sairtar said:Id just roll up with some Ashenborn Heroes and watch the prisoners pile up.
Some what now?
sairtar said:Id just roll up with some Ashenborn Heroes and watch the prisoners pile up.
nullpat said:Thats an unabated plug for PoP 4 =D
Rical said:1.Equip companions with blunt weapons
2.buy yourself an arena lance
3.Profit.
El-Diablito said:Ok so far I've had the most success with loading my army up with sarleon knights (I've got around 80 of them atm) and ordering them to use only blunt weapons. This results in slightly over half your army attacking while just below half are left standing there doing nothing. The upside to this is that you will capture *every* enemy soldier. And so, using this to attack weaker armies I know half my force can take I can basicly vacuum up prisoners to fund my armies.
Atm it's still not very profitable, I'm in my mid 20's lvl wise with only about 90'ish army size (I'm speccing int and holding out for qualis gems to make a super-duper pop char).
Just tried this farming vanskerry raiders, very easy to snap up 20-40 prisoners in a couple of minutes with no losses. Any other ideas on how to improve or what to farm for more success? The jatu are more valuable prisoners but every sarleon costs 500 merely to recruit not to mention train and replenish and those jatu lance charges will result in increased casualties as the 2 handed maces are *terrible* to counter them.
Certainly true. But that's one more variable that needs to be applied, and cutting down on the variables makes the system work better. I'd say that we should be happy we got to where we are.unfringed said:I've always thought Warband was a bit wonky with the way it handles injuries. Would make more sense if "lethal" weapons weren't always lethal and blunt weapons were sometimes fatal. It's not like a warhammer wasn't every bit as lethal as a sword in reality.
The solution to this problem is to send your whole cavalry force charging with blunt weapons, then to use the " - " command to select the nearby soldiers who are doing nothing after the initial charge and tell them to charge with any weapon.ms_ts_2007 said:No, HunterAlpha, from what I understand he said, HALF the Knights spawn with Blunt weapons, Half the KNIGHTS, without. It is random, he can't do what you are suggesting.