Author Topic: Napoleonic Wars 1.103 patch released along with Warband 1.157!  (Read 8160 times)

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Captain Lust

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Hello Napoleonic Wars friends!

The 1.103 patch for NW is now live, along with the 1.157 patch for M&B Warband. It has been simultaneously released both here and on Steam.

It should automatically update for all Steam users. For those of you using the non steam version, you can find links to download the latest patch via the url below:

For Warband - http://www.taleworlds.com/download.aspx?type=2

For Napoleonic Wars - http://www.taleworlds.com/download.aspx?type=5

Here are the release notes for the latest versions:

Quote from: NW 1103 Changelog
New Features
- Added the following new British units; Sailor, Marine and Post Captain.
- Added the following new British units; First Kings German Legion Hussars.
- Added the following new French units; Sailor, Marine and Post Captain.
- Added the following new French units; 2nd Kronprinz Bavarian Infantry.
- Added pirate voices for the British sailors.
- Added a new big Frigate ship scene prop.
- Added a new sailable Sloop.
- Added a new sailable Rowboat.
- Added a new sailable Rowboat with 1 mast.
- Added a new sailable Rowboat with 2 masts.
- Added a new sailable Cannonboat (Can not fire)
- Added a new sailable Rocketboat (Can not fire)
- Added a lot of exciting new maps and map fixes.

New Maps
Battle
- Ambush
- Saint’s Isle
- Forest Palisade
- Sjotofta
- Naval Battle

Siege
- Fort al Hafya
- Fort de Chartres
- Citadelle Napoleon (Naval)
- Charge to the Rhine
- Siege of Toulon (Naval)
- Fort George
- Fort Bashir
- Fort Nylas
- Fort Brochet

General Changes
- When a unit dies that carries a shovel in his backpack, it will always be dropped on the floor so people can pick it up and use it to remove earthworks that might be in the way.
- When a unit dies that carries a Ramrod in his backpack, it will always be dropped on the floor so people can pick it up and use it.
- Added a extra caption to Internal Admin chat, so you can tell them apart.

Balance Changes
- Reduced the length of the cavalry swords a bit, they had ghostly long range.
- Made all artillery less accurate on long range to balance the powerfull destruction force.
- Reduced the range an explosion would have by 30%, to balance the extremely powerful howitzers and mortars.
- Made cannonballs lose more force on ground hit and bounce less to make them less unstoppable.
- Made pistols some more accurate, it will now really hit within the player visible circle, to balance them, the reload is now slightly slower though.
- Decreased the damage the rifle in melee would inflict, they were more powerful than most real melee weapons
- Increased the Rifle Melee swing animation speed
- Reduced the health of all medium and heavy horses to balance their classes.
- Made the armor points of the british cavalry helmets to be on par with other factions helmets.
- Removed the blunderbuss from the selection for russian dragoon cavalry they were too powerfull for that class.
- Boats respawn much faster now.
- Changed several maps to make them more balanced.

Bug Fixes
- Fixed a bug with some rocks uses in maps that were not having a collision mesh which allowed people to hide in.
- Fixed all collision meshes for trees, should now not block bullets on wrong places, and some trees were walk through, now not anymore.
- Fixed collision mesh for the sandbags which will now block bullets on the right places and not in thin air.
- Fixed collision mesh of the couch so it won't block bullets in thin air.
- Fixed that when you switch your weapon to melee you would walk slower.
- Fixed all cases that some ranks and some units were running faster or slower than others.
- Fixed several bugged collision meshes.
- Fixed several bugs on maps.
- Fixed a bug in the admin panel that it sometimes selected the wrong player, or does not work at all when clicking a player.
- Fixed a bug that allowed the prussian guard drummer to ride horses.
- Fixed a glitch that allowed you to teleport into a building by playing a piano from it’s backside.
- Fixed an exploit that allowed you to play two tunes at once as a musician.
- Fixed a bug in siege that some doors are reversed, can be walked through when closed and so on.
- ze_treasure prop will now always give out pirate hats to the user.
- Fixed a bug that spawned birds randomly on all custom maps.

