Author Topic: [M] Empires of Faith (ex-Caravan Raiders)  (Read 20787 times)

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nijis

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[M] Empires of Faith (ex-Caravan Raiders)
« on: October 20, 2011, 07:31:25 PM »
Download link for current version (Empires of Faith 0.301)
http://www.mediafire.com/download.php?9k4rjepnvqn507x

Website (URL to follow soon)
http://87.229.55.124/

It is the thirteenth century, by the Christian reckoning, in a world slightly different than our own. In the West, the Holy Roman Emperor has seized Rome, asserted his dominance over the papacy, and numbers the kings of Britain, France, and Spain as his vassals. His rival in Christendom, the Basileus in Constantinople, still holds Greece and Asia Minor and has extended his suzerainty into Russia. The Caliphate, after a century of rapid expansion, ran into fierce resistance in Anatolia, Central Asia, and India and has consolidated, but also avoided the pitfalls of relying on a slave soldiery. The Turks of Central Asia united with their fellow nomads of the steppe to confront the Muslim invasion and have forged a strong, lasting khaganate, amalgamating the mystic traditions of Tibetan Buddhism with their own traditional sky god to create a religion of imperial rule. The emperor of China, though racked by civil wars, never completely abandoned the Tang Dynasty's imperial ambitions, and continues to contest with the khaganate for control of the Silk Road. In India, the Cholas of Tamil Nadu have expanded their sea empire to make tributaries throughout southeast Asia, and have sent armies of religious devotees to the north to fight the Muslim incursion in the name of Shiva, Krishna, and the Goddess. These six imperial powers, each proclaiming to be uphold the will of the Heavens upon earth, contest with each other for dominance while at home they struggle with restless vassals, rebellious nobles, ungovernable tribes, and others. It is the age of the empires of faith.



The goals: a historically immersive multiplayer game with MMORPG-like features. Battles feature lots of bots, making for a challenging experience both when playing with others or on an otherwise empty server. Gold and renown is earned and characters can upgrade, but starting characters should also be competitive and there should be little sense of grinding.


You can also play single-player by hosting a game. Any game you host won't be "official," however, and your winnings will not be uploaded.
 
DISCLAIMER: Although this has MMORPG-like features, this is still in a fairly early test phase. This means -- your character, gold, renown, and accumulated levels can be wiped out at any time! I envision a much more ambitious version which might mean considerable restructuring, and I doubt I'll be able to retain existing character stats as the game develops. Plus, I might accidentally wipe them out...
 
At later points in the development, characters will be more stable.
 
I am in the process of updating this game description, so there will be important aspects of the game not mentioned.

Known bugs as of 0.301
* Players may be dropped from the score list during a game


CREATING A CHARACTER WALK-THROUGH:
I use the term "character," but in fact a "character" in this game represents a family, clan, or dynasty.
(click to show/hide)


TROOP TYPES
Troop types - what to select, for yourself and for your retinue - are useful to know to play the game.
(click to show/hide)


UPGRADES
(click to show/hide)

THE SETTING
(click to show/hide)

VERSION HISTORY
(click to show/hide)


GAME MODE DESCRIPTIONS:
(click to show/hide)


First, without Barny's provision of the server, this probably would never have gotten off the ground
I'm also in debt to the community for their excellent visual mods and additions
 
Credit to Belendor Torheal Artendor for the new logo and opening screen
Credit to Lucke189 for the Realistic Colors mod
Credit to Idibil for allowing me to use Brytenwalda animals
Credit to Fredelios for the goats and for re-rigging the cows
Credit to Pino for his Sarranid and other armors
Credit to Varkhash for his camels.
Credit to Narf for his Rus armor
Credit to Wei Xiadi for his armors
Credit to MarkQuinn for the Better Banners pack
Credit to Yoman for his Sarranid helmets
Credit to Noste for his retextured Sarranid leather
Credit to gutekfiutek for Polished Landscapes

All art is from the Wikimedia commons.


WHERE AM I GOING WITH THIS:
(click to show/hide)



Screen #1 -- The riverside caravan route. Camels and guards are setting out in the bottom left, while raiders sally out into the deserts

(click to show/hide)

Screen #2 -- Final agonies of a caravan stripped of its guards, now being cut to pieces on the wadi route

(click to show/hide)



Other downloads

Downloads of 20x. This works on the old Caravan Raiders server which I am about to discontinue.
http://www.mbrepository.com/file.php?id=3313
http://filesmelt.com/dl/Caravan_Raiders.rar  (this may be faster)
Patch:
http://www.mbrepository.com/file.php?id=3413
This upgrades the downloadable version to 0.202. You'll need to replace files in your Caravan_Raiders module folder.
« Last Edit: August 08, 2012, 05:01:40 PM by nijis »
Blogs: http://silawa.wordpress.com, http://www.arabist.net. I tweet at http://www.twitter.com/@SteveNegusMasr - mostly Egypt politics, but might do some game stuff from time to time.

Slawtering

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Re: [M] Caravan Raiders
« Reply #1 on: October 20, 2011, 07:53:06 PM »
Ooh a Dev mod. Will try it for you :)
DarthTaco: "We'll get onto bed mats n shit later"

nijis

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Re: [M] Caravan Raiders
« Reply #2 on: October 20, 2011, 07:57:27 PM »
It's my own private experiment. Look forward to hearing what you think, if it works.
Blogs: http://silawa.wordpress.com, http://www.arabist.net. I tweet at http://www.twitter.com/@SteveNegusMasr - mostly Egypt politics, but might do some game stuff from time to time.

