HomerJay
Master Knight
![](ranks/new/master_knight.png)
Hello, I'm developer of the Mercenaries mod (www.mbmerc.com). Now I'm trying to implement a small deployable ballista/great crossbow. The code is almost ready but I'm not an artist and I can't create a good mesh and texture. That's why I'm asking you to make the resources. Mercenaries is an open-source project so everything will be available for the community. If you're interested, please look the details.
Video: http://youtu.be/A62J4Ls3Mgs
Video: http://youtu.be/A62J4Ls3Mgs
A ballista consists of 5 scene props:
ballista_base - static
ballista_middle_part - rotates around Z (vertical axis)
ballista_upper_part and ballista_upper_part_ready - controlled by a camera
ballista_winch - rotates around X
It should be a medieval ballista, not a roman scorpion. It could be something like this (source):
Triangle limit: 2000
Texture size: 1024+
ballista_base - static
ballista_middle_part - rotates around Z (vertical axis)
ballista_upper_part and ballista_upper_part_ready - controlled by a camera
ballista_winch - rotates around X
![m_ballista_small.png](http://www.mbmerc.com/files/m_ballista_small.png)
It should be a medieval ballista, not a roman scorpion. It could be something like this (source):
![great_crossbow.jpg](http://www.mbmerc.com/files/great_crossbow.jpg)
Triangle limit: 2000
Texture size: 1024+