I'm also interested in play testing it for you.
haven't you seem his last reply? pm Robororb, he's in need of play testers.
quest ideas:
*First Town: Vittorio hasn't heard from his home village for a long time. He's been waiting for a caravan that travels there for two months now, and is nearly giving up. He is not crazy enough to travel alone so he is looking for mercenaries to escort him. He has the gold to pay for it.
- If the player agrees, the icon of the village will show up on the map and Vittorio will join the Party. When the player aproaches the town a menu will show up, and a horrid undead sound will play in the distance. Vittorio will insist in rushing into the town to search for his family, and offer you extra payment to do so. The most intelligent hero in your party, will advise against it, since there are probably no survivors and it is never a smart choice to pick a fight with the ghouls.
-If the player refuses to proceed ,Vittorio will go alone. and you will never hear from him again.
-If the player takes the bold action, there will be a climatic combat in a desert village scene. There should be a wooden watch tower set up a few paces in front of the village gate, so the player can climb it and have some strategical advance shooting the beasts from the distance.
-with all his family gone, and his village abandoned, Vittorio will offer to join you and make a living as a mercenary. He is just a farmer, but he's used to travelling to other towns to sell crops and anyone who travels the roads of Quinn Island these times can take care of himself. He has a musket, a pistol, a cutlass and some decent clothing along with a nice hat. he has decent combat skils and can help the player at the beggining of the game with his barter skill.