Comments: 3.0 Released

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I replaced in sound text file ogg with wav only on those who are copied in folder and it works fine i think. no yelling while walk and musket sound is gekokujo i think.
 
How funny is battle with japanese voices, its kinda realistic but still little funyy I would upload clip jsut to hear it but fraps + battle...not at all good combo. xD
 
Hanakoganei said:
What we need is royalty-free grunts and yells that sound good for the mod.

Like the work I sent to phlpp. Theres a good hour of proper voice acting, I did study Japanese - whether or not its added to the mod is up to him.
 
Hi, everybody. Is the link in first post for the beta updated each time phlpp fixes things or  I have to find and download every little pacth in the previous pages ? Thanks foor the answer  :wink:
 
I have purely Oda troops in my party yet I'm still getting negative troop morale from factions I've never even employed. Says I have Tokugawa, Ukita, Miyoshu yet I have no troops under that faction in my party. Never even had Ukita troops in my party. Ive been winning all my battles yet I'm also getting negative recent events, despite my troops being well fed.

No idea where these modifiers are coming from
 
Harada said:
Hi, everybody. Is the link in first post for the beta updated each time phlpp fixes things or  I have to find and download every little pacth in the previous pages ? Thanks foor the answer  :wink:
I guess the step is: download the 3.0 beta by asking phlpp, then download the latest (beta build 4) and extract it to the gekokujo folder.. I dont think you need to download the previous patch, just sayin.

Osric said:
I have purely Oda troops in my party yet I'm still getting negative troop morale from factions I've never even employed. Says I have Tokugawa, Ukita, Miyoshu yet I have no troops under that faction in my party. Never even had Ukita troops in my party. Ive been winning all my battles yet I'm also getting negative recent events, despite my troops being well fed.

No idea where these modifiers are coming from
When you have the Oda troops, did you attacked Oda Clan? If not, how many members is in your party and how many leadership do you have?
 
Osric said:
I have purely Oda troops in my party yet I'm still getting negative troop morale from factions I've never even employed. Says I have Tokugawa, Ukita, Miyoshu yet I have no troops under that faction in my party. Never even had Ukita troops in my party. Ive been winning all my battles yet I'm also getting negative recent events, despite my troops being well fed.

No idea where these modifiers are coming from

It could just be extra information. The reason I say this is because the info says "Units of this faction have lower morale" not that everyone has lower morale.
 
Sorry for the double post but this is a bug report post. I already put it in the doc, but as they say a picture is worth a thousand words.

2014-04-20_00002.jpg


Four Enemies standing in the exact same spot.

2014-04-20_00003.jpg


The four enemies dead and the fact that Rebel Monks are in a pirate base.

 
jwagne51 said:
Sorry for the double post but this is a bug report post. I already put it in the doc, but as they say a picture is worth a thousand words.

2014-04-20_00002.jpg


Four Enemies standing in the exact same spot.

2014-04-20_00003.jpg


The four enemies dead and the fact that Rebel Monks are in a pirate base.

Even pirates need religion.

Edit: Speaking of that, wasn't there talk of adding a religion component to the game?
 
One of the town scenes have 4 guards right next to the prison, which makes jailbreaks impossible there. Move the "Way to the castle" back a little so your escortee isn't instantly mobed by so many guys and KOed.

One of the bandit hideouts mentions "seacliffs" as why you don't take your full party when you attack it, even though there are no seacliffs.
 
Kadoken said:
Speaking of that, wasn't there talk of adding a religion component to the game?
Yeah I remember that. Hmm. It can probably be added later depending on what phlpp actually had in mind for those. If it's just a bunch of scripts and dialog options it probably won't break saves and can easily be modded in later, unless new constants are added or something.
 
Osric said:
I have purely Oda troops in my party yet I'm still getting negative troop morale from factions I've never even employed. Says I have Tokugawa, Ukita, Miyoshu yet I have no troops under that faction in my party. Never even had Ukita troops in my party. Ive been winning all my battles yet I'm also getting negative recent events, despite my troops being well fed.

No idea where these modifiers are coming from

To be honest I would never understand morale system in MB. I think you get negative even if you have them as slaves, but even when I sell them to lsoe those negative points needs couple of days instead 1 for example.
 
Don Zekalone said:
Osric said:
I have purely Oda troops in my party yet I'm still getting negative troop morale from factions I've never even employed. Says I have Tokugawa, Ukita, Miyoshu yet I have no troops under that faction in my party. Never even had Ukita troops in my party. Ive been winning all my battles yet I'm also getting negative recent events, despite my troops being well fed.

No idea where these modifiers are coming from

To be honest I would never understand morale system in MB. I think you get negative even if you have them as slaves, but even when I sell them to lsoe those negative points needs couple of days instead 1 for example.

I still dont understand the 'recent events' morale debuff. No idea whats wrong yet I'm getting negative morale from it.
 
jacobhinds said:
@phlpp: the offending trees are:




from xtree_meshes_c,
tree_18_a
tree_18_b


from xtree_meshes,
tall_tree_a
tree_1_a
tree_1_b
tree_4_a
tree_4_b


from xtree_meshes_b,
beech_d
beech_e
tree_9_a
tree_9_b
tree_9_c

zapping those trees and replacing might not solve the collision issues, but i assume all the trees are logically paired up with their collision meshes name-wise.
thanks a lot for these

edit: i think you get the morale listings in the report regardless of whether you actually have such troops in your party or not

edit 2: expect the latest (last?) beta update sometime tonight. i still have a bunch of ai mesh things to take care of
 
Some funny bug captured.  :grin:
e7fncz.jpg

Ninja got stucked in bridge. Waited couple of minutes till someone killed him. :grin:

91fcp4.jpg

I waited them for 5 minutes in the center of castle, didn't know what's going on since couldn't see my archer on map, from all those enemy soldiers, around 25 of them just attacked wall and tried to kill him while he jsut stand there and do nothing. :grin:
 
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