Introduction
I have been thinking about hosting a North American battle tournament after Battle Innovation Tournament, but the announcement of 5-a-Side Cup 2013 gave me the idea to host the first ever North American-only 5-a-Side tournament.
I don't aim for the tournament to last very long, I'd rather it be a sort of bridge between BIT and the next battle tournament. A short group stage with playoffs thereafter would be enough. It would be best if the tournament didn't last any longer than 6-7 weeks, depending on the number of teams that register.
We'll be aiming to start Week 1 of the tournament's group stage on May 4th.
Tournament Administration
Head Admins
Balion_Veteran_Juve |
wK_Gelden |
TMW_Sentinel_Eternal |
Referees
KoA_King_John |
DoF_Constable_William |
Rules*
Team Rules:
- No more than 10 members per team, no fewer than 6.
- No player may be a member of more than one team.
- Alterations may be made to team rosters at any time during the group stage by posting in the tournament thread. Team rosters will no longer be permitted to be changed after the elimination stage of the tournament has begun.
- A captain must be appointed to organize matches with other team captains and communicate during matches.
- A co-captain may be appointed, but is not necessary.
- Since this is a North America tournament, teams with European players will have to play their matches on North American servers. However, North American teams are required to find the best possible server for both teams that's available in North America (in most cases, an east coast server). In the unlikely case of two teams made up mostly of European players facing off, the teams are free to use any server they agree upon.
Match Settings:
- 8-round maps, 2 maps per match.
- 360 second rounds.
- 1000 starting gold.
- Fastest combat speed.
- Locked spectator mode. However, if both teams agree, spectator mode may be unlocked.
- Each team may only field 5 players in a match: 2 infantry, 2 archer/xbow and 1 cavalry.
- After 4 rounds with one spawn and faction, the teams must swap.
- Substitutions may only be made between 4-round sets.
- If a player mistakenly spawns in with an incorrect class (for example, 3-1-1 instead of the accepted 2-2-1) then that player must sit the round out. The only exception to this rule is if the mistake is made in the first round of a set, in which case a reset is acceptable.
- Team 1 plays top faction of first map first, then Team 2 plays top faction of second map first.
- Match results must be posted in the tournament thread and must include screenshots from all four sets.
- Maps will be randomly drawn from the total pot of maps. The classification of the first map chosen will then be removed, forcing the second map to be drawn from the remaining classification. No two maps played in the same week will be from the same map classification.
- Once one map is drawn for a fixture and played, it will not be available to be drawn until all other maps from its map classification have also been played.
- Factions will be chosen the same way maps are. The only difference is that there are fewer restrictions on factions; a faction may be repeated during one match, but if the same two are picked for both maps, the last faction drawn will be redrawn. Example scenario: Sarranid vs. Swadia on Ruins, Swadia vs. Sarranid on San'di'bousch. If such is drawn, the final faction (Sarranid in this case) will be redrawn from the remaining factions.
- The Free Agent List will be both used as an 'advertising place' for prospective team members as well as a pool from which emergency substitutions can be drawn from. If a team can not field 5 players, then the team may emergency substitute a player from the Free Agent List.
- Teams may only use one emergency substitute per match.
- Teams may only use one emergency substitute for every two matches.
- A Free Agent may only play for each team once throughout the group stage. However, teams may recruit a Free Agent at any time during the group stage.
- Teams must note if they used an emergency substitute when posting match results.
- During the group stage, tied matches will stand as such. During the elimination stage, tied matches will be decided with a third map.
- Tied rounds will not be replayed.
- Winner is decided by total round wins.
Maps
Closed
Factions
Closed
- San'di'bousch
- Nord Town
- Vendetta
- Port Assault
- Verloren
- Desert Town
- Reveran Village
- Ruined Fort
- Ruins
- Frosty Battle
- Field by the River
- Snoop's Exile Island
Factions
- Nords
- Rhodoks
- Sarranids
- Swadia
- Vaegirs
- Only 3 teams from each group of 7 will move on the the Elimination Stage of the tournament.
- The team that places 1st in each group will move directly to semi finals, while the 2nd and 3rd place teams will fight in the quarter finals.
Like so:
April 2nd
- Update: Map list changed.
- Update: Team minimum changed from 5 to 6.
- Added: Rules for the Free Agent List.
- Update: If a player mistakenly spawns in with an incorrect class (for example, 3-1-1 instead of the accepted 2-2-1) then that player must sit the round out. The only exception to this rule is if the mistake is made in the first round of a set, in which case a reset is acceptable.
- Update: Map list changed.
- Match Rule Clarification: (Team 1 plays top faction of first map first, then Team 2 plays top faction of second map first).
- Match Rule Added: Locked spectator mode. However, if both teams agree, spectator mode may be unlocked.
