[Werewolf] [Archive] Werewolf --- Luskatd (Abandoned)

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Gculk

Grandmaster Knight
                                               
werewolf%20in%20fog.jpg


  I am writing today to recount the tortured tale of a town called Luskadt, a small village in the countryside which was the site of many atrocities during the great war.  'Foraging' parties from both sides frequented this town for food, bed, and a woman's warmth, but these were not offered freely, as we had suffered terrible conditions throughout that year, a late frost which killed more than half the crop, hail, even a grass fire in mid summer, these predations we would have had enough food to last the winter, but they came and paid little heed to our woes.  Disease and discontent took the town, most of those who could walk left, and many more were killed forming a militia to try and stop these foragers from taking their horrible toll.  Oh how I remember that day, the men stood in the square with improvised weapons at hand, and several heirloom pieces of weapons or armor scattered amongst these brave men, ready to die to protect the small remaining stores of the village, and die they did, no match for battle hardened men, I went through the carnage shortly after the fighting stopped, looking for survivors, and found but one, a man not half the height of me with ghastly wounds covering his body.  He was the mercenary who had marched into town the day before the attack, and a stunted man too, but he was a great warrior, one of the best, to hear the armies speak of him, but he was unable to talk of his exploits, as he had had his tongue cut out. 

  But this is not the tale of our sorrows in the war, which are much like those of other nearby towns, this is to tell the tale of an even greater evil, one that would forever ruin this small town, for in mid winter, the Wolfgaurd River froze over, for the first time in memory, and if the scrolls are correct, the first time ever.  The day of it's freezing we heard wolves howling on the other side of the river and nervous villagers, little more than fifty in all  gathered what little weaponry we could amass in case of an attack, as tales of wolf raids on livestock were well known just to the north of our town, but even with such preparations, when it came, it was on a scale nobody was prepared for.

  The second day after the freezing the howling stopped, and we thought the threat gone...  how wrong we were, late in the afternoon, a hunter, bloodied with many bites and claw marks raised the alarm, " Wolves! Dozens of them!" he cried as he entered town, and those were his last, for the wolves were on his heels, and quickly had him down and ripped the throat out of him, but the alarm was raised and only a few remained without weapons of some sort when they came to the square, these were pulled down and killed on the spot.  The hunter had been right, there were dozens of them, but they hesitated to attack this knot of villagers lead by the fierce dwarf-man with his axe.  Both forces were unwilling to attack the other, but the wolves were equally unwilling to leave, and by the look of them had scarce had food all winter, then a howl went up, and that was the end of life as we knew it at the village.

  The wolves surged forward as one, and the dwarf had his own cry, a guttural and incomprehensible one though, and lead a charge against the wolves.  It was carnage, good villagers brought down by a merciless enemy, but the dwarfs cry invigorated them, and they beat the wolves back, though at great cost.  I said the village was ruined, and it was at that, not due to simple damage, but only eight remained, aside from myself and my dwarf apprentice.

  That night was almost was the greatest miracle of the year, as the river ice melted, and gave us peace, for a time at least, but my dwarf, whom would answer my questions through drawings, as he was illiterate as well as mute, came home terrified that night.  I asked him what was wrong, as this was the first time I had ever seen worry, fear, or even pain in his eyes.  He drew a picture of two men on a hilltop fighting, him in the woods watching.  Then, to my horror he drew a full moon, and gave the two men wolves snouts.  I asked worriedly "We have werewolves in the town?"  He nodded somberly and handed me a twig, I looked at him questioningly, and tried to give it back, but he shoved it back into my hands, I looked closer to see what was so important, and saw that it was a sprig of wolfsbane!  Perhaps we weren't as doomed as I thought, but still we must find the werewolves.  I told the dwarf to take the wolfsbane with him as he left for his home, that I would be safe as werewolves would not enter holy ground.

  How fortunate he found it that night, for almost as soon as he left, there was a rustle amongst the trees outside, and I watched from the window as two werewolves started to chase him across the square to his home, I shouted for him to run, but even so it was nearly too late, he only just closed his wolfsbane sealed door as the wolves closed in on him, and they left, their prey denied them for this night.

  In the morning I called the village to discuss the night's happenings, and to try and decide a course of action, what happened was...



Werewolf Luskatd continues from this point.

Rules:
1) If you are not a wolf, you MAY NEVER COMMUNICATE with any other werewolf player outside of this thread (with regards to anything game related) until the game has ended.  This includes PM's on Taleworlds, email, instant messenger, text messaging, etc.

2) If you ARE a wolf, you may only PM other wolves at night (meaning the thread is locked).  You may also use instant messenger, etc, but only at night.

3) The current game is NOT to be discussed by active or former players in ANY werewolf thread (including the casino or planning threads).  People who are not playing are welcome to post, but must do so out of the main werewolf game thread.

