anything in the game menus.py which is doing this, it all looks legit and I have tested in so many ways. The final way I just tried suggests it is something else entirely. Any thoughts appreciated.