Author Topic: Companion SubMod  (Read 25621 times)

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Alfred of Gloucester

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Companion SubMod
« on: January 08, 2012, 02:28:56 PM »
74Companion Mod for Brytenwalda 1.4 with TML 2.1 Mod added.
Just extract these over a fresh install of Brytenwalda 1.4(remember to rename it CompMod or something)
 http://www.4shared.com/rar/-h9lLhkm/CompTML21.html
Features
(click to show/hide)

74 Comp Source files http://www.4shared.com/rar/Bp6hVLfV/Comp_Module.html

Old Companion SubMod with 1.39
http://www.4shared.com/rar/A8D_4Xvo/Brytenwaldacompanions.html


This is a work in progress so feed back is welcome.
I would like to thank Idibil and all the 1.4 team for all their hard work on Brytenwalda and a special thanks to Idibil for his work and patience helping me with this submod
Thanks Idibil  :D

« Last Edit: April 04, 2013, 09:06:06 AM by Alfred of Gloucester »
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Idibil

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Re: Companion SubMod
« Reply #1 on: January 08, 2012, 07:25:56 PM »
Nice work, Alfred.

Untitled.

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Re: Companion SubMod
« Reply #2 on: January 08, 2012, 08:52:12 PM »
Quote
Belendor         = Xbow
Kolba            = Xbow
I'm quite sure there are no crossbows in Brytenwalda. :?
Untitled is Tyler Durden.
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Wind brings butterflies or snow
A stone won't notice.
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Adorno

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Re: Companion SubMod
« Reply #3 on: January 08, 2012, 09:00:16 PM »
Yes there are. The Picts used them (you can find them only in their towns).

Untitled.

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Re: Companion SubMod
« Reply #4 on: January 08, 2012, 09:22:06 PM »
Ah, I see. :)
Untitled is Tyler Durden.
Flowers bloom and die
Wind brings butterflies or snow
A stone won't notice.
Vad fan du och ditt vita privilegierade arsle

gruven

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Re: Companion SubMod
« Reply #5 on: January 09, 2012, 08:46:57 AM »
how many of these new companions are picts? i'm planning a companion-only game but will only recruit pictish guys and i think there are 3 of them in the original brytenwalda setup.

Alfred of Gloucester

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Re: Companion SubMod
« Reply #6 on: January 09, 2012, 10:13:11 AM »
I've tried to keep all 37 nuteral with no homelands etc so you can role play as you see fit.

If your going for Pict choose all javelins xbow etc i would say.
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Makememove

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Re: Companion SubMod
« Reply #7 on: January 09, 2012, 01:18:53 PM »
@gruven: This is gonna be hard: Bridei and Onuist are always fighting.



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gruven

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Re: Companion SubMod
« Reply #8 on: January 10, 2012, 12:07:21 PM »
yes bridei is such a strange pictish lady.

btw, im giving this submod a go now and noticed that one of the newly created companions (rathmor) fired the usual "i cant do with this companion" dialog but referring to aillt (light inf)! with the same answer options (valuable member of the team, support, shut up) i don't think this effected anything and i havent seen the same dialog triggering again after those aillts were gone from my party.

Alfred of Gloucester

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Re: Companion SubMod
« Reply #9 on: January 10, 2012, 03:18:28 PM »
Hmm I will look into this as it was my aim to turn off complaints from the new companions.
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Uhtred Ragnarson

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Re: Companion SubMod
« Reply #10 on: January 10, 2012, 06:20:31 PM »
I like it, just wish the names were period.  :?
"Put all the evils in the world behind a door and tell man not to open it, and he will open it, because there is such joy in chaos" - Bernard Cornwell.
I actually managed to down one of them once, get their weapon and shield and down the rest.
Seriously gave me a half-boner after I did that - taught me more about LIFE than The Expendables did.

Alfred of Gloucester

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Re: Companion SubMod
« Reply #11 on: January 10, 2012, 06:25:13 PM »
Yeah that would be good maybe if i found enough we could change them.
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Uhtred Ragnarson

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Re: Companion SubMod
« Reply #12 on: January 10, 2012, 06:34:57 PM »
Personally, I like names that are not just purely formal. For example usually when I make a character, I make him tall in the slider and I add "the Tall" after his name. Of course that works vice versa. "Beornoth the Short" or "Cadael the Imp", "Atheled Short-temper." It gets annoying if all your companions are named thusly, but you get the idea.  :P
"Put all the evils in the world behind a door and tell man not to open it, and he will open it, because there is such joy in chaos" - Bernard Cornwell.
I actually managed to down one of them once, get their weapon and shield and down the rest.
Seriously gave me a half-boner after I did that - taught me more about LIFE than The Expendables did.

gruven

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Re: Companion SubMod
« Reply #13 on: January 10, 2012, 08:59:14 PM »
Hmm I will look into this as it was my aim to turn off complaints from the new companions.

and the strange thing was him complaining about a unit, not a companion!

now about those names, there must be celtic/briton name databases out there can anything be done. i don't want "lord arius" and "juan kanobi" in my band, no offence to these people just makes things unrealistic.

JuJu70

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Re: Companion SubMod
« Reply #14 on: January 10, 2012, 09:11:27 PM »


Something like that perhaps

Theon      = Engineer
Besso      = Trader
Llywarch   = Entertainer
Antonius Cassus   = Surgeon
Opilio      = Wounds
Morcant      = First aid
Ingvarr      = Spearman/troop trainer
Folcard      = Spearman
Aethelwine   = Spearman
Anaoc      = Spearman
Muicheachtach   = Javelins
Guithrit   = Javelins
Deoradhan   = Javelins/Looter
Frithuwald   = Horseman/Javelin
Ecgfrith   = Horseman/Javelin
Brytthael       = Horseman/Javelin
Caoimhinn   = Horseman/Javelin
Uvan      = Horseman/Javelin
Olwydd      = Horseman/Archer/Pathfinder
Ermingild   = Archer
Liudbald   = Archer
Cynric          = Archer
Eddarrnonn   = Xbow
Maelchon   = Xbow
Bowdyn      = Sword/Spotter/Forager
Gormal      = Sword/Javelin
Donnchadh   = Sword`n`shield/Spotter
Childeric   = Sword`n`shield
Ceolred      = Sword`n`shield
Rigunth      = sword`n`shield
Osnath       = sword`n`shield
Coenwulf   = 2H axe
Wiglaf      = 2H axe
Waltheof   = 2H axe
Ealdwulf   = 2H axe
Uchdryd      = 2H axe
Egbert      = 2H axe