4) Former players (removed by death or inactivity) must not post in the werewolf game thread.  This is for active, living players only.

5) No communication with the dead is allowable (this means no communication with dead members of the village within the game thread or without at any time regarding the game).

6) No editing your posts.  Ever.  If you have something else to say, make a new post.


There are two Werewolves, both of them competing for dominance, they act as a pack during the night, picking either one or two targets, if one, they are guaranteed to kill it, excepting if it is protected by Wolfsbane, if it is two, the wolves have a 50/50 chance of killing each target with a one in four chance of getting either both or no targets, and 1/2 chance to kill a single one.

The seer picks either one or two targets during the night, subject to the same rules as the wolves one or two choices.

The wolfsbane is passed along at the holders discretion, but it must be passed (that is, holder can choose to give to whoever the **** he wants, but can't hold it for two days).

Thread is locked for the moment, as I am still sending PMs to players.

Shikamaru (Barber)
TSN (Carpenter)
Adaham (Hunter)
Tarrantmw (Mason)
Trooper5445 (Sheriff)
Buenor Knight of Cydonia (Lumberjack)
Archonsod (Blacksmith)
Sir Velmu (Farmer)

Werewolf Luskatd Day One Starts NOW!  Five to Lynch.
 
First off, great job with the narration, Gculk. Very good.

To everyone in the last game (aside from Adaham) sorry for my suckage last game. It's largely my fault the village got eaten, and without even lynching one wolf, but this time I will be more careful and try not to bully the village so much for once (this resolution will probably last all of two posts), or end the day before it's time to end the day.

Last time the wolves were the hunter and butcher, the first two buggy and I suspected due to the names, but I doubt that he would have the occupations indicative of much of anything aside from sheer coincidence. My first impulse is to be extra leery of Adaham after last game and the other two games he has been wolves (and been very effective each time), and then my second impulse is surely he won't be a wolf this time at least, but in reality anyone could be anything. Likewise Archonsod has kind of been the (completely ignored) voice of reason in every game I have played. Hopefully this time he is a villager, as his input is usually pretty valuable. So for one game at least don't lynch the guy unless there is some real reason to do so! I guess that sounds kinda like we could be packmates, but he's one of the more experienced players and actually POSTS in the game, so for once make the wolves take him out - but of course, he may actually be a wolf as well, so do not discount anyone.

Obviously, it's impossible to have any real suspicions yet, so no LOS. It looks like we have a good group of players this time, so hopefully no frustrating headscratching sessions while obvious wolves dominate the village, like in some other games.

 
Firstly, hey everyone, nice to play again.

Secondly, a queston about rules:
Gculk said:
3) The current game is NOT to be discussed by active or former players in ANY werewolf thread (including the casino or planning threads).  People who are not playing are welcome to post, but must do so out of the main werewolf game thread.

Does this mean that non-players are allowed to post about the game in other threads in forum? What am I missing here?
 
Yeah I love the narration on this so far. Thanks Gculk. Any how will you be typing up descriptions good as this after every night to tell of the events?
 
Sir. Velmu said:
Firstly, hey everyone, nice to play again.

Secondly, a queston about rules:
Gculk said:
3) The current game is NOT to be discussed by active or former players in ANY werewolf thread (including the casino or planning threads).  People who are not playing are welcome to post, but must do so out of the main werewolf game thread.

Does this mean that non-players are allowed to post about the game in other threads in forum? What am I missing here?

Why wouldn't they be?

 
Trooper5445 said:
Yeah I love the narration on this so far. Thanks Gculk. Any how will you be typing up descriptions good as this after every night to tell of the events?

Yes, this is just the start of it, the intro so to speak, you are to create the content of the meetings, and if the day ends up long enough I will have posts in mid-day on the comings and goings of the discussion.

Sir. Velmu said:
Firstly, hey everyone, nice to play again.

Secondly, a queston about rules:
Gculk said:
3) The current game is NOT to be discussed by active or former players in ANY werewolf thread (including the casino or planning threads).  People who are not playing are welcome to post, but must do so out of the main werewolf game thread.

Does this mean that non-players are allowed to post about the game in other threads in forum? What am I missing here?

Well, in other threads I would assume they would be way off topic, and so not of much use to discuss in there.
 
Ok, I'm happy eith that, since this isn't really the most important argument, so I'm going to drop this now and (hopefully :razz:) never mention it anymore. I'll get back to the game, once I've done my homeworks (Swedish =  :roll:).
 
You do have some pretty pimp narration going for you.


I'd like to point out, me being a mason and all, that since I have built my house out of stone, the wolves, if combined on eating me, should have the 50/50 chance, while a single should get a 25% chance.  :mrgreen:


 
Tarrantmw said:
You do have some pretty pimp narration going for you.


