Stun
Getting stunned means that you will be unable to attack or block for a brief moment.
Heavier weapons can stun lighter weapons, or even shields!
How to increase the chances of stunning your opponent:
1. You MUST hold your attack
2. Use a heavy weapon compared to the blocker's weapon/shield
3. Overhead
Hold is required for stuns
Video of stunning mechanic in action
For more in-depth info on stuns, check Azan's thread
http://forums.taleworlds.com/index.php/topic,260678.0.html
Attacking through teammates using polearms
When using polearms, you can hit through your teammates using overhead attacks, as long as you're not really close to your teammate.
This works with ANY polearm, even glaive, long bardiche and even nord long axes (as long as it is used in polearm mode)
Video of attacking through teammates using polearms
Crossbow shield penetration
Crossbows can penetrate shields that have low resistance (cheap shields and rhodok shields)
How to improve your chances of penetrating the shield:
1. High damage crossbow
2. Speed bonus (shoot at a target running towards you, move/jump forwards while shooting)
3. target shields with weak resistance
Missile damage > 30.0 + 3.0 x Shield resistance
= Missile will penetrate
Video of crossbow shield penetration mechanic in action
Horse bumping
It is possible to make your opponent falldown/stagger by just bumping your horse into him with enough speed.
Not only does it do some damage, but it also makes the opponent that falls down completely defenseless, which
means easy target for your teammates.
Video of horse bumping in action.
Bump stabbing
It is possible to bump your dismounted opponent with your horse just before you stab him with a lance
which prevents him from blocking your stab. This can be done by stabbing low, then raising your lance up if needed.
Video of bump stab in action
Bump slashing
Same thing as bump stabbing, but done using a sword.
Video of bump slashing in action
Guide by SotaMursu
(Bauglir and Momcilowere forced volunteered to help with videos)
If you notice any mistakes or anything you'd like to be added to the guide, tell me.
Getting stunned means that you will be unable to attack or block for a brief moment.
Heavier weapons can stun lighter weapons, or even shields!
How to increase the chances of stunning your opponent:
1. You MUST hold your attack
2. Use a heavy weapon compared to the blocker's weapon/shield
3. Overhead
Person A (attacker) is using a swadian sword (weight 1.5)
Person D (defender) is using a swadian short sword (weight 1.0)
Person A attacks person D using a hold side swing. No stun will
happen, because the weight difference is too small for the stun to happen without using an overhead attack. Then person A
attacks person D using a held overhead attack: person B is most
likely going to be stunned, because person is 1. Using a slightly
heavier weapon 2. Using an overhead attack 3. Using a hold attack
Person D (defender) is using a swadian short sword (weight 1.0)
Person A attacks person D using a hold side swing. No stun will
happen, because the weight difference is too small for the stun to happen without using an overhead attack. Then person A
attacks person D using a held overhead attack: person B is most
likely going to be stunned, because person is 1. Using a slightly
heavier weapon 2. Using an overhead attack 3. Using a hold attack
Person A (attacker) is using a long awlpike (weight 2.3)
Person D (defender) is using a heater shield (weight 3.0)
Person A attacks person D using a hold attack (stab). No stun will
happen, because person A is not using an overhead attack. Then person A
attacks person D using a held overhead attack while running towards him: person B is most
likely going to be stunned, because person is 1. Using an overhead attack 2. Using a hold attack 3. Using a heavy enough
weapon
Person D (defender) is using a heater shield (weight 3.0)
Person A attacks person D using a hold attack (stab). No stun will
happen, because person A is not using an overhead attack. Then person A
attacks person D using a held overhead attack while running towards him: person B is most
likely going to be stunned, because person is 1. Using an overhead attack 2. Using a hold attack 3. Using a heavy enough
weapon
Hold is required for stuns
Video of stunning mechanic in action
For more in-depth info on stuns, check Azan's thread
http://forums.taleworlds.com/index.php/topic,260678.0.html
Attacking through teammates using polearms
When using polearms, you can hit through your teammates using overhead attacks, as long as you're not really close to your teammate.
This works with ANY polearm, even glaive, long bardiche and even nord long axes (as long as it is used in polearm mode)
Video of attacking through teammates using polearms
Crossbow shield penetration
Crossbows can penetrate shields that have low resistance (cheap shields and rhodok shields)
How to improve your chances of penetrating the shield:
1. High damage crossbow
2. Speed bonus (shoot at a target running towards you, move/jump forwards while shooting)
3. target shields with weak resistance
Missile damage > 30.0 + 3.0 x Shield resistance
= Missile will penetrate
Person A (attacker) is using a heavy crossbow (damage 57) and bolts (+1, total 58 damage)
Person D (defender) is using a plain board shield (resistance 8 )
Missile damage (5 > 30.0 + 3.0 x Shield resistance (8 )
58 > 54
= penetrates the shield when standing still, if the speed bonus is negative, penetration might not happen.
Person D (defender) is using a plain board shield (resistance 8 )
Missile damage (5 > 30.0 + 3.0 x Shield resistance (8 )
58 > 54
= penetrates the shield when standing still, if the speed bonus is negative, penetration might not happen.
Person A (attacker) is using a heavy crossbow (damage 57) and bolts (+1, total 58 damage)
Person D (defender) is using a board shield (resistance 10)
Missile damage (5 < 30.0 + 3.0 x Shield resistance (10)
58 < 60
= will not penetrate the shield when standing still, if the speed bonus is positive, penetration might happen.
Person D (defender) is using a board shield (resistance 10)
Missile damage (5 < 30.0 + 3.0 x Shield resistance (10)
58 < 60
= will not penetrate the shield when standing still, if the speed bonus is positive, penetration might happen.
Person A (attacker) is using a siege crossbow (damage 63) and steel bolts (+2, total 65 damage)
Person D (defender) is using a board shield (resistance 10)
Missile damage (65) > 30.0 + 3.0 x Shield resistance (10)
65 > 60
= penetrates the shield when standing still, if the speed bonus is negative, penetration might not happen.
Person D (defender) is using a board shield (resistance 10)
Missile damage (65) > 30.0 + 3.0 x Shield resistance (10)
65 > 60
= penetrates the shield when standing still, if the speed bonus is negative, penetration might not happen.
Video of crossbow shield penetration mechanic in action
Horse bumping
It is possible to make your opponent falldown/stagger by just bumping your horse into him with enough speed.
Not only does it do some damage, but it also makes the opponent that falls down completely defenseless, which
means easy target for your teammates.
Video of horse bumping in action.
Bump stabbing
It is possible to bump your dismounted opponent with your horse just before you stab him with a lance
which prevents him from blocking your stab. This can be done by stabbing low, then raising your lance up if needed.
Video of bump stab in action
Bump slashing
Same thing as bump stabbing, but done using a sword.
Video of bump slashing in action
Guide by SotaMursu
(Bauglir and Momcilo
If you notice any mistakes or anything you'd like to be added to the guide, tell me.