- Match Rule Added: Match results must be posted in the tournament thread and must include screenshots from all four sets.
- Team Rule Modified: Team roster changes during the group stage must now be made by posting in the tournament thread.
*Rules are completely up for debate. Part of the reason I've posted the thread this early is to encourage discussion. Anything is subject to change if a sufficiently large portion of the community calls for it.
Teams, Team Statistics, and Player Statistics
Team Name: Unicorn is a ******
Team Captain: Eternal Co-Captain: Rurin Roster and Statistics:
Team's Average Kill Count: 22.5 Team's Average Death Count: 14.1 Team's Average Set Representation: 7.4 Team's Average K/D Ratio: 1.596 | Team Name: Kabobs of Abaction
Team Captain: John Co-Captain: TBA Roster and Statistics:
Team's Average Kill Count: 32.6 Team's Average Death Count: 33.4 Team's Average Set Representation: 13.7 Team's Average K/D Ratio: 0.976 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Team Name: Kneel Before the Boar God
Captain: Greenknight Co-Captain: Mafioso Roster and Statistics:
Team's Average Kill Count: 13.8 Team's Average Death Count: 28.3 Team's Average Set Representation: 8.9 Team's Average K/D Ratio: 0.488 |
Team Name: Deadly Omnipotent Fajitas
Team Captain: Darin Co-Captain: William Roster and Statistics:
Team's Average Kill Count: 7.5 Team's Average Death Count: 16.9 Team's Average Set Representation: 4.9 Team's Average K/D Ratio: 0.444 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Team Name: Boys Club for Men [BCFM]
Team Captain: Balion_Veteran_Zero Co-Captain: Balion_Veteran_Juve Roster:
Team's Average Kill Count: 28.4 Team's Average Death Count: 28.5 Team's Average Set Representation: 11.3 Team's Average K/D Ratio: 0.996 | Dropped Out
Team Captain: Enjolras Co-Captain: Kronos Roster: [list type=decimal] [*]Enjolras [*]Chipmunk [*]Luke [*]Jake [*]Autumn [*]SuperBowl [*]Kronos [*]Ron Burgundy [*]Mr Full Beard [*]Victor [/list] |
[tr]
[td]
Team Name: The Balion Team?
Team Captain: Mad Dawg
Co-Captain: Random Peasant
Roster and Statistics:
Team's Average Kill Count: 41.4
Team's Average Death Count: 35.9
Team's Average Set Representation: 15.9
Team's Average K/D Ratio: 1.153
Team Captain: Mad Dawg
Co-Captain: Random Peasant
Roster and Statistics:
| Kills | Deaths | Sets Represented | K/D Ratio |
1. Balion Captain Mad Dawg | 72 | 70 | 29 | 1.029 |
2. Balion Captain Peasant | 64 | 40 | 25 | 1.6 |
3. Balion Sergeant Honey Badger | 6 | 12 | 4 | 0.5 |
4. Balion Veteran Ron Burgundy | 8 | 20 | 7 | 0.4 |
5. Balion Mercenary Blak | 41 | 44 | 17 | 0.932 |
6. Balion Sergeant Septimus | 0 | 0 | 0 | N/A |
7. Balion Officer Max | 67 | 40 | 17 | 1.675 |
8. Scott Ray | 99 | 58 | 29 | 1.707 |
9. Balion Stalwart Romans | 16 | 39 | 15 | 0.41 |
Team's Average Kill Count: 41.4
Team's Average Death Count: 35.9
Team's Average Set Representation: 15.9
Team's Average K/D Ratio: 1.153
[td]
Team Captain: Cleric Johnson
Team Name: The Rat Pack
Co-Captain: RoboCop
Roster and Statistics:
| Kills | Deaths | Sets Represented | K/D Ratio |
1. AE RoboCop | 40 | 27 | 16 | 1.481 |
2. AE Cleric Johnson | 81 | 26 | 19 | 3.115 |
3. AE Blivander | 3 | 0 | 1 | N/A |
4. AE Mitchell | 29 | 22 | 15 | 1.318 |
5. AE Scar | 28 | 17 | 8 | 1.647 |
6. AE LeRoux | 61 | 26 | 19 | 2.346 |