John.

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Re: [M] Caravan Raiders
« Reply #3 on: October 20, 2011, 07:58:13 PM »
Sounds epic, dwnloading now, a dev made a mod, this looks epic.
(click to show/hide)
(click to show/hide)

FrisianDude

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Re: [M] Caravan Raiders
« Reply #4 on: October 20, 2011, 08:08:53 PM »
Hmm, that does look very interesting. Unfortunately I'm somewhat strapped for time. :(
Nords ruled by King Ragnar, Khergits ruled by Sanjar Khan, Rhodoks ruled by King Graveth, Swadians ruled by King Harlaus, Vaegirs ruled by King Yaroglek. All those peoples live, fight, and die in the continent of Calradia. The Nords and Rhodoks field solely infantry and archers, the Swadians and Vaegirs have infantry, archers and cavalry and the Khergit field almost exclusively cavalry. No such things as "infarty" or "calvary" exist. Play Vikingr!

Comrade Temuzu

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Re: [M] Caravan Raiders
« Reply #5 on: October 20, 2011, 08:39:11 PM »
Awesome, testing now. Everything looks good...Well the map looks a bit simple. But Im sure there will be a chance to make our own maps at one point :)

Slawtering

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Re: [M] Caravan Raiders
« Reply #6 on: October 20, 2011, 08:39:30 PM »
I can make a video of it if you want. Just a raw video no editing or whatever. Actually might do it now.
DarthTaco: "We'll get onto bed mats n shit later"

Ikaguia

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Re: [M] Caravan Raiders
« Reply #7 on: October 20, 2011, 08:59:04 PM »
wow, looks nice, very creative


Sorry for my poor English, I'm Brazilian.

Comrade Temuzu

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Re: [M] Caravan Raiders
« Reply #8 on: October 20, 2011, 09:07:48 PM »
Played until I got the best gear, quite fun :P Cant imagine how much fun it could be on a populated server.

One suggestion though. The caravans are a bit scetchy, might want to make it somehow that the camel rider is surrounded on both sides instead of the bots following behind. Makes it easy to snipe the rider.

Slawtering

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Re: [M] Caravan Raiders
« Reply #9 on: October 20, 2011, 09:24:12 PM »
And sometimes the bots don't attack even the archers clearly with arrows left. Few more classes or two like Raider and Caravan Guard. And some awesome coding never seen before that will be released as osp would be good aswell ;)

Video/s Done btw will upload tomorrow or tonight.
DarthTaco: "We'll get onto bed mats n shit later"

Specialist

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Re: [M] Caravan Raiders
« Reply #10 on: October 20, 2011, 09:51:02 PM »
Just the fact that this is made by a MB developer made me download it. Nice work for now! I look forward to the finished (completely finished) product

FrisianDude

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Re: [M] Caravan Raiders
« Reply #11 on: October 20, 2011, 09:53:07 PM »
Nijis actually was a modder before joining the dev. team. His Battle for Sicily was one of the first and best mods I ever played. Also, I gave this mod a try as well and I have to say it's just very nice. I'd love this to be a full game mode.  :P
Nords ruled by King Ragnar, Khergits ruled by Sanjar Khan, Rhodoks ruled by King Graveth, Swadians ruled by King Harlaus, Vaegirs ruled by King Yaroglek. All those peoples live, fight, and die in the continent of Calradia. The Nords and Rhodoks field solely infantry and archers, the Swadians and Vaegirs have infantry, archers and cavalry and the Khergit field almost exclusively cavalry. No such things as "infarty" or "calvary" exist. Play Vikingr!

OrangeKnight

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Re: [M] Caravan Raiders
« Reply #12 on: October 20, 2011, 10:18:27 PM »
Nice im glad a devolper is doing something interesting for the community like a mod!

But shouldnt you be working on M&B2  :lol:
Yes, Now go make us some sandwiches!
Not like that you cock-monkey. I have a bloody wife.

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Re: [M] Caravan Raiders
« Reply #13 on: October 20, 2011, 10:27:07 PM »
Well, I for one am happy he's experimenting with new things, like this.
Tried, and damn it's fun.

Some screens:
Me guarding a caravan against the enemy raiders
(click to show/hide)
Raiding enemy caravans
(click to show/hide)
Loot!
(click to show/hide)
None shall pass!
(click to show/hide)
Score is err...
(click to show/hide)
 
Quote
Men hate what they don't understand, and what they hate they will never understand

FrisianDude

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Re: [M] Caravan Raiders
« Reply #14 on: October 20, 2011, 10:29:34 PM »
... ohhh you can pick up dead caravan's loot. Oohhhh. :lol: I didn't realize. But then, I spent more time defending than raiding because somehow, that was more fun.
Nords ruled by King Ragnar, Khergits ruled by Sanjar Khan, Rhodoks ruled by King Graveth, Swadians ruled by King Harlaus, Vaegirs ruled by King Yaroglek. All those peoples live, fight, and die in the continent of Calradia. The Nords and Rhodoks field solely infantry and archers, the Swadians and Vaegirs have infantry, archers and cavalry and the Khergit field almost exclusively cavalry. No such things as "infarty" or "calvary" exist. Play Vikingr!