Vikingr 1.0 Download released!

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Moeckerkalfie

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Brief Overview

After more than two years since the release of the first version the Vikingr development team is proud to present Vikingr 1.0. In the attempt to represent a wide selection of the old northern european peoples the Engle, Normant, Rus and Goídil have received a lot of attention in the previous patches. With this patch, after much tweaking and polishing, the Norðmenn themselves see a final overhaul with much of their old content reworked and expanded, to take their worthy place as namesake of the mod.







Note that Vikingr is installed as a stand-alone version that does not require Steam. The installer contains the necessary files for it to be placed outside the Module folder, so it can be set up anywhere on your hard drive, but you may need to enter your warband-key after first installation. In case you only have a 5x5 steam key you could take a look at this thread.




Downloads for Vikingr 1.0





Download full Vikingr 1.0

[size=24pt]Mirror: GameFront download








To start you merely need to click the automatically created Vikingr-shortcut on your desktop. The installer will create two shortcuts, with the main one using a special program to randomize the loadscreen. If you have problems with this, simply use the other shortcut.









If you have problems with connecting to the server. It will say "unable to connect to server", this might help:
STARik said:
\Documents\Mount&Blade Warband\rgl_config.txt, open it, find "use_secure_connection =" make sure it equals 0, see if it helps (also you might want to change render_buffer_size = to the half of your video card memory, for example mine has 1gb so its set to 512)




Changelog:

Contributions for 1.0
  • Varangian sword by GothicKnight


Thanks to mtarini for OpenBRF, allowing us to properly edit the games resources properly in the first place,
as well as cmpxchg8b, for his creation of the warband script enhancer that made so many script changes possible.


pre 0.84 mod team:
Rath0s: (Leader, Modeler, Texturer and item/troops scripts).
Davee: (Coding, Sounds and Mapper)
Eirikur/Turanien: (Modeler, Texturer and Mappper)
Ginthus: (Modeler and Texturer).
NaglFaar: (Mapper and horn code)

OSPs:
Viking model pack by dejawolf
Narf's Rus Armour Pack by Narf of Picklestink
Polished Buildings by Gutekfiutek
Polished Landscapes by Gutekfiutek
MoreHorses by wanderer
Rock And Mountain Pack by Goosemaner
Face Improvement Project by Iboltax
                                                     

Scripts and Module System Advice:
Terrific scripting tutorials and code samples, multiplayer network messages original idea: Yoshiboy
General scripting advice: Highlander
Tutorials and advice: Caba`drin

Decapitations, Drowning script, Raid gamemode and more by Davee

Admin Mod originally by Selnix
Class limit system originally by Jerkuh
Horn blowing mechanic by Slawomir
Standard buff / healing by Davee
Leader death buff by Barabas
Advanced combat damage system by Barabas and Moeckerkalfie
    (Dehorsing, weapon drop, spear break, spinstab nerf, realistic damage window)
New coloured chat by Barabas

Animations:
cifre: Polearm idle pose, crouching, taunts and shield taunt, overhead thrust
Thomas Caravard: crouch walking, stab animation
Slawomir: horn blowing

Graphical Content:
Kuauik: Norman tunics, Rus tunics, original Rus mail shirts, Viking woolen tunics
James: Vikingr Standard Model
faradon: (old) Norman Helmets
Yamabusi: monk outfit
Jur/Broken shield: ice sheet models
Raegenhere: Maces, Rus kite shields
FrisianDude: Gaelic Scian dagger
Einjar: Scene borders
Thomas Caravard: Meadhall
Skvor: tunic textures with propper wrinkles, norman shield paintings
Barabas: Reworked Shaders, Helmet refits, Short Swords, Gaelic Tunics, Gaelic shields.
poor smiley/Starik: Hair texture, many important tweaks, improvements and more...
Zimke Zlovoljni: Black english tunic, rus mail shirt
Gothic Knight: Long gaelic axe, viking short sword, gaelic sword scabbard, varangian sword

2D graphics:
Skvor: interface
Kretty: load screen
poor smiley/Starik: map load screen, Vikingr font


Advice:
Waedulf Fyrninga
Éadríc Fyrninga
Úlfvaldr
River Pirate / Bjorn Fenrisbarn
Hrotha Fyrninga
Ualraig & Cian Fir Araig

Miscellaneous:
Aeon: Sound Round-ing
skvor: hit button sound
Nordous & friends: Rus taunts, main menu theme

Anyone missing an entry is encouraged to PM me so we can complete this list as it should be.









