Vincenzo said:Accuracy is about the same, though slightly tweaked here and there.
Gameplay always above realism, nothing worse then having a unplayable game due to your gun misfiring all the damn time on the wrong moments.
Phalanx300 said:Weird how you seem to think realism can't make good gameplay. The one doesn't exclude the other.
lord_olafson said:In fact we did not change musket accuracy at all. I do not know how you came to the conclusion that it is upped.
Musket accuracy is exactly the same as in MM russia.
What the, then whats with the infantry musket that Diplex picks up in the Dev Commentary that has accuracy comparabale to a current rifle?
Helixrider said:I dont know , but the weapon he picked up clearly said, infantry musket, and looking at the recticle it looks more like a rifle recticle, or mabye Im just imagining things
Vincenzo said:- Double gunning is disabled by default, when you pick up a extra weapon, you auto drop the other you had. (you can disable this by admin panel/configfile)
Gragnok said:Vincenzo said:- Double gunning is disabled by default, when you pick up a extra weapon, you auto drop the other you had. (you can disable this by admin panel/configfile)
Glorious
gaham1 said:I saw rockets in the video. Can we place more than one rocket in the tube before launching it? Because it looked like they could fit and 1 rocket being fired is kinda lame.
Gunny said:What about Sergeants? Will we ever see strong sergeants wielding either a spontoon or Halberd, come sin handy to protect the poor little ensigns and helps differentiate between a fool falling out of line and a sergeant telling you to straighten the line
I also like the sound of thatShad0w said:Gunny said:What about Sergeants? Will we ever see strong sergeants wielding either a spontoon or Halberd, come sin handy to protect the poor little ensigns and helps differentiate between a fool falling out of line and a sergeant telling you to straighten the line
I must say, that would look really sweet
Williams_The Great said:Some Quick Questions that i've been meaning to ask.
1).When someone is reloading, and said person must break reload to say engage an enemey in melee. After winning in melee will they have to restart the reload of the musket from the start or begin the reloading sequence where it was left off?
2). Has the Waterloo Map from MM been Re-Made, or had more stuff to add to it? If so would there be to continue the Waterloo Event for NW in June?
3). During Commander Battles, when commanding Cavalry, will there be any formations that you can get the Bots to peform? Or is it basicly just standard formations, and no special formations like Wedge or something on those lines. Same goes for Infantry.
Best Regards,
Williams
Gunny said:What about Sergeants? Will we ever see strong sergeants wielding either a spontoon or Halberd, come sin handy to protect the poor little ensigns and helps differentiate between a fool falling out of line and a sergeant telling you to straighten the line