[MIlturn]
On the south bank of the river is the village of Milturn, a quiet village of hunters and herdsmans, trainable for commoners. a place rich in fish, meat and wood.
A wooden tower with a wooden wall, defend the village, has a capturable flag belonging to the faction Milturn (catchable only, no props to join this faction).
[Esgaroth]
On the north bank of the river is the most populous city in the region, renowned in the stories of the battle of the five armies , has been recovered several times from destruction .
The first thing you see as you approach , some houses half-submerged ruins and harbor, this area is known as low Esgaroth , here is the stable to the left of the road. A large wooden bridge takes you to the top of the city, here you can find the local tavern , the crafthall, and one of the manor houses. Two bridges connect this area , one to port and one to the residential area, where the other three mansions are located.
In the tavern you can train traveler and craftsman, for commoners , here you can also train ruffian and brigand , for outlaws.
In crafthall are all workstations that can use a craftsman. Store and armory included.
The harbor area is where the export items of all kinds.
The four factions starting at Esgaroth do it with the same troops ( engineer , doctor, footman , archer , sailor , lord ,serf ) . only one differs from the others in the house, the first arriving in the city is the largest of all . Each has two flags one inside the home (main ) and one on the port ( secondary) .
[Retden]
far east across the lake. A rustic but inviting village perfect for commoners fleeing the turmoil from Esgaroth (if applicable). the land is rich in timber, grain(unique resource map), plants, iron, salt(unique resource map), hides and meat. but lacking in craftsmanship, there are workshops and products to buy, but not many.
the inhabitants of this area are usually healers, serfs and militia, trainable for commoners. a wall surrounding the village intermittently. A small harbor on the coast with some export items, this port has a capturable flag, belonging to the Retden faction (catchable only, no props connected to this faction)
[Ruins of Dale]
All the lands between the mountain and Esgaroth are ruined by the dragon and the battles that took place later, these ruins are often dangerous places for travelers. on top of a hill, lies the fortress of Dale, former home of the Valley King and the ruined city surrounding it was once the capital of the kingdom.
Within these walls live the last remains of the kingdom, the lancer the only cavalry unit around the map there are also heavy cavalry. Rumors on relics of ancient times are heard. The fortress of Dale has a capturable flag (this faction is playable).
[Erebor]
The city's been uninhabited for long intervals. The defenses of the city are a large stone wall with a single door followed by a small valley where the river is born, here the defense complex rises before reaching the city. Erebor has few comforts, only rich in mineral resources. The fame of the mastersmiths of Erebor is legendary and still can learn this profession in the forge, also can be trained crossbowman at some point in the city.
In the forge you can find the best weapons and armor available at the scene, along with several treasures abandoned in different parts.
It can be considered to Erebor as the only "full" fortress
there are other ways to access the interior of the mountain, with hidden traps and challenges.
one capturable flag on top of the city belongs to the faction of Erebor, (this faction is playable)