Archipelago Map (In Development)

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This is the thread for a new map in development. It will be based around an Archipelago, that is, a series of islands.

The Mainland:
Commoner area.
Swadian theme.

Volcano Island:
To Be Announced.

Swamp Island
To Be Announced.

4th Island (Non-finalized name)
To Be Announced.

Please post all suggestions and ideas for consideration and possible implementation.
 
Islands will be semi-independent, but if they are fully independent there's no reason to even go there. Each island will have perks, but you can live without.
 
on the main island is there any chance of getting a small village (defenceable) in a very wooded forest? and splint could you try using more varieties of armours and weapons, on your map it feels a little lacking
 
(TWD)Tom said:
on the main island is there any chance of getting a small village (defenceable) in a very wooded forest? and splint could you try using more varieties of armours and weapons, on your map it feels a little lacking

Perhaps, an outlaw hideout or whatever you'd like to call it.

Yes, every single weapon will be on the map somewhere. (I learned from my fails :grin:)
 
The "naval based" "Ice trade map" Was a fail on Eu_PW. People was picking up fighting for no reason when they are too crowded on the same area.
 
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