To begin with, i wasnt going to announce this mod untill i had completed ALL the models requred (minus UV maps...since im shit at Texturing) for the game, but i figure it would be easier to get off the ground if i didnt need to worry about python and basically everything but the general design and 3d Modeling aspects of the Mod... ive already completed a number of models which will appear below this post in a picture flood.
It seems we have a little bit of a team coming on:
Kastor: Modeler, Project Lead
Hellequin: Mercenary-Scripter (LOL)
Archonsod: 40K GuruIt would be greatly appreciated if anyone would want to donate there time/knowledge/models/skills etc to this oh so Holy cause!
Thanks in advance!

and as extra i'll need the guidance of all the more experienced MNB modders...

RELEASE: No where near BETA stage

NOTE: this mod involves a space marine chapter of my own creation, though i plan on adding another more "loyal" chapter to the mod in the future...
SETTING:
Tartarus: Imperial planet on the Outer Rim, homeworld to the Ex-Communicate Space Marine chapter: Legion el Muerte and numerous imperial cities. Fudal World. The entire planet is surounded by a warp anomalie labeled Astropath's fury, preventing further investigation. Declared Perdita by the Inquisition. Necron activity has been reported on the planet's surface, there are also Numerous reports of Chaos Cult markings in and around major Cities such as Máquina 45-87X and De Largo Alcance.
The Game takes place in M:41.9824. The planet Tartarus has been engulfed in the Astropath's Fury Warp Anomalie for little more than a year. Ancient Necron Pylons protecting the Tartarus from the Solar Storm begin to fail, awakening the planet's Tomb World citizens. Necrons make their way to the surface of Tartarus and begin to harvest the world's habitants... the imperials decide to fight back knowing that either way, they are doomed...
PLANNED FEATURES:
- Completely New list of weapons and armour
- 4 Different Factions to join, Imperial Guard, Lost and the Damned, Space marines & Necrons
- War system
- The ability to become a Necron
- New Map with New Textures and Map Icons
- The ability to play as a Space marine
- Faction Influence
- Story quest line
- A unique way of joining each faction (minus the starting faction: Imperial Guard)
- A Highly skilled Nemesis to fight!
- an ongoing storylin that grows with the updates to the game
OK, heres the weapons i have already made:
1) Space marine shotgun
2)Imperial Plasma Pistol
3,4,5)Necron Legs, head and body
6) Imperial Guard Helmet
7,8)Gauss Gun & Gauss Blaster
9) Chainsword & Evicerator (Evicerator to be redone though)
10,11,14,15,16)Space Marine 'Bolter' W/ and W/O Magazine + Bolter W/ Sickle Mag, Drum/Barrel Mag and Box Mag
12,13)Heretic 'Bolter' W/ and W/O Magazine (magazine for chaos are visible bullets, not your standard Cartridge )
ZOMG! thats ALL ive done!
i still have these models to make:
1)Space Marine Armour (Chaos black with Tin Bitz and Boltgun Metal details and Goblin Green Eyes)similar to the Necrontyr)
2)Space Marine Greaves
3)Space Marine Gloves
4)Lasguns with various unique details for Heretics and Imperials
5)Same with Laspistols
6)Meltagun (i have an idea of how i want the "Melta effect" to work/look)
7)Imperial Guard Armour
8)Imperial Guard OOC (out of COMBAT ) Uniform
9)Heretic Uniform
10)Boots for Imperials and Heretics....
11)Imperial Plasma Gun
12)Various Blunt Weapons Used by Mutants and plague Zombies etc
13)Many More H2H weapons
Ill make the troop trees and then finish the item list, feel free to suggest stuff you recon should be in the mod...