Mosin-Nagant
With their lazers.Sorta said:Damn Chinese techno wizards
With their lazers.Sorta said:Damn Chinese techno wizards
AgentBlac said:Great mod! This and 1257AD are the only mods I've been playing lately.
One issue I've had, though, is that I've been trying for a while now to merge this mod with Diplomacy using this thread:
http://forums.taleworlds.com/index.php/topic,116434.0.html
I haven't had any luck, unfortunately. Has anyone been able to do it, or is it even possible?
Thanks.
ihscowboy said:really great mod..a huge map and so many nations .bank system and save box...really nice.. I have been playing it for a while so I find some bugs and problems let me share them with you
some town names inccorrect for example kaser kayseri
deli delhi or dehli
still calradian village names..
the factions lords have still native names
so much banner man
on japan there is a castle hawaii an a village named havaii
routed troops fight again after battle is over
elephants look amazing but must be bigger a little
does elephant archer have charge capability ?? like heavy charger horses
martial duke hamezan has no armor or boots
crimean leader han name should be han giray not gelai
miras city name is wrong. it can be smyrna (ottoman city)
these are simple things does not affetc the gameplay..but I have strange problem here I served as a mercenry for a long time then I decide to have my own free party. I have some men and fighting on the map randomly..when I start to fight with my own party MY party limit was 118 and renown was 102 or 112..after 40 or 50 days my renown is 99 and my party capacity is 89.. is it normal.? I killed 2 lords and sack some villages..so I lost honour..is it about my honour rating ??..I think after 60 days in game my party will be 30 men or les I ll be a mercenary freelancer agaiin
you can find them in Southeastern Asia and IndiaDeGoblin said:Where are the elephants? How did i miss that?
Oh dear it's great to hear you again! Anyway is there a new feature or troops or even new faction in the new update?Yifeng_konjac said:And,sorry for letting all friends waited such long·
I will update this mod before 19th,Feb (the Chinese new year)
There are a lot of bug fixer in this update,but the translation may still not good.
But,maybe I will still let some friends down,because I am not good as Python.However,I will try my best
Sorry for my bad English..
Yifeng_konjac said:AgentBlac said:Great mod! This and 1257AD are the only mods I've been playing lately.
One issue I've had, though, is that I've been trying for a while now to merge this mod with Diplomacy using this thread:
http://forums.taleworlds.com/index.php/topic,116434.0.html
I haven't had any luck, unfortunately. Has anyone been able to do it, or is it even possible?
Thanks.
I tried,but failed···
And,sorry for letting all friends waited such long·
I will update this mod before 19th,Feb (the Chinese new year)
There are a lot of bug fixer in this update,but the translation may still not good.
But,maybe I will still let some friends down,because I am not good as Python.However,I will try my best
Sorry for my bad English..
Elf said:Yifeng_konjac said:AgentBlac said:Great mod! This and 1257AD are the only mods I've been playing lately.
One issue I've had, though, is that I've been trying for a while now to merge this mod with Diplomacy using this thread:
http://forums.taleworlds.com/index.php/topic,116434.0.html
I haven't had any luck, unfortunately. Has anyone been able to do it, or is it even possible?
Thanks.
I tried,but failed···
And,sorry for letting all friends waited such long·
I will update this mod before 19th,Feb (the Chinese new year)
There are a lot of bug fixer in this update,but the translation may still not good.
But,maybe I will still let some friends down,because I am not good as Python.However,I will try my best
Sorry for my bad English..
Great news for a great mod!
BTW, why do you have to apologize for your poor English every time you post, and also in your signature? There are 6,500 languages in the world. English is JUST one of them. I'm sure 99.9% of native English speakers cannot create such a good mod.
Are you sure that if freezes? Because creating a new character for me took about 6-10 more minutesborristherat said:I have just downloaded this awesome mod and have had some fun playing the custom battles, however when i attempt to start a new game, the game freezes on the screen that says launching.
Help, anybody?
Well, my browser has a little translator add-on. I knew it would be handy. According to the translator, you said:Yifeng_konjac said:these is the updated log,sorry I can't translate them···
Yifeng_konjac said:these is the updated log,sorry I can't translate them···
[Finish] npc dialogue with the Prime Minister, you can give money to the hands of the lord or wine to enhance goodwill.
[Finish] correction independence issue, and no camp problems.
[Finish] to complete the self-built front of the castle, the village can not be self packet. If you lose self-built village, the village can spend money to buy back at [Finish] to replace the blue background? note_window, quests_window, character_window, party_window, inventory_window
[Complete] 12 specific cities must have bank [Finish] to repair the new face mapping problem [Finish] Custom arms and equipment archived.
[Finish] to add several guns sound changes [Finish] items: weeks armor set Mongolia, Mongolia loaded lod, feather headdress covering the hair does not change [Finish] to strengthen the custom hero [Finish] section modify arms, Mongolia increased 1 arms, Portugal increased 3, Crimean an increase.
[Finish] Custom arms change out of a female arms [Finish] to narrow the mini-map, if you feel an eyesore, it is recommended that statistical information bar at the mod option in close [Finish] to make up the missing Inca model, thanks lone wolf Finish Aztec equipment repair] [Finish] to remove some useless brf, optimizing some textures and models.
[Finish] to halve food durable [Finish] increased creeps, heightening the upper part of the camp [Finish] to modify the number of soldiers, such as an increase in the Ming.
[Finish] slightly modified Map [Finish] to set custom range [complete article] arms banking and financing options for change in the "market access" option in the [Finish] scene repair, currently only completed parts of Europe (England, Scotland, France, Spain, Portugal, Lombardy)
[Complete] the initial part of the city proper Cadogan small number of troops (currently only adds a Knights of St. John), if the test is correct Cadogan will come to other cities, especially in capitals.
(Complete degree unknown) number of Cadogan reinforcements.
[Finish] to remove the Shield of action [Finish] to join the striking change concentrated spray guns and smoke, do not know if it will be more cards [Finish] to remove the title of lord modify the function, I do not know whether the problem is caused by the npc list?
[Finish] to leave the service without experience.
[Complete] the number of mercenaries recruited Cadogan, lower recruitment costs.
KhivalrousBear said:Are you sure that if freezes? Because creating a new character for me took about 6-10 more minutesborristherat said:I have just downloaded this awesome mod and have had some fun playing the custom battles, however when i attempt to start a new game, the game freezes on the screen that says launching.
Help, anybody?