Author Topic: Things Fall Apart (Change log and fresh pics on front page) Updated 16/12  (Read 6209 times)

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ping_duck

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Turning and turning in the widening gyre
The falcon cannot hear the falconer;
Things fall apart; the centre cannot hold;
Mere anarchy is loosed upon the world,
The blood-dimmed tide is loosed, and everywhere
The ceremony of innocence is drowned;


W.B Yeats, The Second Coming

Things Fall Apart an alternate story and war system for Mount&Blade v0.894.

The Setting

12 months prior, a small comet struck Calradia. Half of the Swadian empire was annihilated by the shock wave, and many Vaegir resources destroyed by the resulting turbulence of the oceans. An unofficial cease fire was called whilst both nations attempted to rebuild.  However, within the very crater the comet's impact created, large veins of iron were exposed.  The Vaegirs, who have suffered from a lesser availability of metals, seize their chance and begin struggling to produce vast armies of their own.

But the comet brought with it yet another plague. Many people across the land are drawn to the impact site, where some cities are being constructed to mine the iron. They follow one called The Voice, who claims that the comet brought with it armaggedeon, and that the surviving faithful had only to remove the dregs of humanity left on the earth, before 'ascension' would occur. The fanatics now have secured most of the continents iron sources, and refused to trade.

Meanwhile, a supply ship from Ziluania is pummeled by a fierce storm on the coast, before wrecking not too far from the Ziluanian colony of Zendar. There are only two survivors, stranded in a foreign land - You are one of those people.

Factions
Swadia
Vaegir
Fanatics
Ziluania

New Troops
A whole new tree of unarmored religious fanatics, with attributes of berserkers & savages
Ziluanian Guards

Features
  • Humour. We don't take fanatics seriously. Monkey Island Style.
  • War of Attrition Capabilities (Looting villages and storming caravans can cause cities to fall, and affect army sizes)
  • A detailed, branching. non-compulsory quest line.
  • New NPC's including Stagger Lee!
  • A giant crater!
  • A few new items. Not a priority (yet).
  • A totally awesome opening! Not to be missed!
  • Some other stuff!
  • Mouthwash in the middle ages!


Current Screenshots:


A preview. In general. Kudos to Yoshiboy for the Galleon. 

The VOIIICE

At battle, with fanatics. Oh and I died.

At battle, with fanatics, pre-death.

A hall, in zendar. With the count, duke and some guards. Kudos to fisheye for not getting angry at us accidentally stealing his awesome shiny armor.

A new horse! Modelled on a horse named Jaffa. 

The unbeautified map.

The unbeautified map, plane view. You can tell I'm from Australia, hence the wide spreading beaches ...

Developers


Ping! (yes, this is my first ever post. Though I have played M&B for a while)  (scripting, textures, modeling, photo shopping, play testing etc)
amnesiation (scripting, textures, modeling, photo shopping, play testing etc)

We will be looking for play testers in a few weeks ^^. pm's welcome.





« Last Edit: December 15, 2007, 03:26:53 pm by ping_duck »
"When she stands in the sand I dream of peaches."

ping_duck

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Re: Things Fall Apart
« Reply #1 on: November 13, 2007, 05:00:12 pm »
Progress log: (As of 4 days ago, when we started):

Coded messenger scripts
Made an ugly basic map
Finished Texturing lots of pretty horses (and one not so pretty horse)
Rewrote intro and altered scripts to spawn on scene
Implemented first few quests
Finished Zendar NPC dialogs & Guards & Hall
Finished Fanatic troop line & party templates
Learnt about circular dependencies, wished code was Java/Perl/C or even actual python.
Finished fanatic faces, blood splattered robes.
Created Iron mine scene & iron store scene
Added three recruitable characters, dialogs, story and quest triggers.
Created a scene with three chests, then fixed the wormhole that caused them to all access the same inventory.
Fixed trees, altered snow texture to be black carnage instead, now to remove the icicles in Khudan...



todo: STUFF


A Black Andalusian, followed by a Bay Australian Stock Horse, with some old Thoroughbreds in the back ground. 



