Vikingr 0.90 - DOWNLOAD HERE

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Mammoet

Master Knight
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Brief Overview

After many long months of toil and smithying, the Vikingr devlopment team is proud to present Vikingr 0.90 for the Warband community. We have strived to recreate history in the golden age of the Vikings whose influence upon much of Northern Europe is without equal. Fight with the spear and the axe, with the shield and the horse, become the saga hero and let forth the blood-gore in the landscapes of an unforgiving land.



Be sure to use the shortcut on your desktop to start.
It uses WSE which included in download, and won't work properly if you start the usual way.
Download 0.90 full install:
Gamefront
[size=18pt]Repository
[size=24pt]Download 0.84->0.90 patch install:

Gamefront

If you want to host the mod, please contact Barabas or Moeckerkalfie.


If you have problems with connecting to the server. It will say "unable to connect to server", this might help:
STARik said:
\Documents\Mount&Blade Warband\rgl_config.txt, open it, find "use_secure_connection =" make sure it equals 0, see if it helps (also you might want to change render_buffer_size = to the half of your video card memory, for example mine has 1gb so its set to 512)

Changelog:

Barabas:
•Removed stab from maces
•Fixed horse speed reduction not happening soon enough
•Everyone can pick up bows, non-archers just suck at using them.
•Check spear breaking for movement direction
•Fixed horses falling from the sky /  greatly improved dehorsing script
•Changed Boyar Son to Boyarin (as suggested by Ulfvaldr)
•Add vikingar hat to skyti
•Disabled horses on stamford and dimgrund
•Count total number of players instead of no of players per team for troop limiter. This will make it more fair, no longer one team that has an archer while the other one can not.
•Fix black parts near arms/torso on woolen and linen tunics
•Fixed spears in alternate mode not breaking
•Gaelic shields
•Fixed overhead stab and added two-handed version
•Spiked stick -> wooden mace
•Took damage-dependency out of bumps
•Fixed raid mode (hopefully)
•Fixed spawns for siege mode (applied the madmin fix)
•Gaelic tunics
•Add two-handed modes for berserkr    weapons (non-lootable by strength restriction)
•Added leader-death bonus/penalty
•Added clan shields/banners
•Added WSE
◦Adds friendly horse bump
◦weapon<->ground collision
•Modified shaders
•Tweaked sword textures
•Ionar+Broc
•Simple Tunics
•Long Mace/Stick/Staff
•Small weapon tweaks with River/Bjorn (now all swords and axes are equally good)
•Fixed pricing and stats on armor
•Money gain per damage instead of per kill

Moeckerkalfie:
•Created an old fashioned sword for gaels
•Fixed a small texture stretch in the “compound_burgh_wall” of the moeckpack
•Mappers kit released
•Rus short sword
•Fixed and Tweaked some problematic siege maps
•Created a Hewing spear
•Created heavy seax
•Tweaked lower leg mesh and texture
•Fixed Aspen/stone texture stretching
•Fixed “valleyRock_rounded” stretching nonsense
•Created a Gaelic beard
•Tweaked FrisianDudes Scian
•new shoes
•Gaelic mail
•New hairstyle

Thomas Caravard:
•New stab animation

Poor smiley:
•Fixed Rus mail rigging by copying tunic rig (trousers didn’t match the shoe movement)
•Fixed horse texture seams, in normal and diffuse
•Tweaked blood
•Tweaked textures
•New coins

Skvor:
•New loading screen

Gothic Knight:
•Vikingr Short Sword

River/Bjorn:
•New Padded Cloth textures

FrisianDude:
•Gaelic scian



Factions

  • Engle
    • Scytta: Archer/Skirmisher
    • Fyrdman: Basic Infantry
    • Húscarl: Professional Infantry
    • Earl: Leader

  • Vikingar
    • Skyti: Archer
    • Hirðmaðr: Basic Infantry
    • Berserkr: Special Infantry
    • Höfðingi: Leader
  • Normanz
    • Archer: Archer
    • Pedaile : Infantry
    • Chevaler: Cavalry
    • Conte: Leader
  • Rus
    • Strelec: Archer
    • Druzhinnik: Infantry
    • Boyar Son: Cavalry
    • Knyaz: Leader
  • Goídil
    • Ceithernach: Light Infantry
    • Gallgoídel: Heavy Infantry
    • Toísech: Leader




Current Team
Moeckerkalfie: Leader, Modeler, Texturerer.
Barabas: Scripter.
Thomas Caravard: Animator.



Pre-0.84 Team

Rath0s :sad:Leader, Modeler, Texturer and item/troops scripts).
Ginthus: (Modeler and Texturer).
Davee: (Coding, Sounds and Mapper)
Eirikur/Turanien: (Modeler, Texturer and Mappper)
NaglFaar: (Mapper and horn code)





Features.

Raid game mode. The attackers have to bring torches, burn target houses and then pick up the loot.
Longboat battle, where two ships meet to fight.
Lots of new equipment.
Beautiful maps and sounds that will get you into the right atmosphere.
Troop limiter, to get rid of archer and cav spam, keeping it balanced.
Decapitation, you will be able to chop off heads!
Banner that heal and motivate you teammates.
Spears that break on impact.
Warriors that fall of their horse.
Disarm your opponents by riding them over, get them of their horse or punch them!
Horns that you can blow by pressing "H".
You can crouch by pressing "C".
You can taunt by pressing "Q" and for shield bash taunting by pressing the block button + "Q".
Berserkers can get into a rage by pressing "P", giving them a temporary damage reduction, suffering the rest when they get out of their rage.


 
And from the Irish Sea the warcries of the Irish, the Manx and Norse-Gaels harkened a knew era!
 
Yeah sorry guys, I also TRIED uploaded it to the repository, but it always dies at 97% and such, so I gave up on it for now.
ModDB is being updated, they just have to approve of our upload.
 
Hmm, me and Guth have a problem. We try to join the servers, and it says "Cannot join this server as it is an older version (0.000) of Mount&Blade than your client (1.143)"

I used the patcher, he used the full installer. We both used WSE Loader.
 
Okay I was wrong, sorry :razz:... Fyrninga is .90. Thank you Eadric and Fyrninga's!

Btw, to Dev Team; I used the normal launcher, not the one given to me. It wouldn't work otherwise. So, people having issues, use the normal launcher.

Edit: Hm... I can play it, but I have no text ingame.
 
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