Version 1.005 Update Released!

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Hello there guys, Just another patch is ready for you.

If your game is on steam it will be auto updated!


Version 1.005 changelog

New features:
- You can now surrender to the enemy by pressing P on your keyboard (configurable).
- Added the ability to change your 3rd person field of view, use the plus and minus buttons on your numpad.
- Added a new map: Fort Hohenfels

General changes
- Redone the hit detection and damage calculation of the bayonet upper stab. It should now have the exact same code as the lower stab, but still need a different block direction.

Balance changes
- Changed default build points for sappers from 25 to 40 per team.
- Decreased the range of the bayonet slightly for balance reasons.
- Increased the speed of rifle melee slightly to reduce the damage speed bonus.
- Reduced the damage of the rifle melee.
- Increased the speed of all heavy horses.
- Reduced the sword damage slightly to balance the new horse speed.
- Knifes and other peasant weapons can now deal stab damage without bouncing off.
- Removed the stab ability from the farming serp.
- Rebalanced the sword weights.
- Increased the lance range.
- Decreased the stab speed of lance slightly to give it more speed damage bonus and a larger hit area once released.
- Removed the stun that a swordsman would receive when blocking an upper stab.

Bug Fixes
- Fixed an issue that caused the client round timer in Siege mode to not correspond with the server.
- Fixed an exploit that let you hit people on the floor above you in a building.
- Resolved an issue with the Austrian Cuirassier trumpeter not having any hands.
- Fixed a bug that made birds spawn underground in random maps.
- Fixed that when you get hit whilst playing the piano/organ you didn't stop producing music.
- Russian Jäger Sergeant is now correctly named “Sergeant”.
- Russian Jäger Sergeant now has bullets.


Client patch: (Needs 1000 installed!)
www.flyingsquirrelent.eu/mb_warband_napoleonic_wars_upgrade_1000_to_1005.exe

Server patch: (Needs 1000 server version!)
www.flyingsquirrelent.eu/mb_warband_napoleonic_wars_server_patch_1005.zip

Client full installer:
www.flyingsquirrelent.eu/mb_warband_napoleonic_wars_setup_1005.exe

Server full installer:
www.flyingsquirrelent.eu/mb_warband_napoleonic_wars_dedicated_1153_nw_1005.zip



Warband Patch 1.153
Common:
- Troop AI for choosing weapon for different situations has been updated.
- Ranged troop AI not being able to choose a target under certain circumstances bug has been fixed.
- New operations for modders.
- Some fixes and operation enhancements for modders.

Single player:
- Town economies are now more balanced.
- Several other bug fixes.

Multiplayer:
- Two new multiplayer maps have been added: Canyon and Desert Town.
- HTTP communication has been rewritten due to connection issues reported by players.

Client patch: (Needs Warband 1100 installed!)
www.flyingsquirrelent.eu/mb_warband_upgrade_1100_to_1153.exe

Client full installer:
www.flyingsquirrelent.eu/mb_warband_setup_1153.exe
 
Vincenzo said:
- Added the ability to change your 3rd person field of view, use the plus and minus buttons on your numpad.

- Redone the hit detection and damage calculation of the bayonet upper stab. It should now have the exact same code as the lower stab, but still need a different block direction.

:smile:
 
ahhh good to see ragox's map added as an official map well done to him. Just updated all our servers. Now running 1.005
 
Oooh, a new shiny patch and stuff. Thanks FSE.

Hopefully these melee fixes are here to say and satisfy a majority of the player base. Whats the new siege map like?

 
it's a good day to be a swordsman. having to go up against a much more powerful bayonet the past 2 months is really gonna make dedicated sword users look OP for the first few days.
 
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