Poll

(4 votes) Which factions are the most interesting?

Kingdom of Swadia
132 (9.9%)
Vaegir Tsardom
75 (5.6%)
Khergit Khanate
59 (4.4%)
Nordic Colonies
121 (9.1%)
Rhodok Empire
88 (6.6%)
Sarranid Sultunate
69 (5.2%)
People's Republic
159 (11.9%)
Barbarian Horde
142 (10.6%)
Khergit Shogunate
69 (5.2%)
Necromantic Cult
146 (10.9%)
Elven Confederacy
117 (8.8%)
Teutonic Culture
160 (12%)

Total Members Voted: 470

Author Topic: [WB][S] Alternative Calradia Mod - Version 2 released!  (Read 79570 times)

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GunFred

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[WB][S] Alternative Calradia Mod - Version 2 released!
« on: May 07, 2013, 02:03:20 AM »
Alternative Calradia Mod

11 faction are fighting a never ending free-for-all and the only path towards peace is complete conquest of Calradia. 

Version 2 Download link: http://www.nexusmods.com/mbwarband/mods/5870/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmbwarband%2Fajax%2Fmoddescription%2F%3Fid%3D5870%26preview%3D&pUp=1

Credits:
(click to show/hide)

IMPORTANT NOTES!
- Do not take resources from this mod! However, 99% of this mod's content is available through seperate OSP and if you are looking for a specific resource within my mod, feel free to ask about its original source.
- Look below this post for information about the factions and plenty of images.
- I much appreciate other people's advice, suggestions, questions and ideas .
- Click images to view larger size. They are only a little outdated.
- The undead are unfortunatly killable despite their "unkillable" status and I will have to rethink their role in the future.
- Melee weapons will have their stats changed in the future. Other items have had their stats changed but imperfectly so.
- The teutonic faction is available as the default player kingdom culture and they exist as manhunters on the map. They can also be found as large bandit armies between vaegirs and barbarians but I left them there purely for fun.
- Lords and ladies currently got placeholder names and items.
- Take a look at the optional friendship requirement for special recruitment in castles. Do not use this feature once you have already recruited in that castle.
- Player culture: When you start your own kingdom, teutonic recruits will replace castle and town recruits but not village recruits. If you select teutonic culture, only you and you companion lords will recruit teutonic recruits probably.

Features:
- Dimplomacy Mod as base.
- 11 NPC factions.
- Teutonic player culture.
- Recruiting in towns and castles.
- Special elite troops that increases the players skills.
(click to show/hide)
- Reworked item stats. (very unfinished)
- Undead, firearms and non-horse mounts.
- Bandit armies including teutonic crusaders, amazon tribes, dark elf renegades and roaming undead.
- Mercenary camps.

Possible future features:
- Customizable player culture troops.
- New companions and claimants.
- New ingame banners.
- New character creation options.

Version 2 changelog:
(click to show/hide)

Calradia:
(click to show/hide)
Old Empire:
(click to show/hide)

C = Recruitable in castles
T = Recruitable in towns
V = Recruitable in villages

SC = Recruitable in castles (special troop)
ST = Recruitable in towns (special troop)
SM = Recruitable in mercenary camps (special troop)

Signatures:
I made a few banners for those who want to show support. I may make more later but for now I felt I should focus on other stuff. Many thanks to 10thgaming for inspiring me and showing me how to make them. Also thanks to dcoold for telling 10thgaming about me.  :)

(click to show/hide)
« Last Edit: May 16, 2015, 03:03:31 PM by GunFred »

GunFred

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Re: [WB][S] Alternative Calradia Mod - NEW THREAD
« Reply #1 on: May 07, 2013, 02:04:15 AM »
Original factions

Kingdom of Swadia
Leaders: King - Lord
Towns: Praven, Suno

History:
(click to show/hide)
Extra:
(click to show/hide)
Military:
(click to show/hide)

Vaegir Tsardom
Leaders: Tsar - Boyar
Towns: Rivacheg, Wercheg

History:
(click to show/hide)
Extra:
(click to show/hide)
Military:
(click to show/hide)

Khergit Khanate
Leaders: Khan - Noyan
Towns: Halmar, Narra

History:
(click to show/hide)
Extra:
(click to show/hide)
Military:
(click to show/hide)

Nordic Colonies
Leaders: King - Jarl
Towns: Tihr, Sargoth

History:
(click to show/hide)
Military:
(click to show/hide)

Rhodok Empire
Leaders: Emperor - Elector
Towns: Veluca, Uxkhal

History:
(click to show/hide)
Extra:
(click to show/hide)
Military:
(click to show/hide)

Sarranid Sultunate
Leaders: Sultan - Emir
Towns: Shariz, Durquba

History:
(click to show/hide)
Extra:
(click to show/hide)
Military:
(click to show/hide)
« Last Edit: February 14, 2014, 08:29:59 PM by GunFred »

GunFred

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Re: [WB][S] Alternative Calradia Mod - NEW THREAD
« Reply #2 on: May 07, 2013, 02:04:51 AM »
New factions

People's Republic
Leaders: Consul - Tribune
Towns: Dhirim, Reyvadin

History:
(click to show/hide)
Extra:
(click to show/hide)
Military:
(click to show/hide)

Barbarian Horde
Leaders: Overlord - Warlord
Towns: Curaw, Khudan

History:
(click to show/hide)
Extra:
(click to show/hide)
Military:
(click to show/hide)

