Editing possible freelancer merc loadout? (SOLVED)

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MagnesiumDew

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What I'm basically trying to do is add the flintlock pistol and rifle for selection as the weapon for the A5 Freelance Expert Archer. When I select what weapons the class uses, that is. I've tried using troop editor, but they don't show up the the selection menu :sad: How can I do this?
 
The problem is that "trp_custom_e_expert_archer_selection" only has 2 inventory management by default, limiting you to 42 slots (30 + (6 x 2)). Increasing the inventory management increases the available slots.

Don't forget to add firearms skill to "trp_custom_e_expert_archer" so they can use them effectively. Assuming you're editing the expanded troop tree, otherwise use "trp_custom_r_expert_archer" for revised troops, or "trp_custom_n_expert_archer" for the native troop tree.
 
Thanks guys, will try this tommorow and see how it goes. If it goes well then all of Calradia shall fall under my muskets :twisted:
 
Did not seem to work. I went through every entry, the troop for expanded, native and redone (or whatever it is.) Cannot still get the weapons to appear :sad:
 
I did start a new game after giving up, and then promptly found that it had worked. Thanks guys. My first battle with 30 freelancers ended well. (Everyone died basically) thanks again :smile:
 
lol :grin: Be sure to use volley firing if you're using muskets. Tweak the muskets a bit too. They're a bit imbalanced (weak) compared to bows in this mod, mostly because bows are much faster.
 
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