Forfeit Perk (can be chosen multiple times)
You choose to forfeit a perk. You will be rewarded random amounts of Xp, denars and weapon proficeny points.
Tier 1 Perks
Slaver
You see profit when you look at an uncouncious enemy and involuntarily rub your hands will thinking about their worth.
This perk will increase the number of prisoners you can hold by 20.
Subterfuge
You have learnt the sideways and secret entrances to every town and know how to fool guards.\
This perk will allow you to sneak into towns without possibility of being recognized.
Magnified Karma
You say things with greater impact on people, negative or positive.
This perk will double the effects of relation changes about you and other people."),
Motivator!!!! (Only at level 5)
You have learnt how to push your men to the limits of heroism. THIS PERK CAN ONLY BE GAINED AT THIS LEVEL, IT WON'T BE AVAILABLE LATER!
This perk will double the Leadership bonus to the party morale and size.
Fast Reader
You have spent too much time reading and writing. So you can read books faster then before.\
This perk will double speed of your reading.
Weapon Master
You have learned the way of sword. At least partially.
This perk will add one point to weapon master and all power strike skills.
Munckin!!!(Only at level 5)
You are a munchkin, you go great lengths to maximize your abilities to exploit the game. THIS PERK CAN ONLY BE GAINED AT THIS LEVEL, IT WON'T BE AVAILABLE LATER!\
This perk will allow you gain an additional perks at every fifth level (10, 15, 20, 20...)
Street Smarts!!!(Only at level 8)
You have learned that street smarts and science do have parallels.THIS PERK CAN ONLY BE GAINED AT THIS LEVEL, IT WON'T BE AVAILABLE LATER!.\
This perk will reduce the intelligence requirements of books by more then half."),
Tier 2 Perks can be taken after level 11
Provisions
You learnt how to spend your food and water the hard way. So keep a close eye on provisions.
This perk will decrease the rate of foods consumed and add ten to maximum party size.
Subtle Speaker
You speak softly and calmly about even the most horrible things, people enjoy listening to you.\
This perk will add one point to Persuade skill, one point to charisma and allow you to use Persuade Option in dialogues as much as you want without a time limit."),
Recruiter!!! (only available at level 14)
You know how much mercenary wants, how much a mercenary really worths.THIS PERK CAN ONLY BE GAINED AT THIS LEVEL, IT WON'T BE AVAILABLE LATER!
This perk will greatly decrease the amount of money asked by mercenaries in taverns.
Recruiter!!! (only available at level 14)
You can read and understand a book while paying very little attention to it. THIS PERK CAN ONLY BE GAINED AT THIS LEVEL, IT WON'T BE AVAILABLE LATER!
This perk will allow you to read books while travelling.
Realization
You woke up and noticed something new about yourself.
This perk will add two or three points to a randomly selected attribute.
Berserk!!! (only available at level 23)
You have learned how to tap into your inner powers when in dire need. THIS PERK CAN ONLY BE GAINED AT THIS LEVEL, IT WON'T BE AVAILABLE LATER!
This perk MAY activate and RANDOMLY replenish your health to half or full, when it is critically low.
Legendary Presence!!! (only available at level 23)
You have learned how to impress people by your actions and intentionally make them feel like you a character out of legends.THIS PERK CAN ONLY BE GAINED AT THIS LEVEL, IT WON'T BE AVAILABLE LATER!.
This perk will double the amount of renown you gain or lose.
Tier 3 Perks can be taken after level 23
Sleepyness
You can sleep anywhere anything without caring about what is going on.
This perk will increase the time flow while resting in cities or camps. Also allows you to sleep almost everywhere.
Mentor
You have learned how to take a better lesson after countless fights.
This perk will double the amount of experience gained by your party after battles.
Boasting
You have learned how to impress simple villagers by telling stories of you exploits.
This perk will double the amount of recruits from villages and add 5 to your maximum party size.
Special Perks, one can be taken at level 12, 21, 27, 32, none coded yet.
Trader; You don't suffer price reduction penalties when you sell goods to merchants!
Architect; When you build improvements they are built at double speed!
Seasoned Buyer; All weapon and armour have more items available!
Skilled Butcher; You gain three times more meat from slaughtered cattles!
Tactical Genius; You gain +5 Tactics skill for battle advantage calculations, the bonus is added party, and ally limit are applied.
Friend of a Friend; A traveller, a ransom broker and a minstrel is ever present in The Singing Pumpkin which is located in Zendar, this perk allows you to visit it.
Nightmare Boss; You are nightmare to your soldiers, you find a tiniest detail and cut their wages in half. You pay reduced wages which decreases party size by 15, but you can hand out money to increase party morale.
Charisma Boost; You gain +3 Charisma and +1 to all related skills
Intelligence Boost; You gain +3 Intelligence and +1 to all related skills
Agility Boost; You gain +3 Agility and +1 to all related skills
Strength Boost; You gain +3 Strength and +1 to all related skills