Khergit Shogunate
Leaders: Shogun - Daimyo
Towns: Ichamur, Tulga

History:
(click to show/hide)
Extra:
(click to show/hide)
Military:
(click to show/hide)

Necromantic Cult
Leaders: Death Lord - Necromancer
Towns: Ahmerrad, Bariyye

History:
(click to show/hide)
Necromancy:
(click to show/hide)
Extra:
(click to show/hide)
Military:
(click to show/hide)

Elven Confederacy
Leaders: Elder - War Chief
Towns: Jelkala, Yalen

History:
(click to show/hide)
Military:
(click to show/hide)
« Last Edit: May 04, 2014, 06:44:48 AM by GunFred »

GunFred

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Re: [WB][S] Alternative Calradia Mod - NEW THREAD
« Reply #3 on: May 07, 2013, 02:05:22 AM »
Other

Teutonic Culture
Teutonic crusading bandit armies will roam Calradia and they will be available as a culture for the player faction. The recruit line is made up of the Order's elite religious warriors. The conscript line is made up of slaves and lower class volunteers and their purpose is to support the melee warriors with bolts and glaives.
(click to show/hide)

Dark Elf Renegades
The dark elves are from an outcast elven tribe. They have a grudge against the Confederacy and have adopted small board shields to use against other elven archers.
(click to show/hide)

Amazon Raiders
Amazons are nomadic warrior tribes which only members are all female. They are highly dangerous raiders and sometimes they capture strong male warriors for breeding. But before you think about getting captured on purpose to get your own harem, you should know that males are always killed as soon as possible in cruel ways. Male children born by amazon mothers are swiftly killed.
(click to show/hide)

Bandits
(click to show/hide)
« Last Edit: February 14, 2014, 07:28:37 PM by GunFred »

dcoold

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Re: [WB][S] Alternative Calradia Mod - NEW THREAD
« Reply #4 on: May 07, 2013, 02:44:37 AM »
Well then ill just restate my question here  :D. Hows the mod coming along?

GunFred

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Re: [WB][S] Alternative Calradia Mod - NEW THREAD
« Reply #5 on: May 07, 2013, 02:59:07 AM »
Well then ill just restate my question here  :D. Hows the mod coming along?
Ah, you beat me to it.  :lol:
You got to be the first again to post in my mod thread.   8-):P

hows it coming my friend? making any serious progress recently?
Good timing. Besides having moved to a new Clean thread I am at the same progression level as after the elven update but I am going to continue to work on this mod.  :)

dcoold

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Re: [WB][S] Alternative Calradia Mod - NEW THREAD
« Reply #6 on: May 07, 2013, 04:50:33 AM »
Well then ill just restate my question here  :D. Hows the mod coming along?
Ah, you beat me to it.  :lol:
You got to be the first again to post in my mod thread.   8-):P

hows it coming my friend? making any serious progress recently?
Good timing. Besides having moved to a new Clean thread I am at the same progression level as after the elven update but I am going to continue to work on this mod.  :)
well alright then ill just keep waiting :D, this really seems like the most interesting mod ive seen so far.

FinnishKnight

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Re: [WB][S] Alternative Calradia Mod - NEW THREAD
« Reply #7 on: May 07, 2013, 05:00:50 AM »
Release date coming soon

Daethikus

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Re: [WB][S] Alternative Calradia Mod - NEW THREAD
« Reply #8 on: May 07, 2013, 06:31:11 AM »
This looks pretty awesome, nice work dude.

Definitely gonna be Rhodoks first, they look bad ass  :D

Then the Necromancer cult  :twisted:



Release date coming soon


Was that a question or a statement?
« Last Edit: May 07, 2013, 07:33:03 AM by Daethikus »

Folms

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Re: [WB][S] Alternative Calradia Mod - NEW THREAD
« Reply #9 on: May 07, 2013, 07:48:17 AM »
More like an answer to a question.

Punishment

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Re: [WB][S] Alternative Calradia Mod - NEW THREAD
« Reply #10 on: May 07, 2013, 08:15:09 AM »
Factions look rather interesting, will keep my eye on this one.
Although at first glance the People's Republic seem pretty strong compared to the other factions with their firearms.
« Last Edit: May 07, 2013, 08:26:25 AM by Punishment »

Chieftain

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Re: [WB][S] Alternative Calradia Mod - NEW THREAD
« Reply #11 on: May 07, 2013, 08:24:42 AM »
Looks cool ......
Like Medieval japan try this mod!

Howard P. Lovecraft

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Re: [WB][S] Alternative Calradia Mod - NEW THREAD
« Reply #12 on: May 07, 2013, 08:37:06 AM »
Faction look wickedly cool, amount of new items is more than satisfactory and so goes for the features. The mod looks awesome already. Best of luck to you!

dcoold

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Re: [WB][S] Alternative Calradia Mod - NEW THREAD
« Reply #13 on: May 07, 2013, 02:54:53 PM »
More like an answer to a question.

more like an answer to a question that is not spoken of but is always asked!

Comrade Temuzu

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Re: [WB][S] Alternative Calradia Mod - NEW THREAD
« Reply #14 on: May 07, 2013, 03:24:21 PM »
Amazing, like I said in the original thread. This might be the mod that forces me to play through the campaign for the first time ever.
Honestly though, I don't think volunteering to fight in a war should be a merit in today's society.  :?
The decline of the West in one sentence.
I **** hate you Temuzu, i really do.