Thane Delphi
So will I.
Ninja'd
Not really
Ninja'd
Captain Lust said:We have a huge amount of appreciation for our modding community and honestly, we see providing good tools as a staple of PC gaming. That being said, it's not something we take for granted and realistically, our main focus is on making a good game.
The new editor is something we could probably give details about pretty soon. For now I'll say that it's definitely a lot more advanced than the old one. It feels a lot more like a coherent tool or piece of software, rather than the barebones editor in Warband. Functionality is greatly improved and... we have "undo".
YourStepDad said:Mr.Milker said:Standard beta what you purchase for money (aka "early access") would be good. Many of the great mods of old happened when the game was in beta, many modders honed their skills and knowledge of the module system in those beta days.
It's nothing to do with elitism or whatnot. TW gets a bit of money in beta sales and modders get additional time to poke around the inner workings of the game. Everyone wins.
I will preorder you a copy if you get rid of that avatar.
honestly with ctrl click I never really felt like doing any of that was a problem in Warband. loot all, buy all and sell all seem fairly useless as far as I'm concerned too. In any case the UI is a pretty big leap forward from the previous games in terms of usability and design.M.ArdA said:@Captain Lust:
I don't care about "undo". All we need is "Loot All", "Upgrade All", "Buy All" and "Sell All". Thanks.
I'm not sure what exactly will get released in that regard.YII7 said:Captain Lust said:We have a huge amount of appreciation for our modding community and honestly, we see providing good tools as a staple of PC gaming. That being said, it's not something we take for granted and realistically, our main focus is on making a good game.
The new editor is something we could probably give details about pretty soon. For now I'll say that it's definitely a lot more advanced than the old one. It feels a lot more like a coherent tool or piece of software, rather than the barebones editor in Warband. Functionality is greatly improved and... we have "undo".
Hi captain i had 2 questions if i may ask
Will you be giving a M&B tools like OpenBrf to the community ?
You know tolls to edit the brf contents like meshes , view animations and edit materials and such..
Mount&Blade had a exporter addon for Blender 2.49b will there be one for 2.6+ ?
Thanks
Docm30 said:You know if you hold Ctrl and click the upgrade button it'll do the whole stack.
Captain Lust said:we have "undo".
Good to hear.Captain Lust said:In any case the UI is a pretty big leap forward from the previous games in terms of usability and design.
M.ArdA said:@Captain Lust:
I don't care about "undo". All we need is "Loot All", "Upgrade All", "Buy All" and "Sell All". Thanks.
The Bowman said:Thane Delphi said:What is wrong with twelve year olds if they can get the job done?
The problem is that they cannot get the job done. Early teens have too many expectations and their motivation quickly dries out. I wish there was a special submitting form for modules, which would have to be accepted by administrators/moderators, so you wouldn't be able to make a mod thread without prsenting WIP.
Does the new editor make you able to see how the units you have made will look without entering the game?Captain Lust said:We have a huge amount of appreciation for our modding community and honestly, we see providing good tools as a staple of PC gaming. That being said, it's not something we take for granted and realistically, our main focus is on making a good game.
The new editor is something we could probably give details about pretty soon. For now I'll say that it's definitely a lot more advanced than the old one. It feels a lot more like a coherent tool or piece of software, rather than the barebones editor in Warband. Functionality is greatly improved and... we have "undo".
Captain Lust said:Functionality is greatly improved and... we have "undo".