Good Day.
The idea looks so:
Map
Each Clan can have 1 Territory (With village).
Each Clan:
Conquer
Loot
Raid
and protekt Territory.
On each Territory Clan can build:
Village (1 Village / 3 Territory)
Level 1 (10000 silver to build) +1000 silver / 3 Days
Level 2 (10000 silver to upgrade) +1500 silver / 3 Days
Level 3 (10000 silver to upgrade) +2000 silver / 3 Days
Tower
Level 1 (5000 silver to build) little Tower on the Hill
Level 2 (5000 silver to upgrade) medium Tover + little dich + stones on the Ruff
Level 3 (5000 silver to upgrade) big Tower + water dich + stones on the Ruff
Castle (100000 silver to build) big defence + +1500 silver / 3 Days
Wharf Sea Looting Rainds / Traveling
10000 to build the Ship.
If Sea Battle is lost ,Clan loosing Ship.
Some Territorys have Mines.
Mine + 1500 silver / 3 Days
Conquer
Each Clan can conquer Territory.
Thisis like event. Clan give the Time, Day and Territory.
If the Territory is neutral. everyone can be volunteers to defend it.
If some Clan have it: Clan vs Clan.
For each Batttle Clan can have volunteers for 1000 silver each.
If there are no Towers/Villages/Castles on the enemy Territory ,Clan can just move on if the enemy dont go for Battle and waits.
Conquer Villages and Castles can have the revolt.
Looting
Clan can loot enemy Village. clan vs clan.
Also like event.
If the attacking wins ,they have + 4000 silver.
defender - 4000 silver.
So... whot are you finking about?
We just only need some goot mane Map, some Towers/Villages defenc Maps.
The idea looks so:
Map
Each Clan can have 1 Territory (With village).
Each Clan:
Conquer
Loot
Raid
and protekt Territory.
On each Territory Clan can build:
Village (1 Village / 3 Territory)
Level 1 (10000 silver to build) +1000 silver / 3 Days
Level 2 (10000 silver to upgrade) +1500 silver / 3 Days
Level 3 (10000 silver to upgrade) +2000 silver / 3 Days
Tower
Level 1 (5000 silver to build) little Tower on the Hill
Level 2 (5000 silver to upgrade) medium Tover + little dich + stones on the Ruff
Level 3 (5000 silver to upgrade) big Tower + water dich + stones on the Ruff
Castle (100000 silver to build) big defence + +1500 silver / 3 Days
Wharf Sea Looting Rainds / Traveling
10000 to build the Ship.
If Sea Battle is lost ,Clan loosing Ship.
Some Territorys have Mines.
Mine + 1500 silver / 3 Days
Conquer
Each Clan can conquer Territory.
Thisis like event. Clan give the Time, Day and Territory.
If the Territory is neutral. everyone can be volunteers to defend it.
If some Clan have it: Clan vs Clan.
For each Batttle Clan can have volunteers for 1000 silver each.
If there are no Towers/Villages/Castles on the enemy Territory ,Clan can just move on if the enemy dont go for Battle and waits.
Conquer Villages and Castles can have the revolt.
Looting
Clan can loot enemy Village. clan vs clan.
Also like event.
If the attacking wins ,they have + 4000 silver.
defender - 4000 silver.
So... whot are you finking about?
We just only need some goot mane Map, some Towers/Villages defenc Maps.