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Ragnarök is a Mount & Blade: Warband mod set in the viking ages of Calradia.
What I am doing with this mod, is that I am creating a fictional (not fantasy)
Calradia with old norse city names, character names and factions.
There is no lore of the old Calradia back in the viking ages,
so I had to be creative and think of my own backstory and lore for this.
We will see.
The names of everything have been changed, and the textures have been heavily reworked,
thanks to an OSP. Many new models have also been created and added to the mod, changing the
looks of horses, armor, weapons and more. Every faction has been updated in one way or another.
Rhodoks, Khergits and Sarranids won't have too many changes, but Swadians, Vaegirs and Nords
will all be vikings.
Active Team
» Backstay (Team Leader)
Ex Members
» Belendor (Coding)
(I am currently recruiting people for the team! If there are any experienced
sceners, modellers, texturers and coders out there, feel free to send me
a private message with a few pieces of work to show me.
Even contributors who send in a model or two are really appreciated!)
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» A world full of vikings
» Six different kingdoms
» Fictional viking cities, castles and villages
» Seafaring (hopefully with sea combat)
» Graphical improvements
» Improved textures
» Improved landscapes
» Diplomacy
» Many new weapons and armor
» Improved troops for every faction
» Custom horses
» New cities and villages
» Kingdom of Steinvith (Swadia)
» Kingdom of Stefnir (Vaegirs)
» Kormak Khanate (Khergits)
» Kingdom of Raegnald (Nords)
» Kingdom of Skoragir (Rhodoks)
» Sumarlidi Sultanate (Sarranids)
Screenshots
Intro text
Creating a character
Raegnald Footmen and Huscarls preparing for a fight
Raegnald soldiers from behind
Raegnald soldiers in battle
Changelog
0.1
- Set up factions
- Set up cities, castles and villages
- Set up kings
- Set up half 2/6 of the lords
0.2
- Added some dialogue
- Finished intro text
- Graphical improvements
- Added some screenshots
News/Updates
Update #1
Development will slow down this upcoming week. I will be on a trip from tuesday to friday, so development will continue next weekend.
Update #2
Some screenshots have been added!
Update #3
Development is now back up and running. I'm home from my trip, and development will continue as soon as possible!
Update #4
Development is now, once again, back up and running. I was muted for a week but has now been unmuted an hour or two ago. The name of the mod will be changed soon.
Update #5
A list of the factions that will be in the mod has now been added to this main post. Some more stuff has also been added,
and Diplomacy has been removed from the to-do-list for now. Still deciding some things about it.
Update #6
The name of the mod has now changed to 'Ragnarök'. Header and signatures of the mod will be updated soon.
Update #7
The mod has been inactive/dead for two or three months, though development will continue now.
Sorry for the inconvenience, I simply lost the passion for creating the mod back then, but I'm back in business now.
I lost all the files after a computer reset, so I'm modding the files from scratch now.
New header has been made and text has been updated.
Credits
OSP Packs
- Cinematic Compilation - by DOMA_
- Polished Landscapes - by gutekfiutek
- Realistic Colors 1.22 - by Lucke189
- Face Improvements - by Iboltax
- Dark Age Pack - by Gothic Knight
- Fred's Bunch 'o Armours - by Fredelios
- Diplomacy - by Waihti
- Tavern Animation Pack - by Daedalus
- Way of the Sea - by Fire_and_Blood
- Native Scene Replacement Pack - by The Bowman
- Waewulf's Light Pack - by Waewulf
Signatures
Just copy the code in the box below and add it as your signature. Then let magic do its thing.