SeanBeansShako
Sergeant Knight at Arms
Presenting The SAdraGoons North American Line Battle Event!
Hello there, we've recently picked up a 200 slot NA based server from BlueFang solutions and decided it is time to give back to the community for the many hours of organised entertainment we've got since we started playing the past events of the Mod and DLC. Our line battles will be following the basic classic rules 5arge himself uses in the Hardcore line battles with one or two modifications and in the future we are even considering opening up a pubbie line if things go well. If this line battle succeeds we may consider expanding both servers and into future days of the week, maybe even work on a European version.
We encourage regiments to work together and fight as a team and discourage all acts of griefing verbal or physical. Each player and each regiment has a chance to redeem themselves if they persist in breaking our established rules. Internet drama is not welcomed at all.
We encourage regimental leaders or reps to join this STEAM group here if you are interested in partaking in these events.
TIME OF THE EVENT: SUNDAY AT 8PM EST/1AM BST/2AM CENTRAL EUROPEAN TIME
TEAMSPEAK: TheXI.teamspeak3.com
Join 30 minutes before the event, sign ups begin 15 minutes before the event starts. STEAM Community group posts the server name and assigned regiments on each side before line battle starts.
Join our official channel named SAdraGoons LINE BATTLE. PLEASE ONLY SEND ONE MAN TO COMMUNICATE AND LURK IN SAID CHANNEL. MULTIPLE PEOPLE FROM THE SAME REGIMENT WILL BE KICKED FROM THE CHANNEL OTHERWISE.
We're running a first comes first served system, factions will be picked by us before the event starts along with the map. There will be two maps, a randomly generated large map and an official (soon to be custom) one made for line battles. First map is first to three the second is first to two. If it is a draw an extra round will be played to decide the victor. Gimmick rounds are decided in advance by me and my Admins. Each round will have a set up time of around a minute to make sure everyone spawns in time. Rule breakers will be slain as a warning then kicked if they persist a second time.
Officers are responsible over the conduct of your men as I am responsible for my Admis and own regiments actions. Private Message me if you have issues with this event do not post any drama in the thread. We aren't going to be stereotypically obnoxious with this thing and will freely work with the community on changes and improvements for this event.
Sign Up Format:
Post this with the provided information if you wish to join the event:
Regiment Name: Your regiments name.
Desired Class: Line/Cav/Skirmishers/Artillery.
Numbers: How many you will bring.
The factions for the first battle this sunday will be the Austrian-Hungarian Empire versus The Russiam Empire.
General Rules:
No team killing allowed.
Respect for all regiments and officers as well as event organisers in group chat.
Do not feed the internet drama machine.
No spamming of group chat.
Encouragement for Team Chat used for possible teamwork.
Do not rambo, join a line when everyone else around you is dead.
Do not extend the round as the last man by running away from eventual defeat.
Do not engage an Admin avatar in direct combat unless it is obvious he is engaging you.
Report an infraction once in chat.
No Mercs. Please play with a proper regiment of at least 6-8 people if you want in.
Line Infantry Numbers: 10 min/25 max.
No obvious gaps in the line, officers and musicians are allowed to move freely and defend themselves.
Lines of over 15 men can optionally double up, front of these lines is allowed to kneel and fire as well as reload.
No crouching when loading your musket or firing. If you are the front of a double line this is allowed only.
No shooting while charging into melee.
Men of four or less must join another line and fight.
Marines can be played as either line infantry or chosen as alternate light infantry selection for skirmisher regiments. The latter of which must play with skirmishers rules.
Skirmishers (Light Infantry AND Rifles).
Rifles numbers including officer (7 min 15 max).
Light Infantry numbers including officer (10 min 16 max).
Gaps of five men between each soldier are allowed (Rifles).
Gaps of three men between each soldier are allowed ( Light Infantry).
Both are allowed to crouch and fire in skirmish formation (with three men or five men gaps allowed between each other).
Must stay together in a light group all times.
Men of less than four must rejoin another line and fight as line infantry.
Light Infantry cannot pick Musketoons or Rifles. A mixture of bayonet infantry and cav muskets are encouraged if possible.
Cavalry (Light, Medium and Heavy Rules):
Cav Numbers (12 min 16 max).
Must stay together in a small blob.
Must all pick the same role (Officers can ignore this if they wish to be a ‘marker’ and easily recognised by their men) EG Lancers or Hussars.
Dragoon Cav must rifle either in a vague line on horseback but they can also dismount and act like line or light infantry and fight on foot. Exceptions can be made in melee with the officers pistol as it is dubiously inaccurate.
If a Cavalry unit has been decimated to under four, abandon your horses and join the nearest line.
Artillery:
Artillery Crew Numbers (6 min 8 max).
Artillery should consist of two trains, two officers and two rankers who reload the cannons. Two extra rankers with ramrods can be allowed.
One Sapper/Engineer allowed for both to fix up defences.
Artillery Guard: (5 min 9 max including Officer and Sapper) .
Two Cannons (Either one 12 pounder or Howitzer or two of both).
Artillery Guard must remain around the Artillery pieces and crew and staff the defensive position with the sapper.
Artillery Guard can choose to fight in skirmisher formation or as a line. Once Artillery crew are KIA Guard survivors must link up with the nearest line and fight as line.
Sailors And Partizan Rules!
A limit of one on either side and no more.
Numbers should be 6 min 20 max.
Must stay together as a blob at all times.
If you spawn with a gun you may keep just be near the 'mass' of your regiment to fire it.
Stay together do not Rambo.