TaleWorlds maybe is the most succesful Turkish Game Developer that gained recognition in the international scene. In this, you can't deny the help from Mount&Blade, which sold a lot with the help of Paradox Interactive's support. After the break up with the Paradox Interactive, TaleWorlds is now working on Mount & Blade II: Bannerlord. They are planing to sell the game on their own, and with this they can gain nothing but profit without a publisher in the way. We wanted to share our first thoughts about this game which we also wait to see its retail version.
The game is set after the events of heirless Calradic Emperor's died. The Empire is devided into three different regions. Bandits and gangs are trying to take advantage of this chaotic enviorment. As a player, we are going to re-unite or destroy the Calradia Empire.
Unlikely from Warband, game will be more focused on our character. But we must say there will be a lot of fighting too. There will be a diplomacy mode going to be implement to the game in the future and we can win land with our talking and not just with our swords.
We are not expecting any big change in the game mechanics. Afterall, TaleWorlds said that they will care about the improvments in the graphics more.
In the video that TaleWorlds showed us about Bannerlord, we did see a detailed character screen and a skill tree. Besides that, we were able to see more than one detailed and
historically accurate medieval places in the game. The places were very detailed and in a structure that really feels that atmosphere.
Although there is a lot of diversity in the map style in the game, Bannerlord is going to have a mod support as the previous titles from TaleWorlds. TaleWorlds is also working on a modding tool that going to help the players to make their own modifications to the game. In the video we've watched, a TaleWorlds staff designing a map. And he did pretty easy and fast with that tool. And if that modding tools works as fast as the tool in the video, you can be sure that there will be lots of new modded Bannerlord maps.
Let's go back to graphics. TaleWorlds, is putting emphasis on facial animations. Which means that charachers in game are going to be angry, sad and happy, and you will be able too see that in their faces.
Besides the facial animations, the body animations of the characters in the game is also developing in a professional way. The movements and actions in the combat are prepared with reality. (They tried to say that animations made with the motion capture.)
Bannerlord, seem to peak the Mount & Blade legend. And we need to wait for the game. Our sincere thanks to TaleWorlds for showing us that people can "develope games" in Turkey.