Sota's Pro map thread!1!

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Sota's Pro maps!

Feel free to use them in any way.

Urabhaya (5v5)
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https://dl.dropboxusercontent.com/u/74227628/New%20folder%202.7z
Urabhaya v2 (8v:cool:
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https://dl.dropboxusercontent.com/u/74227628/Urabhaya%20v2.7z
Basically Urabhaya with some edits, designed for 8v8 and bigger matches. A few expansions and some small tweaks. Split up the "house island" to two.
BestOpenMap
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https://dl.dropboxusercontent.com/u/74227628/New%20folder.7z
Haranaer

https://dl.dropboxusercontent.com/u/74227628/Haranaer.7z

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FIRST battle MAP EVER TO HAVE PYRAMIDS!
The Wold

https://dl.dropboxusercontent.com/u/74227628/New%20folder%205.7z

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Flags and spawns aren't marked with 100% accuracy.

Native map edits:
SotaAssault pro mapg
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https://dl.dropboxusercontent.com/u/74227628/WARBAND%20MAPS/New%20Port%20Assault.7z

Added a few new siege things outside, moved flag spawn from the ship to between the siege things and the wall, moved some barriers so that you can go around the wall without going inside the port, moved the flag spawn from the middle house to outside of it. moved the wall a bit so there's more ground to go around the wall from the outside. Added a gate to the wall and moved the ladder. Deleted the fence added in the "expansion area" update, made the "glitchy roof" accessible again but fixed it's glitchiness, fixed floating bushes, fixed going through the dock where the other team spawns.

Credits from some ideas go to Blead.
SotaVillage pro mapg

https://dl.dropboxusercontent.com/u/74227628/Village%20pro%20map.7z

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An attempt to save Village from evil WNL admins and their **** map purge. Changed one flag spawn a bit, moved the palisades closer to the village so they take a part in the gameplay, moved or removed a few ladders, added a few new ones and made a few barriers and small tweaks to make things less glitchy. Added new entrances to most camping places so it's hard to go to "ok we can't attack there we must wait for flags" when there's only 2 or 3 enemies left camping in some place trying to survive to keep their gear. Pro map.

SotaSnowyVillage pro mapg

https://dl.dropboxusercontent.com/u/74227628/snowy%20village%20v3.7z

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An attempt to save Snowy Village from evil WNL admins and their **** map purge. Made the hills a lot more flat, but added cover for ranged on the main archer spots from the old version, using the same method as in my other map, Wold. Added a few trees and rocks to give cover for crossbows to reload in as the hills are now a lot more flat. Moved the trees in the original map closer to flags, further away from the border of the map, making them actually useful, also to counter the increased effectiveness of cav due to more flat hills. Slightly modified the flag spawn locations to fit the new hill design better. Blocked off the entrance to the stables in the other spawn.
 
The open maps could be used for some events maybe, although they don't offer enough tactical cover.
 
Maps look great, simple, and straight to the point. Let's try to get them on USA_Event for NA and test them out :grin:. We can definitely use more open-plains type maps since I'm not too fond of the current Open Plains map :roll:
 
Courtney said:
Maps look great, simple, and straight to the point. Let's try to get them on USA_Event for NA and test them out :grin:. We can definitely use more open-plains type maps since I'm not too fond of the current Open Plains map :roll:

(at least) Two of them are on event already. All are on uni's office.
 
sotamursu123 said:
(at least) Two of them are on event already. All are on uni's office.

Ah, will definitely visit unicorn's office to test them out :mrgreen:. Unfortunately, I'm not an admin on event (I just never asked).

sotamursu123 said:
Liwi said:
I can't see the pyramids. I really tried  :sad:
These two screens have pyramids visible.
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I'm guessing the pyramid is the large one that kinda looks like a cave...and not the one that looks like a gazebo on the right?
 
Courtney said:
sotamursu123 said:
(at least) Two of them are on event already. All are on uni's office.

Ah, will definitely visit unicorn's office to test them out :mrgreen:. Unfortunately, I'm not an admin on event (I just never asked).

sotamursu123 said:
Liwi said:
I can't see the pyramids. I really tried  :sad:
These two screens have pyramids visible.
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I'm guessing the pyramid is the large one that kinda looks like a cave...and not the one that looks like a gazebo on the right?

Look at the background.
 
NEW PRO THING!

SotaVillage pro mapg

https://dl.dropboxusercontent.com/u/74227628/Village%20pro%20map.7z

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An attempt to save Village from evil WNL admins and their **** map purge. Changed one flag spawn a bit, moved the palisades closer to the village so they take a part in the gameplay, moved or removed a few ladders, added a few new ones and made a few barriers and small tweaks to make things less glitchy. Added new entrances to most camping places (removed the tactically unimportant ones completely) so that "ok we can't attack there we must wait for flags" when there's only 2 or 3 enemies left camping in some place trying to survive to keep their gear won't happen as easily. Pro map.
 
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