Development Version: 2 for PW 4.5
Open source, public domain, whatever you want.
Download:
Scenes.txt:
Overhead Map (large image): https://tw.greywool.com/i/m15QO.jpg
Advice from the Editor:
Update Archive:
2.14.16: Version 2 - The final version
- There's a lot of changes
- Map is now public domain
- Have fun
Open source, public domain, whatever you want.
Download:
https://www.dropbox.com/s/ka9dp3zavnkfl7b/scn_scene_9.sco?dl=0
Code:
scn_scene_9 scene_9 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x0000000130000500000d2348000004bb0000306d00000d53
0
0
outer_terrain_plain
Overhead Map (large image): https://tw.greywool.com/i/m15QO.jpg
- This is a competitive map. Make your players do their own dirty work.
- This map uses a trader economy, move resources through caravans for profit and supplies.
- You can also trade foreign culture weapons or horses at each castle for profit.
- Castles act as a border defense, don't let your enemies get your resources!
- There are a lot of chokepoints and bottlenecks that you can use to prevent your enemies from getting resources.
- This map uses a trader economy, move resources through caravans for profit and supplies.
- You can also trade foreign culture weapons or horses at each castle for profit.
- Castles act as a border defense, don't let your enemies get your resources!
- There are a lot of chokepoints and bottlenecks that you can use to prevent your enemies from getting resources.
Update Archive:
2.3.13: Version 1.0
- File Size: 615KB
- Initial release
2.3.13: Version 1.1
- File Size: 617KB
- Fixed a number of evasive bugs
- Increased trader profits
- Didn't delete Town Watch
- Added Town Watch spawns
2.6.13: Version 1.2
- File size: 621KB
- 2 new constructable bridges
- moved some castle spawns
- Zavansk castle money chest properly linked
- added a new route up to the large iron mine
- small iron ore stockpiles at Zavansk and the central town
- Added spinning machines to each stockpile site
- added s tarting/target stock to all resources but iron and wood (more money for trade)
- Another ladder at Zavansk
- constructable palisade barrier at Zavansk (improved bottleneck capabilities)
- Attempted minor FPS optimization
- fixed a pile of transparent texture spots
- unlocked donator room's inner teleport door
- improved Town Watch armoury
- minor bugfixes
- some stuff
- outlaw classes at the corner of the map (across the huge stone bridge)
2.8.13: Version 1.3
- Filesize: 622KB
- Defensive enhancements at Valdemel.
- Moved Mount Hellstone's spawns
2.16.13: Version 1.4
- Filesize: 620KB
- Removed 'donator' room (was requested by Trojan)
- Removed weapons in the corner of the map (they never get crafted anyways)
- Fixed a few more mirrored texture problems
- Added huntsman class
- More attempted FPS optimization
4.12.13: Version 1.5
- File Size: 645KB
- Completely redesigned Sarranid castle
- More interiors
- Less prop wasting (this means I absolutely must remove some visual enhancements)
- Secondary capture points
- Slightly modified profits to, once again, increase trader profits
- More varied castle attack points
- An actual proper spawning system
- Cow pens
- Some psuedo-lore. Don't ask me for the story, figure it out you lazy bums
- Another tavern
- Added wine to the economy, sorta
- Gold and Silver
- Probably some more stuff
- File Size: 615KB
- Initial release
2.3.13: Version 1.1
- File Size: 617KB
- Fixed a number of evasive bugs
- Increased trader profits
- Didn't delete Town Watch
- Added Town Watch spawns
2.6.13: Version 1.2
- File size: 621KB
- 2 new constructable bridges
- moved some castle spawns
- Zavansk castle money chest properly linked
- added a new route up to the large iron mine
- small iron ore stockpiles at Zavansk and the central town
- Added spinning machines to each stockpile site
- added s tarting/target stock to all resources but iron and wood (more money for trade)
- Another ladder at Zavansk
- constructable palisade barrier at Zavansk (improved bottleneck capabilities)
- Attempted minor FPS optimization
- fixed a pile of transparent texture spots
- unlocked donator room's inner teleport door
- improved Town Watch armoury
- minor bugfixes
- some stuff
- outlaw classes at the corner of the map (across the huge stone bridge)
2.8.13: Version 1.3
- Filesize: 622KB
- Defensive enhancements at Valdemel.
- Moved Mount Hellstone's spawns
2.16.13: Version 1.4
- Filesize: 620KB
- Removed 'donator' room (was requested by Trojan)
- Removed weapons in the corner of the map (they never get crafted anyways)
- Fixed a few more mirrored texture problems
- Added huntsman class
- More attempted FPS optimization
4.12.13: Version 1.5
- File Size: 645KB
- Completely redesigned Sarranid castle
- More interiors
- Less prop wasting (this means I absolutely must remove some visual enhancements)
- Secondary capture points
- Slightly modified profits to, once again, increase trader profits
- More varied castle attack points
- An actual proper spawning system
- Cow pens
- Some psuedo-lore. Don't ask me for the story, figure it out you lazy bums
- Another tavern
- Added wine to the economy, sorta
- Gold and Silver
- Probably some more stuff
2.14.16: Version 2 - The final version
- There's a lot of changes
- Map is now public domain
- Have fun