[size=16pt]Main changes for 1.0


Class System:

  • Raised most class limits
  • All leaders now receive a basic helmet by default
  • Added longbow to scytta weapon selection
  • Added free starting sword for Gallgoidel and Swurdberend
  • Added single-edged sword to Ceithernach
  • Increased price penalty on swords for Druzhinnik by 30%
  • Conte and Voevoda no longer reserve a cavalry class slot



Script & Mechanics:

  • Fixed inconsistencies with weapon dropping
  • All helmet prices lowered by 25%
  • Default item selection now pre-sorted by small script
  • Helmet hair is now consistent when getting a cheaper helmet due to lacking funds
  • The buying menu now gets automatically opened when receiving 'loser bonus'
  • Fixed small glitches and bugs in menu buttons
  • Fixed class colours in scoreboard

  • Cavalry mechanics
    • Slightly Increased health for horses 
    • Made dismounting on bumping more random and rare     
    • Increased cavalry lance base damage
    • Decreased cost for using spear supplies   
    • Longaxes receive a damage bonus against horses


  • Admin options
    • Added 'move to spectator' option
    • Enabled triggering a pre-written disclaimer about clan banners






Equipment:


  • Overhauled and expanded helmet selection for Norðmenn
  • Created additional axes for Liði
  • Added new round shield patterns for Norðmenn
  • Added new norman and viking gambeson armour variations
  • Reworked old Norman kite shields
  • Overhauled Norman, viking and some shared tunics
  • Overhauled some Norman helmet designs
  • Fixed inconsistencies with scabbards
  • Made torch unable to block or be sheathed
  • Made short spear unable to block
  • Polishing, polishing, polishing



Other Content:

  • New icons for all factions
  • New main theme by Nordous
  • Updated custom battle bots and hero descriptions
  • Replaced some old banner designs
  • Continental wooden tower scene prop








Factions

  • Engle
    • Scytta: Archer/Skirmisher
    • Gárberend: Basic Infantry
    • Swurdberend: Heavy Infantry
    • Wísa: Leader

  • Vikingar
    • Skyti: Archer
    • Liði: Basic Infantry
    • Vörðr: Heavy Infantry
    • Höfðingi: Leader
  • Normanz
    • Archers: Archer
    • Pedaile : Infantry
    • Chevalers: Cavalry
    • Ber: Leader
  • Rus
    • Strelec: Archer
    • Druzhinnik: Infantry
    • Boyarin: Cavalry
    • Voevoeda: Leader
  • Goídil
    • Ceithernach: Light Infantry
    • Gallgoídel: Heavy Infantry
    • Toísech: Leader




0.93-1.0 Team
Moeckerkalfie: Scripts, Models, Textures
Barabas: Scripts, Models
Skvor: Textures, Artwork
Thomas Caravard (until 0.93): Animations, Models



Pre-0.84 Team

Rath0s :sad:Leader, Modeler, Texturer and item/troops scripts).
Ginthus: (Modeler and Texturer).
Davee: (Coding, Sounds and Mapper)
Eirikur/Turanien: (Modeler, Texturer and Mappper)
NaglFaar: (Mapper and horn code)





Features.

Raid game mode. The attackers have to bring torches, burn target houses and then pick up the loot.
Longboat battle, where two ships meet to fight.
Lots of new equipment.
Beautiful maps and sounds that will get you into the right atmosphere.
Troop limiter, to get rid of archer and cav spam, keeping it balanced.
Decapitation, you will be able to chop off heads!
Banner that heal and motivate you teammates.
Spears that break on impact.
Warriors that fall of their horse.
Disarm your opponents by riding them over, get them of their horse or punch them!
Horns that you can blow by pressing "H".
You can crouch by pressing "C".
You can taunt by pressing "Q" and for shield bash taunting by pressing the block button + "Q".
Berserkers can get into a rage by pressing "P", giving them a temporary damage reduction, suffering the rest when they get out of their rage.
Optional script based range checks for polearms and axes.
Optional limit on attacker lives in siege mode

 
Hurray for this! We have entered a new era in Vikingr!

Excellent work Moeck, Barabas and Skvo..*cough* I mean Baldri, for that is your Norman name  :razz:
 
*Throws toupée in the air* Hurrah! I hope I'll be able to free up some time this weekend so I can join my Lucky Dog brethren in gratuitous slaughter! This is grand news.
 
I can't download the file. It says "File not found" in my web-browser. I've tried both Firefox and Explorer, both with and without proxy (incase the site would be blocked in Sweden).

Hopefully the alternative downloadlinks come up soon.
 
For all those who can not download from gamefront: The modDB upload is already well on its way and only awaiting authorization, hopefully it will be available within the next hours yet.
 
Your new avatar is awesome Moeckie. :razz: The demented naked seax man mantains his ferocity even under the frigid waters of Ice Fields! (I think that's the effect you were going for, at least)

And great stuff on the new patch of course, many thanks chaps. Cool to see some love for the Nords!
 
I think I just jizzed
(and not from the other tab I have open  :wink:)
Looks amazing, just got to wait for my download to stabilize and then this will be awesome.
 
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