Quote from: Warband 1157 Changelog
-Rebalanced in-game economy to encourage a range of propserity among towns (previously most towns became rich or very rich).
-Fixed bug with 'auto_select_weapon_mode' occurring too frequently.
-Fixed a visual error with attacks that are cancelled mid air.
-Fixed animation error with pikes.
-Fixed bug with shadows.
-Added new operations for modders and modified/fixed some existing operations.
-Fixed bug that caused slow movement in certain buildings and with certain scene props.
-Adjusted the way attack cancelling is handled while jumping.
-Added more options to module.ini.
-Bug fixed where throwing axe and throwing knife models would show on shields with the wrong rotations.
-Increased maximum number of different party member and prisoner stacks from 32 to 256.
-Changed netcode to fix a bug where animations would sometimes fail to load.
-Rebalanced Khergit multiplayer troops and added 'Khergit Infantry' class.
-Adjusted price of certain items in multiplayer based on faction (certain items now cost different amounts of gold depending on faction).
-Rebalanced several items to create proper price/quality progression balance in multiplayer.
-Other minor bug fixes.
-Adjusted equipment of Vaegir troops for balance.
-Adjusted stats of ranged troops for balance.
-Shortened string of server messages.
-Reduced cap on turn speed in multiplayer.
-All spears can now rear horses.
-Singleplayer fixes.
-Updated fonts.dss file to support the Lithuanian language characters.
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blergh                                                                                                               

zac

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Re: Napoleonic Wars 1.103 patch released along with Warband 1.157!
« Reply #1 on: July 24, 2013, 01:54:32 PM »
Huzza!!!! Another great moment in MB history!!
When's the mod out?
Go to hell.
Thanks.

[quote author=Docm30 link=topic=195571.msg5839912#msg5839912 date=13

Crayon

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Re: Napoleonic Wars 1.103 patch released along with Warband 1.157!
« Reply #2 on: July 24, 2013, 02:01:05 PM »


 :D :D
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MazZ

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Re: Napoleonic Wars 1.103 patch released along with Warband 1.157!
« Reply #3 on: July 24, 2013, 02:15:15 PM »
YARRR, let us get some booty !

Kirbies

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Re: Napoleonic Wars 1.103 patch released along with Warband 1.157!
« Reply #4 on: July 24, 2013, 02:20:11 PM »
No updated NA servers :(

Euklyb

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Re: Napoleonic Wars 1.103 patch released along with Warband 1.157!
« Reply #5 on: July 24, 2013, 02:38:08 PM »
Does Steam update NW, too?


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Re: Napoleonic Wars 1.103 patch released along with Warband 1.157!
« Reply #6 on: July 24, 2013, 02:41:47 PM »
Any chance we can get links to the server files for the new versions so we can get servers updated?

Captain Lust

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Kirbies

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Re: Napoleonic Wars 1.103 patch released along with Warband 1.157!
« Reply #8 on: July 24, 2013, 03:06:51 PM »
Incase anyone is wondering i just looked up the stats. The marines are reskins of line infantry and so are the bavarians, and the sailors are kinda like partizani, not sure if they are exact same stats but they are pretty low compared to other classes, just for fun class i guess.

BigCheese

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Re: Napoleonic Wars 1.103 patch released along with Warband 1.157!
« Reply #9 on: July 24, 2013, 03:21:09 PM »
I updated my dedicated server and when i tried to join the server it said that the server was not running the correct version (1.102). I tried re-installing it but it still happened. Is their any reason for this happening as i have seen other servers have this problem

Dragonlordc1888

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Re: Napoleonic Wars 1.103 patch released along with Warband 1.157!
« Reply #10 on: July 24, 2013, 03:29:05 PM »
Yep, we from 84e have the same problem here with the outdated server files.
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gokiller

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Deofuta

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Re: Napoleonic Wars 1.103 patch released along with Warband 1.157!
« Reply #12 on: July 24, 2013, 03:53:15 PM »
Yep, we from 84e have the same problem here with the outdated server files.

I am having the same issue, and I have to update the official NA servers. Gah. Working on a solution at the moment and I'll get back to y'all ASAP.

EDIT: Okay, for the server owners having problems, you will need to do the following until a hotfix is released.

1. Navigate to your server folder.
2. Go to Modules/NapoleonicWars
3. Open module.ini
4. Replace everything inside with this:

(click to show/hide)

Save, and then start up the server and you should be good to go.
« Last Edit: July 24, 2013, 04:30:45 PM by Deofuta »

Gishank

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Re: Napoleonic Wars 1.103 patch released along with Warband 1.157!
« Reply #13 on: July 24, 2013, 04:58:50 PM »
The workaround works, thankfully. Though given they forgot to change that value it does beg the question if this is the correct patch or an earlier version they mistakenly pushed.

After server hosting? Look no further - http://forums.taleworlds.com/index.php/topic,256530.0.html

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Re: Napoleonic Wars 1.103 patch released along with Warband 1.157!
« Reply #14 on: July 24, 2013, 05:15:39 PM »
The age of partizans is over. The time of the sailor has come!!! Yarrrr!!!!