7. AE Shemaforash | 63 | 31 | 20 | 2.032 |
8. AE Deacon Barry | 0 | 0 | 0 | N/A |
9. AE Razer | 0 | 0 | 0 | N/A |
10. AE Rey | 21 | 15 | 10 | 1.4 |
Team's Average Kill Count: 40.8
Team's Average Death Count: 20.5
Team's Average Set Representation: 13.5
Team's Average K/D Ratio: 1.990
[/tr]
[tr]
[td]
Teamname: Pubstars
Captain: Gelden
Co-Captain: Lagstro
Roster:
Team's Average Kill Count: 52.5
Team's Average Death Count: 36.1
Team's Average Set Representation: 17.8
Team's Average K/D Ratio: 1.454
Captain: Gelden
Co-Captain: Lagstro
Roster:
| Kills | Deaths | Sets Represented | K/D Ratio |
1. wK Gelden | 73 | 39 | 23 | 1.872 |
2. wK Lagstro | 85 | 40 | 23 | 2.125 |
3. wK PPK | 57 | 39 | 19 | 1.462 |
4. wK Beer | 48 | 29 | 15 | 1.655 |
5. Juxx | 39 | 31 | 18 | 1.258 |
6. wK Oenomaus | 18 | 26 | 11 | 0.692 |
7. wK Calamity | 67 | 55 | 21 | 1.218 |
8. Letholdus | 0 | 0 | 0 | N/A |
9. Zaffa | 33 | 30 | 12 | 1.1 |
Team's Average Kill Count: 52.5
Team's Average Death Count: 36.1
Team's Average Set Representation: 17.8
Team's Average K/D Ratio: 1.454
[td]
Team Name: Convicts
Team Captain:GK_Grd_Prisoner
Co-Captain:N/A
Roster:
Team's Average Kill Count: 16.4
Team's Average Death Count: 19.9
Team's Average Set Representation: 7.3
Team's Average K/D Ratio: 0.824
Team Captain:GK_Grd_Prisoner
Co-Captain:N/A
Roster:
| Kills | Deaths | Sets Represented | K/D Ratio |
1. GK HG Sighvatar | 0 | 0 | 0 | N/A |
2. GK HG Jytrem | 12 | 31 | 12 | 0.387 |
3. GK ORA LockedOut | 16 | 19 | 6 | 0.842 |
4. GK Sergeant VinnyPooh | 48 | 35 | 14 | 1.371 |
5. GK Guard Odo de Barrie | 1 | 4 | 1 | 0.25 |
6. GK ORA Can | 2 | 8 | 2 | 0.25 |
7. GK Guard Prisoner | 34 | 29 | 12 | 1.172 |
8. GK Militia Dodge | 13 | 21 | 8 | 0.619 |
9. GK Levy Johnny | 4 | 21 | 6 | 0.19 |
10. GK GwaeBloom | 1 | 12 | 3 | 0.083 |
11. GK ORA Hero of Hiroshima | 38 | 31 | 12 | 1.226 |
12. GK ORA Squire ChainsawPunisher | 11 | 8 | 4 | 1.375 |
Team's Average Kill Count: 16.4
Team's Average Death Count: 19.9
Team's Average Set Representation: 7.3
Team's Average K/D Ratio: 0.824
[/tr]
[tr]
[td]
Team Name: Wily and Knightettes
Team Captain: WilySly
Co-Captain:
Roster:
Team's Average Kill Count: 18.7
Team's Average Death Count: 28
Team's Average Set Representation: 9.6
Team's Average K/D Ratio: 0.668
Team Captain: WilySly
Co-Captain:
Roster:
| Kills | Deaths | Sets Represented | K/D Ratio |
1. wK WilySly | 34 | 44 | 17 | 0.773 |
2. wK Ranger | 4 | 15 | 4 | 0.267 |
3. wK Achilles the IV | 0 | 0 | 0 | N/A |
4. wK Cradoc | 24 | 43 | 14 | 0.558 |
5. HB PhoenixGold | 24 | 36 | 13 | 0.667 |
6. wK Tron | 0 | 0 | 0 | N/A |
7. POM Binary | 0 | 4 | 1 | 0 |
8. wK RobertBruce | 37 | 49 | 16 | 0.755 |
9. HB Ghaern | 8 | 5 | 2 | 1.6 |
Team's Average Kill Count: 18.7
Team's Average Death Count: 28
Team's Average Set Representation: 9.6
Team's Average K/D Ratio: 0.668
[td]
Dropped out
Team Name: The Other Team
Team Captain: Ghaern
Co-Captain: Dman
Roster:
1 - Ghaern
2 - Dman
3 - Tuon
4 - Phoenix
5 - Harald
6 - Bacca
7 - Hero
Team Captain: Ghaern
Co-Captain: Dman
Roster:
1 - Ghaern
2 - Dman
3 - Tuon
4 - Phoenix
5 - Harald
6 - Bacca
7 - Hero
[tr]
[td]
Team Name: Four Feet of Hard Wood
Team Captain: CheesePizza
Co-Captain:
Roster:
Team's Average Kill Count: 18.2
Team's Average Death Count: 40.7
Team's Average Set Representation: 12
Team's Average K/D Ratio: 0.447
Team Captain: CheesePizza
