Yldrania
Regular
Quintillius said:If you open OpenBRF and import the .obj model, the .dds texture and create a material (you did so) you have actually made a library. You can save this library as .brf (OpenBRF file) in the ...Warban\Modules\<yourmod>\Resource folder. Use File > Save as. After this OpenBRF can read your .dds texture file which you have saved in the \Textures folder.
Wow. Amazing, it works now. Thanks a lot!