BananaBob
Squire
hello
we all know this: there is a faction with a Leader and someday someone will poll for an other leader (may it be for an good reason or not)
so maybe after this poll the leader stays the same, maybe not... the "random" factionmembers just dont care about it but what should the leader do now (dont matter if he is the new or the old leader)...
It comes to some strange and unrealistic scens... maybe the "looser"-leader will get killed by the others or maybe the "looser"leader will just go on rampage but however there is a big chance for a TKing-feast and a guarant for someone feeling betrayed.
so i got a idea which would bring some "realism" to this thing:
everyone who say "yes" to the faction poll becomes a rebel of this faction.
i am not talking about the class i am more thinking about a subfaction, lets say there is the red-faction, everyone who voted "yes" will now be one of the Red-faction-rebels
now there are 2 things the rebels can do:
- fight against the "loyalists" (everyone who said "no" to the new leader poll)
- or just use the trainingpoints to join the regular faction again
everyone who gets killed on both sides during this rebellion should respawn as a immigrant, so ether the rebels or the "loyals" will be the only remaining.
Or as an other suggesion: Dead Rebels would respawn as Commoners, Loyalsits just respawn in there faction but the old lord respawns as commoner after he got killed. So the rebels goal would just be to kill the leader, the loyalists goal would be to kill all rebels.
I think, this would be fun and would really add to the gameplay
but what do you think about this?
[i posted the same suggestion on the PW forum]
we all know this: there is a faction with a Leader and someday someone will poll for an other leader (may it be for an good reason or not)
so maybe after this poll the leader stays the same, maybe not... the "random" factionmembers just dont care about it but what should the leader do now (dont matter if he is the new or the old leader)...
It comes to some strange and unrealistic scens... maybe the "looser"-leader will get killed by the others or maybe the "looser"leader will just go on rampage but however there is a big chance for a TKing-feast and a guarant for someone feeling betrayed.
so i got a idea which would bring some "realism" to this thing:
everyone who say "yes" to the faction poll becomes a rebel of this faction.
i am not talking about the class i am more thinking about a subfaction, lets say there is the red-faction, everyone who voted "yes" will now be one of the Red-faction-rebels
now there are 2 things the rebels can do:
- fight against the "loyalists" (everyone who said "no" to the new leader poll)
- or just use the trainingpoints to join the regular faction again
everyone who gets killed on both sides during this rebellion should respawn as a immigrant, so ether the rebels or the "loyals" will be the only remaining.
Or as an other suggesion: Dead Rebels would respawn as Commoners, Loyalsits just respawn in there faction but the old lord respawns as commoner after he got killed. So the rebels goal would just be to kill the leader, the loyalists goal would be to kill all rebels.
I think, this would be fun and would really add to the gameplay
but what do you think about this?
[i posted the same suggestion on the PW forum]