Where are these visual improvements? A quick search turned nothing up.ericmyrs said:I'd really like to see shoshuro's visual improvements implemented! That **** looks nice!
If it isn't, how do I get my hand on the source material?
What does OSP stand for, ist it a file extension, or an abbrevation?
I've not meddled sufficiently with the occult to know this
Damn, those are sexy. I'm down with those going in.shoshuro said:Here
But i ve made some changes and also reworked some other units, may do another post at some point
@ericmyrs OSP stands for Open Source Project, models/meshes you can use for free in a mod
Knighthood orders are kinda meant to be like that; the ultimate reward for the hard word you've put in creating them.tombarakus said:I just finished PoP, and I felt the following could really balance out the OP of CKO at the end game:
The Mirror Hero: At a random point towards the end-game, a Mirror Hero spawns. This is an extremely able figure, potentially a demonic magnus, that is followed by a few mighty guardians AND has the same army composition as yours (including all lords joining-in). This will make for a really hard and satisfying challenge.
The Knighthood Rebellion: it turns out that the entire time you were building your CKO, a snake cult agent was working from within, and has now amassed an army of 100 of your knights and 150 of your sergeants (ideally, the overall number should be a function of the player's leadership/renown). Time for you to face the power of your own KO.
Knighthood orders are kinda meant to be like that; the ultimate reward for the hard word you've put in creating them.
DoomDude1 said:I may be completely insane, but I vaguely remember a little note in the game saying "Noldor friendship not required for victory any more" or something along those lines. Used to be a huge Tolkien fan and went complete fan-boy after the Noldor, until I discovered WH and WH40K... let's just say the xenos and heretics must burn now.
But yeah, unless I am insane and you don't have to suck up to the pointy-eared frilly girls, does anyone have an idea of what to change in the files so I can at least ignore them and win (since I know conquering their castle is physically impossible)?
antlan87 said:Still need to befriend them, but no longer have to defeat their unique spawns to win.
DoomDude1 said:antlan87 said:Still need to befriend them, but no longer have to defeat their unique spawns to win.
Oh, I see... Anyone have an idea where the .cfg file that controls this is?
And before anyone starts calling me out for "not appreciating the devs' hard work", I have beaten the game once or twice their way. I just want to be able to win as a bigoted, paranoid elf-hater, that's all.
Come on, it's just a map trigger.MitchyMatt said:Pretty sure it's not possible to change something that is coded into the game thoroughly. Maybe just change relations using Morgh's or something, no idea if it will work.
MrBlitz said:So any chance that defeating heretic armies would improve your standing with the Order of the Dawn?
Seems a bit weird they're still chasing me after I smited a demon army.
Avenger93 said:blah blah blah blah CKOs