Woot! An update.

 * Ported to 9*
 * Edited scenes with cool stuff ^^
 * Coded some new quests
 * Made a nicer map (feedback? it needs a few more contours)
 * ... etc

« Last Edit: December 15, 2007, 03:25:53 pm by ping_duck »
"When she stands in the sand I dream of peaches."

ping_duck

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Re: Things Fall Apart
« Reply #2 on: November 13, 2007, 05:00:30 pm »
post.reserve
"When she stands in the sand I dream of peaches."

Ares

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Re: Things Fall Apart
« Reply #3 on: November 13, 2007, 05:03:54 pm »
This looks pretty good, I look forward to it, and voluteer for playtesting duties. :)

War_B*stard

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Re: Things Fall Apart
« Reply #4 on: November 13, 2007, 05:07:27 pm »
This looks great, good going!
So you've been secretly working on this all by yourself, bravo.
I particularly like the barren trees, nice touch. Presumably the Khergits have been blasted out of existence?

Keep up the excellent work.



Cuireach

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Re: Things Fall Apart
« Reply #5 on: November 13, 2007, 05:27:00 pm »
Love the barren trees also.
Barren trees and a snowy landscape would be perfect.Topped of by a wind soundtrack.
The warm light of a tavern tucked away beneath the hills would be so inviting.
Roast pork and mead for me!
A furore Normannorum libera nos, Domine, "From the fury of the Northmen deliver us, O Lord."


Yoshiboy

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Re: Things Fall Apart
« Reply #6 on: November 13, 2007, 06:39:29 pm »
hawt trees man.

Cymro

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Re: Things Fall Apart
« Reply #7 on: November 13, 2007, 08:17:22 pm »
A quest line? Hawt trees? Great, but...
A big hole!? - This will by far be the best mod ever created!

Well, okay, seriously, I'm very much looking forward to playing it, as I think the M&B engine really suits a good storyline. Good luck, and godspeed :)

Suspect-Device

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Re: Things Fall Apart
« Reply #8 on: November 13, 2007, 08:55:18 pm »
Looks great!

Hopefully the price of anything made of metal should drop because of a flooding of the market!

Best free FPS ever has to be Real Life. Most enemies don't fight back, but when the ones that do fight back, they fight back hard. Oh, and there are no respawns. Harsh game, but fun if you can get the hang of it.
Link, please.
Google cant find it.



Miclee

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Re: Things Fall Apart
« Reply #9 on: November 13, 2007, 09:16:18 pm »
Looks fun!
Good luck!

fisheye

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Re: Things Fall Apart
« Reply #10 on: November 13, 2007, 09:18:08 pm »
Please remember to credit the sources of your models.  :wink:

RaVeN

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Re: Things Fall Apart
« Reply #11 on: November 13, 2007, 10:08:05 pm »
Good looking, love the hole, the shipwreck and trees  :D, I also like the fact that Khergits are the hole.
I got a question, is there by any chance that "The Voice" is inspired by "The Conscience" from The Messenger: The Story of Joan of Arc?
Raped by the hand of the pope. Awsome.


MiklosB

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Re: Things Fall Apart
« Reply #12 on: November 13, 2007, 10:15:31 pm »
This looks nice.

When the time comes for testers, keep me in mind.

I suppose I'll pm you at some point.
So wen is dis gon' be released lollololololol?!?!?!1!?!?11?1?1111

Balduran

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Re: Things Fall Apart
« Reply #13 on: November 13, 2007, 10:28:47 pm »
Sounds interesting!  :)
Though the Hole seems a 'little' exxagerated, a thing that left a crater of that size would kill the whole continent.

And that dead soil looks... Mother... I haven't seen anything with a climate like that since The Glow from Fallout1 (I think the music from that location would fit well)
Great idea, thanks!
Discriminating has become 1000% easier.

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Chel

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Re: Things Fall Apart
« Reply #14 on: November 13, 2007, 10:29:41 pm »
nice horse! and mod idea! good luck