Author Topic: Paleolithic: Fight for the Homo Genus. RELEASED.  (Read 60170 times)

0 Members and 1 Guest are viewing this topic.

Voutare

  • Master Knight
  • *
    • View Profile
  • Faction: Neutral
Paleolithic: Fight for the Homo Genus. RELEASED.
« on: May 15, 2007, 02:03:28 AM »
Ok, reduced the limit of pirate partys from 10 to 4, the size from 14 to 7 and the rate of the pirate camps from 30 to 120.
http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=472
Save games should be compatible.






*public release*

http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=7&lid=472

Some of the features added since the last closed beta aren't tested, yet, but all in all it should be quite bug-free.





Time – Middle Paleolithic
102,041 B.C.

Races –
Homo Neanderthals
Homo Sapiens

Homo Neanderthals-

They are strong, slow, limited ranged weapons, nomadic and crude living.
Travel in small groups, and harass. (group size = 15-30)

Homo Sapiens-

Weak, fast, has good ranged weapons, nomadic with decent living.
Travel in larger groups, and tend to attack from afar. (group size = 30-50)

Cities –

There will be no cities in the game, and instead when you come across a party, no matter if it is Sapiens or Neanderthals, you will have a choice to enter a temporary scene, and see their nomadic groups. Sapiens will have slightly more advanced traveling villages, and will have merchants.


Weaponry

Sapiens

- many types of spears, wooden, stone, and bone.
- wooden and bone clubs
- wooded, stone, and bone hand axes
- primitive bows.
- throwing javelin

Neanderthals

- many types of spears, wooden, stone, and bone.
- wooden and bone clubs
- wooded, stone, and bone hand axes
- throwing Javelin

Armors

Sapiens
(more advanced than Neanderthal armors)
- hide
- fur

Neanderthals

-hide
- fur


I will start modeling tomorrow after I get some paintball tournament troubles sorted out. Please, anyone, this mod is going to be a semi-accurate non-fantasy mod, so suggestions are welcome, and I am looking forward to all types of modeling help, but it should fit the time period.
« Last Edit: June 13, 2007, 02:17:25 AM by Voutare »

ArabArcher35

  • Grandmaster Knight
  • *
  • Clever ******** shit
    • View Profile
  • Faction: Vaegir
Re: Paleolithic: Fight for the Homo Genus.
« Reply #1 on: May 15, 2007, 02:05:22 AM »
Okay, I suggest that instead of "Homo Neanderthal" and "Homo Sapien", you have "Neanderthal" and "Cro-Magnon".

Second, I'd like to stress that there is NO SUCH THING as "Un-tanned leather". Carry on.
<CrazyEyes> "Pocky: it's sweetened ******** crackers with some pop-tart icing on it you fat fuckers eat it"

Voutare

  • Master Knight
  • *
    • View Profile
  • Faction: Neutral
Re: Paleolithic: Fight for the Homo Genus.
« Reply #2 on: May 15, 2007, 02:06:45 AM »
Leather that is just, leather... isn't that untanned? Or would it be untreated?

ArabArcher35

  • Grandmaster Knight
  • *
  • Clever ******** shit
    • View Profile
  • Faction: Vaegir
Re: Paleolithic: Fight for the Homo Genus.
« Reply #3 on: May 15, 2007, 02:07:16 AM »
Leather that is just, leather... isn't that untanned? Or would it be untreated?

It wouldn't be leather if it were un-tanned :/
<CrazyEyes> "Pocky: it's sweetened ******** crackers with some pop-tart icing on it you fat fuckers eat it"

Nabutso

  • Knight at Arms
  • *
    • View Profile
  • Faction: Neutral
  • M&BWB
Re: Paleolithic: Fight for the Homo Genus.
« Reply #4 on: May 15, 2007, 02:08:50 AM »
call it 'skins" lol

very good idea for a mod!

pmdezso

  • Sergeant at Arms
  • *
  • Permanent Posting Ban
  • Reformed Jackass
    • View Profile
Re: Paleolithic: Fight for the Homo Genus.
« Reply #5 on: May 15, 2007, 02:25:12 AM »
this seems like itll die fast :|

pmdezso

  • Sergeant at Arms
  • *
  • Permanent Posting Ban
  • Reformed Jackass
    • View Profile
Re: Paleolithic: Fight for the Homo Genus.
« Reply #6 on: May 15, 2007, 02:26:26 AM »
Leather that is just, leather... isn't that untanned? Or would it be untreated?
it would be rawhide.


Albino

  • ____
  • Master Knight
  • *
    • View Profile
  • Faction: Neutral
Re: Paleolithic: Fight for the Homo Genus.
« Reply #7 on: May 15, 2007, 02:26:32 AM »
Great to see you announced it!

Chilly5

  • Master Knight
  • *
  • All your dreams will come true...
    • View Profile
  • Faction: Khergit
Re: Paleolithic: Fight for the Homo Genus.
« Reply #8 on: May 15, 2007, 02:47:20 AM »
lol, I first thought this was Spain vs Netherlands when I saw Sapiens vs Neandrathals

Tuckles

  • Grandmaster Knight
  • *
  • Flootershy
    • View Profile
  • Faction: Neutral
  • MP nick: Tuckles
  • M&BWBWF&S
Re: Paleolithic: Fight for the Homo Genus.
« Reply #9 on: May 15, 2007, 02:57:02 AM »
Awesome Idea Voutare, I was thinking about a mod like this. I'll try to make some weapons and stuff for you.

pmdezso

  • Sergeant at Arms
  • *
  • Permanent Posting Ban
  • Reformed Jackass
    • View Profile
Re: Paleolithic: Fight for the Homo Genus.
« Reply #10 on: May 15, 2007, 02:59:25 AM »
just make really irregular shaped clubs and other weapons. in essence, all you need to do is make all the existing weapins chunky, and rename em.

Voutare

  • Master Knight
  • *
    • View Profile
  • Faction: Neutral
Re: Paleolithic: Fight for the Homo Genus.
« Reply #11 on: May 15, 2007, 03:15:36 AM »
just make really irregular shaped clubs and other weapons. in essence, all you need to do is make all the existing weapins chunky, and rename em.

I'm not half-assing this one though.

I'm going to model every model, and even go as far as modeling the twine to connect the stones.

Eother

  • Squire
  • *
  • I have amazing artistic ability. Behold.
    • View Profile
Re: Paleolithic: Fight for the Homo Genus.
« Reply #12 on: May 15, 2007, 03:34:01 AM »
Nice to see a very original mod! Good ideas, yes. :)

Talon

  • Sergeant Knight
  • *
    • View Profile
  • Faction: Neutral
  • MP nick: Taygeur_Panzov
Re: Paleolithic: Fight for the Homo Genus.
« Reply #13 on: May 15, 2007, 04:17:35 AM »
Neanderthals shouldn't be slow. They were superior in almost every way physically, and near equal mentally by all "accounts".  If I remember my anthro right there were aslo other competing (but loosing) homoniods during this time period, though not in the same geography

Tuckles

  • Grandmaster Knight
  • *
  • Flootershy
    • View Profile
  • Faction: Neutral
  • MP nick: Tuckles
  • M&BWBWF&S
Re: Paleolithic: Fight for the Homo Genus.
« Reply #14 on: May 15, 2007, 04:19:33 AM »
Weren't the Neanderthals better in every way? Stronger, Smarter, Faster, and with better tools.

They just died out because they had no means of communication.