Can't tell if this is a bug or WAD at the moment....
Arh ... couldn't find back tht thread so sent you a pm
I did a full retest of the heroes not showing up bug for.891
Native version, no tweak (you know how much I love my extra heroes

, I did without for the sake of proper testing)
Haven't had time to do it for .892 yet
If you got even one peasant, all 4 heroes show up immediately
If you got zero troops, no hero shows up immediately
then 2 of them show up on reinforcement phase, one at a time
I do not thing it is intended
That exact specific bug existed before and was fixed in .808
i.e. you can see it's not there at all by playing bands of warrior, or by doing my tweak
I believe the problem was the same as in the castle siege
It may be also that Armagan is hesitating how to balance the power of heroes
if you got first aid 10 and wound treatment 10 they heal nearly instantly
(as long as you are councious and inteligent enought to retreat)
I think a better way would be an injury system, at least for heroes
something like the last days, but better
like the heroes getting injured when struck a really bit hit
(in the last days it was when the player fell uncounscious, limits of the module system)
those injuries could take months to heal and force us to send him to a monastery or something
some couldn't heal: eyeloss, cripled arm or leg
It would force us to rely more on troops
Also, it would give a reason to add 30+ heroes in taverns !!! or even infinite numbers ... as they all get cripled

Of course, think of the satisfaction of cripling your worst enemy ... or the dark knight himself