Co-Captain:
Roster:
| Kills | Deaths | Sets Represented | K/D Ratio |
1. Wappaw CheesePizza | 12 | 53 | 15 | 0.226 |
2. Wappaw Roxhard | 0 | 0 | 0 | N/A |
3. Bohemond | 0 | 0 | 0 | N/A |
4. Wappaw Jim | 28 | 51 | 15 | 0.549 |
5. Wappaw Hot Carl | 10 | 52 | 15 | 0.192 |
6. Wappaw Nails | 0 | 0 | 0 | N/A |
7. Wappaw Kelquethas | 4 | 17 | 5 | 0.236 |
8. Wappaw Pawn | 0 | 0 | 0 | N/A |
9. Wappaw SaltedSlug | 14 | 38 | 10 | 0.368 |
10. Wappaw Redknight | 41 | 33 | 12 | 1.242 |
Team's Average Kill Count: 18.2
Team's Average Death Count: 40.7
Team's Average Set Representation: 12
Team's Average K/D Ratio: 0.447
[td]
Team Name: Grunts & Pubs
Team Captain: Nevino
Co-Captain: Duke
Roster:
Team's Average Kill Count: 12.1
Team's Average Death Count: 24
Team's Average Set Representation: 7.5
Team's Average K/D Ratio: 0.504
Team Captain: Nevino
Co-Captain: Duke
Roster:
| Kills | Deaths | Sets Represented | K/D Ratio |
1. Rebel Soldier Nevino | 21 | 47 | 15 | 0.447 |
2. Mok | 7 | 11 | 3 | 0.636 |
3. Duke | 18 | 44 | 13 | 0.409 |
4. Rebel Lady Courtney | 15 | 29 | 9 | 0.517 |
5. Jack | 6 | 8 | 3 | 0.75 |
6. POM Ravenstein | 1 | 12 | 3 | 0.083 |
7. POM Nickdean | 18 | 21 | 8 | 0.857 |
8. Holiday | 11 | 20 | 6 | 0.55 |
Team's Average Kill Count: 12.1
Team's Average Death Count: 24
Team's Average Set Representation: 7.5
Team's Average K/D Ratio: 0.504
[/tr]
***Players who have no sets represented are not reflected in the teams' average statistics.
Free Agent List - Recruit Players Here!
In-Game Name: TMW_Sentinel_Kherven
Statistics:
Statistics:
K | D | S | K/D R |
15| | 29| | 8| | 0.517 |
In-Game Name: SAMMAC
Statistics:
Statistics:
K | D | S | K/D R |
1| | 16| | 5| | 0.063 |
Top 10 Total Kill Count
| Kills | Deaths | Sets Represented |
99 | 58 | 29 | |
87 | 61 | 24 | |
85 | 40 | 23 | |
4. AE Cleric Johnson | 81 | 26 | 19 |
5. wK Gelden | 73 | 39 | 23 |
6. Balion Captain Mad Dawg | 72 | 70 | 29 |
7. Balion Officer Max | 67 | 40 | 17 |
8. wK Calamity | 67 | 55 | 21 |
9. Balion Captain Peasant | 64 | 40 | 25 |
10. AE Shemaforash | 63 | 31 | 20 |
Top 10 Kill/Death Ratio
| K/D Ratio | Kills/Deaths | Sets Reflected |
3.115 | 81/26 | 19 | |
2.346 | 61/26 | 19 | |
2.125 | 85/40 | 23 | |
4. TMW Sentinel Unicorn | 2.042 | 49/24 | 12 |
5. AE Shemaforash | 2.032 | 63/31 | 20 |
6. wK Gelden | 1.872 | 73/39 | 23 |
7. Scott Ray | 1.707 | 99/58 | 29 |
8. Balion Officer Max | 1.675 | 67/40 | 17 |
9. wK Beer | 1.655 | 48/29 | 15 |
10. Balion Captain Peasant | 1.600 | 64/40 | 25 |
Registration
Team Registration - Closed as of April 28th
Free Agent Application
Code:
[b]In-Game Name:[/b]
[b]Steam (if any):[/b]
[b]Preferred Class(es):[/b]
[b]Competitive Experience:[/b]
Note: Listing competitive experience for the Free Agent list isn't necessary, but it would certainly help your case if teams are looking for a few extra grunts to pick up.
***Deadline for team registration is April 28th. Free agents may apply to be put on the Free Agent List until the end of the group stage.***
Thanks to John and Gelden for collaboration, to Captain Lust for the 5-a-Side idea, to ReneKB for influencing me to host the tournament and to Eternal and his Battle Innovation Tournament for match rules and map classifications.
Thanks additionally to Unicorn for his counsel and his fancy generating map/faction fixtures program thingy.