halt317 said:Since when was there freaking DRAGONS?!? I found one after killing a DrachenRitter... Scared the crap out of me...
T.L.S. said:
0.6Lord of Shadows said:Since 0.5 I think.halt317 said:Since when was there freaking DRAGONS?!? I found one after killing a DrachenRitter... Scared the crap out of me...
Why people dislike reading before asking so much?halt317 said:Can you buy them from towns? Is there a way to get them?
Another thing, don't know if you've added any more music but (just a random suggestion) you should add Tay Zonday's Skyrim DragonBorn song, it's really cool and if people think it's too loud they can just turn the music down in the options.
And what about music - there is whole topic with voting about that...T.L.S. said:And what about dragons - one special companion riding a dragon (but you can not access her inventory) and there is a veeeeery small chance to obtain them as loot from one of the Reich lords (he must have some mediocre amount of Drachenmeister troops).
talkin' 'bout music:T.L.S. said:And what about music - there is whole topic with voting about that...
The Dark Robin said:****. Yes. I am so ****ing happy right now. This is what I set out to do since I started modding, this feature. And, after the simplest of tweaks, behold!
I also reloaded the save after finding that and joined the battle, just for fun.
I cannot tell you guys how ****ing excited I am right now. Seriously, I started modding thinking "Why wont bandits attack castles, even if their party is strong enough to? I should change that." Of course, over a year ago I hardly knew how to make troops, so it was naturally a failure. But, I kept trying, and, over a year after starting my adventures in modding and in this feature, it is finally done!
What I will do, for those who care, is finish the backstory, (which is a larger task than you think considering my plans for it) and making sure there are not game ending bugs. Then, if not, I will release the first version. The story will be in the next version after that.
This counts as a dev blog, even though I didn't write too much for you guys. This is a major step and brings release literally months closer.
That's awesome!The Dark Robin said:This may yet make it into 0.7, if I can be bothered to port it, and check for all the bugs.
The Dark Robin said:****. Yes. I am so ******** happy right now. This is what I set out to do since I started modding, this feature. And, after the simplest of tweaks, behold!
I also reloaded the save after finding that and joined the battle, just for fun.
I cannot tell you guys how ******** excited I am right now. Seriously, I started modding thinking "Why wont bandits attack castles, even if their party is strong enough to? I should change that." Of course, over a year ago I hardly knew how to make troops, so it was naturally a failure. But, I kept trying, and, over a year after starting my adventures in modding and in this feature, it is finally done!
What I will do, for those who care, is finish the backstory, (which is a larger task than you think considering my plans for it) and making sure there are not game ending bugs. Then, if not, I will release the first version. The story will be in the next version after that.
This counts as a dev blog, even though I didn't write too much for you guys. This is a major step and brings release literally months closer.
Lord of Shadows said:How did that dwarf on the 2nd pic manage to get on that goat by himself?
I may or may not scale the goat to be slightly smaller. But only one of their troops has it, so you won't see it that much anyway.Alex the Seeker said:Lord of Shadows said:How did that dwarf on the 2nd pic manage to get on that goat by himself?
"dwarfs are natural-born sprinters, and very dangerous on short distances"