The RP Faction + Village should be a safe area without any war, where players can farm in safe a bit gold by serfing or create merchants caravans.
Therefore the faction will have all serf/creating trainings and mid-class warrior/weapons/amour to defend themselves. It should be similar like
the St.Micheal Abbey in Boderlands 2 . Village and a smaller Castle(Or Abbey or Tavern) combined with the safety of the needed permission from
an Admin to declare a war against them. It should be the only faction which will have this privilege.
Yes I will add cuttable trees at each faction(maybe not cavern). The cuttable forest should only provide a start money possibility after a reset/new player.
The fps...hm indeed. I think the most Objects load will be at the Cavern Faction and the City Nantes since the one is in a mountain and the other on the sea.
At the other places I will try to minimize the amount of objects.
Therefore the faction will have all serf/creating trainings and mid-class warrior/weapons/amour to defend themselves. It should be similar like
the St.Micheal Abbey in Boderlands 2 . Village and a smaller Castle(Or Abbey or Tavern) combined with the safety of the needed permission from
an Admin to declare a war against them. It should be the only faction which will have this privilege.
Yes I will add cuttable trees at each faction(maybe not cavern). The cuttable forest should only provide a start money possibility after a reset/new player.
The fps...hm indeed. I think the most Objects load will be at the Cavern Faction and the City Nantes since the one is in a mountain and the other on the sea.
At the other places I will try to minimize the amount of objects.