Since several people didn't know where to put their suggestions in, I decided to start this topic.
Talk about possible future stuff right here.
Tell me about your ideas! But please, keep them... realistic. Also don't expect your idea is going to be implemented in the game. The more graphical work is needed for your idea, the higher the chance to come in patch 2.3!
Old Polls
Top Ideas
1. Extended Crafting
Gather materials like wood, stone, iron and tools. Use them to create houses, buildings
and materials.
2. Political System
This allows the player to get control via the government. It's a way to become the faction ruler. There are two sides. Right wing and left wing. The player can use his influence points to increase the chance a proposal will be adopted. Proposals can contain decisions about diplomacy, joining the coalition, elections et cetera. But these are weekly/monthly. Common proposals let the player decide in favour of the right wing or the left wing. Nothing more. The right wing increases military strength and chance of rebellion and the left wing increases the chance on peace treaties and lowers the price of all goods.
3. Vassals in service of player
Player can turn his companion into a vassal. This means the player can set up a strong faction.
4. More wounded soldiers
More wounded soldiers instead of dead soldiers, surgery prevents them from dying.
5. Military supplies
Bullets, rations and medicines for morale boosts.
Talk about possible future stuff right here.
Tell me about your ideas! But please, keep them... realistic. Also don't expect your idea is going to be implemented in the game. The more graphical work is needed for your idea, the higher the chance to come in patch 2.3!
Old Polls
Which idea do you want to see in v2.3?
Grand quest/achievements/easter eggs 3 (10.7%)
Politics 12 (42.9%)
Vassals in service of player 10 (35.7%)
Unique Buildings for towns 3 (10.7%)
Total Members Voted: 28
Grand quest/achievements/easter eggs 3 (10.7%)
Politics 12 (42.9%)
Vassals in service of player 10 (35.7%)
Unique Buildings for towns 3 (10.7%)
Total Members Voted: 28
Top Ideas
1. Extended Crafting
Gather materials like wood, stone, iron and tools. Use them to create houses, buildings
and materials.
2. Political System
This allows the player to get control via the government. It's a way to become the faction ruler. There are two sides. Right wing and left wing. The player can use his influence points to increase the chance a proposal will be adopted. Proposals can contain decisions about diplomacy, joining the coalition, elections et cetera. But these are weekly/monthly. Common proposals let the player decide in favour of the right wing or the left wing. Nothing more. The right wing increases military strength and chance of rebellion and the left wing increases the chance on peace treaties and lowers the price of all goods.
3. Vassals in service of player
Player can turn his companion into a vassal. This means the player can set up a strong faction.
4. More wounded soldiers
More wounded soldiers instead of dead soldiers, surgery prevents them from dying.
5. Military supplies
Bullets, rations and medicines for morale boosts.