I'd like to point out, me being a mason and all, that since I have built my house out of stone, the wolves, if combined on eating me, should have the 50/50 chance, while a single should get a 25% chance.  :mrgreen:

You're thinking of the three little pigs game :wink:


Eh, i thought we had 10 altogether. It's only 8? That does not seem like a lot to me, and it's an even number ?)
 
I was planning on having 10 but I couldn't find anyone and decided it would be enough with 8.  Don't ask why 8, I just liked it more than 7 or 9 :razz:.
 
Hey, welcome back for another game of Werewolf. I honestly can't afford to play these games continuosly on a high intensity basis, so this time I shall (try to) derive from my usual playing style a bit. I might compete with tarrant for village lurker  :razz:

Thumbs up for the narration. That picture looks awfully familiar...

Besides that, small village. 8 people. If we have bad luck and the wolves strike twice tonight and we fail to protect somebody, we might be at a lynch or lose as early as tomorrow. But that's worst case scenario.

Most games also tend to have a big hole on day 1 and especially 2. Maybe a smaller village can contribute to eliminating this period. After all, 50 % of the villagers are specials/wolves. So that means no rushing, otherwise this game will be over in less than a week.

Otherwise we're just waiting for everybody to check in. First suspicions? Hm...

Bryce is obviously very different from the last games. But so am I.

Arch is lurking.

Tarrant is spamming for his standards. Very suspicious. Is he a wolf trying to take the lead of the village?

Adaham....free and innocent villager (YIPEE!  :razz: :mrgreen:)

OK, let's play this...
 
Adaham said:
Hey, welcome back for another game of Werewolf. I honestly can't afford to play these games continuosly on a high intensity basis, so this time I shall (try to) derive from my usual playing style a bit. I might compete with tarrant for village lurker  :razz:

Thumbs up for the narration. That picture looks awfully familiar...

Besides that, small village. 8 people. If we have bad luck and the wolves strike twice tonight and we fail to protect somebody, we might be at a lynch or lose as early as tomorrow. But that's worst case scenario.

Most games also tend to have a big hole on day 1 and especially 2. Maybe a smaller village can contribute to eliminating this period. After all, 50 % of the villagers are specials/wolves. So that means no rushing, otherwise this game will be over in less than a week.

Otherwise we're just waiting for everybody to check in. First suspicions? Hm...

Bryce is obviously very different from the last games. But so am I.

Arch is lurking.

Tarrant is spamming for his standards. Very suspicious. Is he a wolf trying to take the lead of the village?

Adaham....free and innocent villager (YIPEE!  :razz: :mrgreen:)

OK, let's play this...

Yeah, none of that is suspicious. Don't think you can pull off a lurk wolf like 3 games ago.

At least no one has brought up trying to use the bane to cath wolves, though.

How can the wolves strike twice in one night? Or are the rules different than usual?
 
Thus spake Nosferatu said:
Yeah, none of that is suspicious. Don't think you can pull off a lurk wolf like 3 games ago.
Meh, I was actually pretty vocal until the game sped up and my life got busy. I just wasn't online at the right times anymore. But this time I'm going to do intentional lurking, or let's say I'll still post when I'm online, but I'll think about it less. Though nobody might believe me, I think this might be the first time in ages that I'm neither wolf nor special, so I feel like I can risk something.

At least no one has brought up trying to use the bane to cath wolves, though.
Wouldn't know how that's supposed to work, but 9 out of 10 plans are anyway bad, slow down the pace of the game and can always be crossed by wolves. So no plans, please...

How can the wolves strike twice in one night? Or are the rules different than usual?
Also the seer can target two people a night (if he wishes). Read the text under the narration. It's a bit hidden and wasn't discussed beforehand so I was also surprised. But it could make the game interesting.
 
Hmm, well I thought you were trying to do a "Oh no I don't know the rules i must be innocent" thing. Sorry for mistaking you.

That is weird. I see it's a 50/50 thing.

I am not sure what I suggest to the seer, but we can't be sure any more even how many people are checked (though killing always puts this in doubt). Maybe the wolves will get blanked out, though. Who knows...could happen.
 
The only thing we know is, that even more than in past games we can't be sure of any prospect of when we'll know what. That means instead of thinking about if/then scenarios, we should just try to find the wolves.

Since this game doesn't start properly until some starts voting, I'll start off.

vote: Trooper

Checked in first without saying anything worthwhile, only postponing. Then one post making fun of my wolf past. Ah. First bandwagon (it's called the "never trust Adaham again" bandwagon), putting him gently amidst the masses of naturally suspicious villagers. Veeeeeery  :wink: suspicious, also his avatar means no good.  :???:
 
Hmm, I did not even realize trooper posted. That seems odd.

Well, I will vote:trooper for now as well, just to get things moving.
 
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