Alex the Seeker
Sergeant at Arms
Umar Al-Zaif said:snip*
The Syrin Nomads
The Syrin nomads are migrating from their homeland, called the Aelston Desert. After living in their home for hundreds of years, the desert became uninhabitable. Some say the Gods themselves were the cause of this. The entire nation had to migrate, and so they did. After traveling through vast and cruel deserts, the situation was becoming hopeless, until one day, they chanced upon a settlement. The people there said they were ruled by the "Draharans." The Syrins, lead by Queen Zolona, decided that it would become the perfect home for them. So began the war between the Draharan nation and the Syrin nomads, in the year 365. The war goes on still, and now Zolona ravages the Draharan countryside, angry for her failures attacking the Draharan castle. It is up to the player to eliminate this threat.
Syrin Troops
-Zolona Honor Guard
-Syrin Nomad
Syrin Troops
-Zolona Honor Guard
-Syrin Nomad
here the Zann description (hopefully you will understand why i said we got asian faction):
ZANN DYNASTY Circa 360 Perisno Time...
The Emperor Zann is a bastard child of the god emperor Shang Jin, who had been the uniter and conqueror
of the wild steppes of Khergia, the massive tribes of Sine and the reclusive but powerful island people of Shun-Ha.
The bastard launched a campaign against his father approximately half way into the new era.
Five cycles later has him fighting a losing war against a father he underestimated.
Hearing of the constant infighting of the land over the sea, he decides his last and only option is to retreat into
Perisno, conquering as he goes.
In order to prevent this, Shang Jin sends one of his Black Warriors (his nephew Shi Jin) to warn the Perisnoan
Kingdoms of the threat.
Zann stays behind with a core group of generals to loot what he can from Nadire before departing. He will appear
one month after the rest of the Imperial Army, for surely that is all the time it will take to conquer Perisno, he thinks.
The Jin Empire followed Zann after they invaded Perisno, deciding they needed to rid their enemy once and for all.
This means two invasions, although the Jin Empire is concentrated only on destroying the Zann. They will bring their
war from Khergia, Sine, and Shun-Ha to a new front in Perisno while the other factions, powerless and weak as they
are, can only watch. The player is the only one that can help the Jin stop the Zann, or, if he chooses to, stop both.
The Zann Empire's armies are a hybrid of Mongolian/Japanese/Chinese style troops. They have formidable archers,
strong horse archers and intimidating infantry. They lack very heavy cavalry but that is their only flaw - they are
balanced on all other points. The player will find their style of fighting very different from the average Perisno army
and this may be either a good or a bad thing.
The Emperor Zann is a bastard child of the god emperor Shang Jin, who had been the uniter and conqueror
of the wild steppes of Khergia, the massive tribes of Sine and the reclusive but powerful island people of Shun-Ha.
The bastard launched a campaign against his father approximately half way into the new era.
Five cycles later has him fighting a losing war against a father he underestimated.
Hearing of the constant infighting of the land over the sea, he decides his last and only option is to retreat into
Perisno, conquering as he goes.
In order to prevent this, Shang Jin sends one of his Black Warriors (his nephew Shi Jin) to warn the Perisnoan
Kingdoms of the threat.
Zann stays behind with a core group of generals to loot what he can from Nadire before departing. He will appear
one month after the rest of the Imperial Army, for surely that is all the time it will take to conquer Perisno, he thinks.
The Jin Empire followed Zann after they invaded Perisno, deciding they needed to rid their enemy once and for all.
This means two invasions, although the Jin Empire is concentrated only on destroying the Zann. They will bring their
war from Khergia, Sine, and Shun-Ha to a new front in Perisno while the other factions, powerless and weak as they
are, can only watch. The player is the only one that can help the Jin stop the Zann, or, if he chooses to, stop both.
The Zann Empire's armies are a hybrid of Mongolian/Japanese/Chinese style troops. They have formidable archers,
strong horse archers and intimidating infantry. They lack very heavy cavalry but that is their only flaw - they are
balanced on all other points. The player will find their style of fighting very different from the average Perisno army
and this may be either a good or a bad thing.
+ in the furture it will also be the Jin Empire faction - also asian based...
http://forums.taleworlds.com/index.php/topic,285057.0.html (i think not all is up to date atm might be wrong - we shall see after 0.7 is released)
ps: looking forward to the Realm of the Falcon
and as Joshua said, i`m reffering from the Perisno mod point of view, and not political/ethnical point of view , the later in which i have not the slightest interest since no mater what race/religion/ethny u are, money & power are the universal truth